Miracle Eye (move)

Miracle Eye
ミラクルアイ Miracle Eye
[[File:|300px|center]]
Type  Psychic
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Cute
Appeal  1
Jam  0  
+3 if two Pokémon raise a judges voltage consecutively.
Condition  Cute
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Works great if the user goes first this turn.

Miracle Eye (Japanese: ミラクルアイ Miracle Eye) is a non-damaging Psychic-type move introduced in Generation IV.

Effect

Generation IV

Miracle Eye removes a Dark-type Pokémon's immunity to Psychic-type attacks and restores the target's evasion stat to normal. It cannot miss unless the target is in the semi-invulnerable state.

Generation V

Miracle Eye can now be reflected with Magic Coat.

Description

Games Description
DP Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
PtHGSS Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe.
BWB2W2 Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.
XYORAS Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
064   Kadabra Psychic Psychic 22 22 22
23
065   Alakazam Psychic Psychic 22 22 22
23
150   Mewtwo Psychic Psychic 36 29 29
177   Natu Psychic Flying 17 17 17
36
178   Xatu Psychic Flying 17 17 17
39
375   Metang Steel Psychic     26 26
29
376   Metagross Steel Psychic     26 26
29
561   Sigilyph Psychic Flying   1 1
605   Elgyem Psychic Psychic   11 11
606   Beheeyem Psychic Psychic   1, 11 1, 11
678   Meowstic Psychic Psychic     31 ♂
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
238   Smoochum Ice Psychic             
574   Gothita Psychic Psychic no          
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

  • In Pokémon Diamond and Pearl, the move description erroneously states that using Miracle Eye allows the user to hit a Ghost type with any type of move.

In other languages

Language Title
Mandarin Chinese 奇蹟眼 Qíjī Yǎn
  French Œil Miracle
  German Wunderauge
  Greek Θαυματοθέαση
  Italian Miracolvista
  Korean 미라클아이 Miracle Eye
Portuguese   Brazil Olhar Milagroso
  Portugal Olho Milagroso
  Serbian Čudesno oko
  Spanish Gran Ojo


Variations of the move Foresight
  ForesightOdor SleuthMiracle Eye


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.