Mew (Pokémon): Difference between revisions

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* In [[Generation I|Generations I]] and {{gen|II}}, due to technical limitations, Mew's [[Pokémon category|category name]], ''New Species'', is labeled in game as ''NEW SPECIE'' (and in early versions, labeled as ''NEWSPECIES'').
* In [[Generation I|Generations I]] and {{gen|II}}, due to technical limitations, Mew's [[Pokémon category|category name]], ''New Species'', is labeled in game as ''NEW SPECIE'' (and in early versions, labeled as ''NEWSPECIES'').
* Mew was a little-known secret when {{game|Red and Green|s}} were first released in Japan. Even [[Nintendo]] was not initially aware that [[Shigeki Morimoto]] had programmed it into the game.<ref name=IwataAsks>[https://iwataasks.nintendo.com/interviews/ds/pokemon/0/0/ Iwata Asks - Pokémon HeartGold Version & SoulSilver Version]</ref>
* Mew was a little-known secret when {{game|Red and Green|s}} were first released in Japan. Even [[Nintendo]] was not initially aware that [[Shigeki Morimoto]] had programmed it into the game.<ref name=IwataAsks>[https://iwataasks.nintendo.com/interviews/ds/pokemon/0/0/ Iwata Asks - Pokémon HeartGold Version & SoulSilver Version]</ref>
** According to Shigeki Morimoto, the cartridges for Pokémon Red and Green had about 300 bytes of free space left after the debugging process was complete, and he thought of slotting Mew in as a last-minute addition, even after he was told not to tamper with the games post-debugging.<ref name=IwataAsks/>
** According to Shigeki Morimoto, the cartridges for Pokémon Red and Green had about 300 bytes of free space left after the debugging process was complete, and he thought of slotting Mew in as a last-minute addition, even after he was told not to tamper with the games post-debugging.<ref name=IwataAsks/> However, Pokémon Red and Green are 373 kilobytes in size and are housed in 512 kilobyte cartridges.<ref>[https://www.thegamer.com/pokemon-file-size-every-core-game/ The File Size Of Every Core Pokemon Game] - ''The Gamer''.</ref><ref>https://datacrystal.romhacking.net/wiki/Pokémon_Red_and_Blue</ref>
** In an interview with [[Game Freak]] and [[Creatures, Inc.]] in [[Nintendo Power]] issue 134, Shigeki Morimoto revealed that he created Mew two weeks before game development was finished.<ref>''Nintendo Power'' Vol. 134, July 2000, p.78-79 ([http://www.rigelatin.net/copycat/media/print/np134.php excerpt])</ref>
** In an interview with [[Game Freak]] and [[Creatures, Inc.]] in [[Nintendo Power]] issue 134, Shigeki Morimoto revealed that he created Mew two weeks before game development was finished.<ref>''Nintendo Power'' Vol. 134, July 2000, p.78-79 ([http://www.rigelatin.net/copycat/media/print/np134.php excerpt])</ref>
* In the [[core series]], Mew can only be fought as a [[wild Pokémon]] on [[Faraway Island]] in {{game|Emerald}}. However, this requires the [[Old Sea Map]], an [[event item]] only distributed in Japan and Taiwan.
* In the [[core series]], Mew can only be fought as a [[wild Pokémon]] on [[Faraway Island]] in {{game|Emerald}}. However, this requires the [[Old Sea Map]], an [[event item]] only distributed in Japan and Taiwan.
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