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Force Fire (talk | contribs) m (Reverted edits by TheICTLiker4 (talk) to last revision by GrammarFreak01) |
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{{mvar/h|15 or 20|power=80|acc=100|notes=Chance of causing a secondary effect, single target|other=Secondary effect|PP=PP}} | {{mvar/h|15 or 20|power=80|acc=100|notes=Chance of causing a secondary effect, single target|other=Secondary effect|PP=PP}} | ||
{{mvar|Waterfall|Water|Physical|I|other=20% chance of flinching{{tt|*|No additional effect prior to Generation IV}}|sig=The Goldeen line|siggen=II|PP=15}} | {{mvar|Waterfall|Water|Physical|I|other=20% chance of flinching{{tt|*|No additional effect prior to Generation IV}}|sig=The Goldeen line|siggen=II|PP=15}} | ||
{{mvar|Extrasensory|Psychic|Special|III|other=10% chance of flinching | {{mvar|Extrasensory|Psychic|Special|III|other=10% chance of flinching|PP=20{{tt|*|30 prior to Generation VI}}}} | ||
{{mvar|Dark Pulse|Dark|Special|IV|other=20% chance of flinching|PP=15}} | {{mvar|Dark Pulse|Dark|Special|IV|other=20% chance of flinching|PP=15}} | ||
{{mvar|Iron Head|Steel|Physical|IV|other=30% chance of flinching|PP=15}} | {{mvar|Iron Head|Steel|Physical|IV|other=30% chance of flinching|PP=15}} | ||
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===Variations of Splash=== | ===Variations of Splash=== | ||
{{mvar/h|40|notes=Does nothing | {{mvar/h|40|notes=Does nothing}} | ||
{{mvar|Splash|Normal|Status|I|sig=Magikarp|siggen=II | {{mvar|Splash|Normal|Status|I|sig=Magikarp|siggen=II}} | ||
{{mvar|Celebrate|Normal|Status|VI | {{mvar|Celebrate|Normal|Status|VI}} | ||
{{mvar|Hold Hands|Normal|Status|VI | {{mvar|Hold Hands|Normal|Status|VI}} | ||
|} | |} | ||
|} | |} |
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