Move: Difference between revisions

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A '''move''' (also known as an ''attack'' or ''technique'') is what Pokémon have primarily used in battle ever since the [[Generation I]] games. In battle, a Pokémon uses one move each turn. Some moves (mainly moves learned by [[Hidden Machine|Hidden Machines]]) can be used outside of battle as well, usually for the purpose of removing obstacles or exploring new areas.
A '''move''' (also known as an ''attack'' or ''technique'') is what Pokémon have primarily used in battle ever since the [[Generation I]] games. In battle, a Pokémon uses one move each turn. Some moves (mainly moves learned by [[Hidden Machine]]s, though not always) can be used outside of battle as well, usually for the purpose of removing obstacles or exploring new areas.


Moves have always been learned by [[Experience|leveling up]], by use of [[Technical Machine|Technical]] and Hidden Machines, and some Pokémon can learn moves by [[evolution|evolving]]. Since [[Generation II]], they can also be learned through [[Pokémon breeding|breeding]] and from [[Move Tutor]]s. The Pokémon {{p|Smeargle}} can also use a move called {{m|Sketch}} to learn a move in battle.
Moves have always been learned by [[Experience|leveling up]], by use of [[Technical Machine|Technical]] and Hidden Machines, and some Pokémon can learn moves only at certain [[evolution]]ary levels. Since [[Generation II]], they can also be learned through [[Pokémon breeding|breeding]] and from [[Move Tutor]]s. The Pokémon {{p|Smeargle}} can also use a move called {{m|Sketch}} to learn a move in battle.


A Pokémon can only know four moves at a time. The moves which each Pokémon can learn is dependent on the Pokémon's type. In battle, moves can cause damage, affect a Pokémon's stats, heal the user, make the opponent flee, etc. When there are less than four moves known by a Pokémon, the remaining slots not filled will be indicated by a double dash (--). A Pokémon can never forget a move once it has been learned except to replace it with another move or by the [[Move Deleter]].
A Pokémon can only know four moves at a time. The moves which each Pokémon can learn is dependent on the Pokémon's species. In battle, moves can cause damage, affect a Pokémon's stats, heal the user, make the opponent flee, etc. When there are less than four moves known by a Pokémon, the remaining slots not filled will be indicated by a double dash (--). To forget a move that it knows, a Pokémon must either learn another move or have the move deleted by the [[Move Deleter]]. This is the only manner in which HM moves can be deleted, even those learned by level up.
 
Several Pokémon learn moves by level up at levels lower than that at which they can be obtained, either by capture (the case with many [[legendary Pokémon]]) or by evolution. For example, {{p|Sceptile}} learns {{m|X-Scissor}} at level 16, a level at which it cannot be obtained legally, while neither {{p|Treecko}} or {{p|Grovyle}} can learn X-Scissor by level. Due to this, it must be tutored this move at the [[Move Relearner]]'s house.


Until [[Generation IV]], moves ran off of {{stat|Attack}} or {{stat|Special Attack}} based on their [[type]]. Starting in Generation IV, they were grouped as [[physical move|physical]] or [[special move|special]] dependent on the move itself.
Until [[Generation IV]], moves ran off of {{stat|Attack}} or {{stat|Special Attack}} based on their [[type]]. Starting in Generation IV, they were grouped as [[physical move|physical]] or [[special move|special]] dependent on the move itself.
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