Difference between revisions of "Monster Brain"

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[[File:Monster Brain.png|thumb|right|Pelican Accessories Monster Brain]]
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[[File:Monster Brain.png|thumb|Pelican Accessories Monster Brain]]
The Monster Brain is a [[Cheating|cheat]] device specifically designed for Pokémon games that was made by Pelican Accessories and is compatible with the [[Generation I]] and [[Generation II]] games. In addition to cheat features it allows for game [[Saving|save]] backups for all [[Game Boy]] and [[Game Boy Color]] games and the making of custom color palettes for Type 1 and Type 2 cartridges when played on a Game Boy Color.
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The '''Monster Brain''' is a [[Cheating|cheat]] device specifically designed for Pokémon games made by Pelican Accessories. It is compatible with the [[Generation I]] and [[Generation II]] games. In addition to cheat features it allows for game [[save]] backups for all [[Game Boy]] and [[Game Boy Color]] games and the making of custom color palettes for Type 1 and Type 2 cartridges when played on a Game Boy Color.
  
== Editor ==
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===Functions===
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====Editor====
 
The main function of the Monster Brain is the save editor.
 
The main function of the Monster Brain is the save editor.
  
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=====Generation I=====
 
For Generation I games the editor allows the user to:
 
For Generation I games the editor allows the user to:
*Edit Your Name
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*Edit [[Player character|Your]] Name
*Edit [[Rival]]'s Name
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*Edit [[Rival|Rival's]] Name
 
*Edit [[Pokémon Dollar|Money]]
 
*Edit [[Pokémon Dollar|Money]]
 
*Edit Time
 
*Edit Time
 
*Edit [[Badge]]s
 
*Edit [[Badge]]s
*Edit [[Pokémon]]
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*Edit [[Pokémon]]{{tt|*|listed as Edit Monster in the menu}}
*Edit [[Items]]
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*Edit [[Item]]s
  
For Generation II Games the editor allows the user to:
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=====Generation II=====
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For Generation II games the editor allows the user to:
 
*Edit Your Name
 
*Edit Your Name
*Edit [[Rival|Rival's]]
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*Edit Rival's name
 
*Edit Properties
 
*Edit Properties
**Edit [[Pokémon Dollar|Money]]
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**Edit Money
 
**Edit Time
 
**Edit Time
 
**Edit Badges
 
**Edit Badges
**Edit Clock
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**Edit [[Time|Clock]]
 
**Edit ID #
 
**Edit ID #
 
**Edit [[Pokédex|Seen Dex]]
 
**Edit [[Pokédex|Seen Dex]]
 
**Edit [[Pokédex|Caught Dex]]
 
**Edit [[Pokédex|Caught Dex]]
 
**Edit [[Pokégear|Gear]]
 
**Edit [[Pokégear|Gear]]
**Allow [[Fly (move)|Fly]]
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**Allow {{m|Fly}}
 
**Edit Gender ({{v|Crystal}} only)
 
**Edit Gender ({{v|Crystal}} only)
*Edit [[Pokémon|Monsters]]
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*Edit Pokémon{{tt|*|listed as Edit Monster in the menu}}
 
*Edit Pack
 
*Edit Pack
**Edit [[Items]]
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**Edit [[Item]]s
 
**Edit [[Poké Ball|Balls]]
 
**Edit [[Poké Ball|Balls]]
 
**Edit Key Items
 
**Edit Key Items
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*Enter Poke
 
*Enter Poke
  
=== Enter Poke ===
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====Enter Poke====
A Poke is similar to a [[GameShark]] Code in that it allows specific manipulation of data in memory. The Monster Brain does not have a list of codes entered and is unable to turn them off once entered. This feature was not well documented by Pelican Accessories as no list of Poke codes were included with the device. There is a program available online[http://www.ocf.berkeley.edu/~jdonald/pokemon/] that will convert a GameShark code to a Monster Brain Poke code, but because of the differences in the way the devices handle codes they don't always work properly.
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A '''Poke''' is similar to a [[GameShark]] code in that it allows specific manipulation of data in memory. The Monster Brain does not have a list of codes entered and is unable to turn them off once entered. This feature was not well documented by Pelican Accessories as no list of Poke codes were included with the device. There is a program available online [http://www.ocf.berkeley.edu/~jdonald/pokemon/] that will convert a GameShark code to a Monster Brain Poke code, but because of the differences in the way the devices handle codes they don't always work properly.
  
==Colorizor==
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====Colorizer====
The Colorizer allows a user to make a custom color palette for use on the Gameboy Color when using a Type 1 or Type 2 game cartridge. This feature is not limited to use by Pokémon games. It is activated by pressing a button on the Monster Brain itself during an initial screen, or during game play.
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The '''Colorizer''' allows a user to make a custom color palette for use on the Game Boy Color when using a Type 1 or Type 2 game cartridge. This feature can be used by all Game Boy and Game Boy Color games, including Pokémon games. It is activated by pressing a physical button on the Monster Brain itself during an initial screen, or during game play.
  
Activating the Colorizor on a Type 2 cartridge when using a Game Boy Color will trick the system into thinking it is a Type 1 cartridge allowing a custom palette to be defined. Similarly, because the Monster Brain itself is designed for the Gameboy Color the colorizer must be activated to use it on a different system such as the original Game Boy or the [[Super Game Boy]]. If using the Super Game Boy the corresponding game's border and color palette will be activated after the game itself is started.
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Activating the Colorizer on a Type 2 cartridge when using a Game Boy Color will trick the system into thinking it is a Type 1 cartridge allowing a custom palette to be defined. Similarly, because the Monster Brain itself is designed for the Game Boy Color the colorizer must be activated to use it on a different system such as the original Game Boy or the [[Super Game Boy]]. If using the Super Game Boy the corresponding game's border and color palette will be activated after the game itself is started.
  
===Blast Off===
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=====Blast Off=====
The Blast Off menu has options pertaining to colorized games. It has the options Update Colors and Double Speed.
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The '''Blast Off''' menu has options pertaining to colorized games. It has the options Update Colors and Double Speed.
  
==Memory==
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====Memory====
The Memory menu allows for backing up, restoring, and deleting games saves for any Game Boy or Game Boy Color Game.
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The '''Memory''' menu has several options, allowing save files to be backed up, restored, and deleted for any Game Boy or Game Boy Color Game.
  
 
==Limitations==
 
==Limitations==
Due to the available options when editing monsters [[Individual values|IV stats]] are not editable. In addition, for Generation II games it is not possible to define [[Pokérus]] as a [[status condition]].
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With the available options, editing a Pokémon's [[individual values]] is not possible. In addition, when used with Generation II games it is not possible to define [[Pokérus]] as a [[status condition]].
  
 
==Related articles==
 
==Related articles==

Latest revision as of 03:10, 27 September 2015

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.

Pelican Accessories Monster Brain

The Monster Brain is a cheat device specifically designed for Pokémon games made by Pelican Accessories. It is compatible with the Generation I and Generation II games. In addition to cheat features it allows for game save backups for all Game Boy and Game Boy Color games and the making of custom color palettes for Type 1 and Type 2 cartridges when played on a Game Boy Color.

Functions

Editor

The main function of the Monster Brain is the save editor.

Generation I

For Generation I games the editor allows the user to:

Generation II

For Generation II games the editor allows the user to:

Enter Poke

A Poke is similar to a GameShark code in that it allows specific manipulation of data in memory. The Monster Brain does not have a list of codes entered and is unable to turn them off once entered. This feature was not well documented by Pelican Accessories as no list of Poke codes were included with the device. There is a program available online [1] that will convert a GameShark code to a Monster Brain Poke code, but because of the differences in the way the devices handle codes they don't always work properly.

Colorizer

The Colorizer allows a user to make a custom color palette for use on the Game Boy Color when using a Type 1 or Type 2 game cartridge. This feature can be used by all Game Boy and Game Boy Color games, including Pokémon games. It is activated by pressing a physical button on the Monster Brain itself during an initial screen, or during game play.

Activating the Colorizer on a Type 2 cartridge when using a Game Boy Color will trick the system into thinking it is a Type 1 cartridge allowing a custom palette to be defined. Similarly, because the Monster Brain itself is designed for the Game Boy Color the colorizer must be activated to use it on a different system such as the original Game Boy or the Super Game Boy. If using the Super Game Boy the corresponding game's border and color palette will be activated after the game itself is started.

Blast Off

The Blast Off menu has options pertaining to colorized games. It has the options Update Colors and Double Speed.

Memory

The Memory menu has several options, allowing save files to be backed up, restored, and deleted for any Game Boy or Game Boy Color Game.

Limitations

With the available options, editing a Pokémon's individual values is not possible. In addition, when used with Generation II games it is not possible to define Pokérus as a status condition.

Related articles

  This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.