Methods of evolution: Difference between revisions

m (replaced: |Regional variant|Alolan}} → |Regional form#Alolan Form|Alolan}} (2))
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==In the core series==
==In the core series==
In the [[core series]] games, Pokémon may only evolve after one of three events:
In the [[core series]] games, Pokémon normally only evolve after one of three events:
*[[List of Pokémon that evolve at or above a certain level|Gaining a level]]
*[[List of Pokémon that evolve at or above a certain level|Gaining a level]]
*{{cat|Pokémon that evolve by evolutionary stone|Being exposed to an evolutionary stone}}
*{{cat|Pokémon that evolve by using an item|Being exposed to an item}} (such as an [[evolutionary stone]])
*{{cat|Pokémon that evolve through trading|Being traded}}
*{{cat|Pokémon that evolve through trading|Being traded}}


When the appropriate trigger occurs, if the Pokémon meets the requirements to evolve, it will do so. However, if a Pokémon levels up in battle, it will only evolve after the battle ends.
Prior to [[Generation VIII]], the above were the only triggers to evolve Pokémon. However, {{g|Sword and Shield}} introduced two new triggers, each only used by a single Pokémon species:
*Striking a [[Victory Pose]] with the Pokémon in the party
*The Pokémon performing a specific action in battle
*Travelling through a specific location with the Pokémon in the party
 
When the appropriate trigger occurs, if the Pokémon meets the requirements to evolve, it will do so. However, if a Pokémon meets the trigger in battle, it will only evolve after the battle ends.


A Pokémon holding an [[Everstone]] cannot evolve by level up or trade (except {{p|Kadabra}} from Generation IV onward); however, even if a Pokémon holds an Everstone, it can still be evolved by exposure to an [[Evolutionary stone]].
A Pokémon holding an [[Everstone]] cannot evolve by level up or trade (except {{p|Kadabra}} from Generation IV onward); however, even if a Pokémon holds an Everstone, it can still be evolved by exposure to an [[Evolutionary stone]].
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* {{p|Pancham}} evolves into {{p|Pangoro}} starting at level 32 if there is a {{type|Dark}} Pokémon in the user's party.
* {{p|Pancham}} evolves into {{p|Pangoro}} starting at level 32 if there is a {{type|Dark}} Pokémon in the user's party.
* {{p|Inkay}} evolves into {{p|Malamar}} when it levels up starting a level 30 if the [[Nintendo 3DS]] system is held upside-down when it levels up.
* {{p|Inkay}} evolves into {{p|Malamar}} when it levels up starting a level 30 if the [[Nintendo 3DS]] system is held upside-down when it levels up.
* {{p|Sliggoo}} evolves into {{p|Goodra}} starting at level 50 if it is [[rain]]ing or [[fog]]gy in the overworld. (Rain that is only present in battle, such as rain caused by {{m|Rain Dance}} or {{a|Drizzle}}, will not trigger the evolution.)
* {{p|Sliggoo}} evolves into {{p|Goodra}} starting at level 50 if it is [[rain]]ing or (in [[Generation VII]]) [[fog]]gy in the overworld. (Rain that is only present in battle, such as rain caused by {{m|Rain Dance}} or {{a|Drizzle}}, will not trigger the evolution.)


====Additional factors====
====Additional factors====
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*{{p|Wurmple}} evolves at level 7 into {{p|Silcoon}} or {{p|Cascoon}} depending on its [[personality value]]. It is a hidden value determined when the Pokémon is caught and cannot be affected by the player.
*{{p|Wurmple}} evolves at level 7 into {{p|Silcoon}} or {{p|Cascoon}} depending on its [[personality value]]. It is a hidden value determined when the Pokémon is caught and cannot be affected by the player.


===Evolutionary stone===
===Using an item===
Some Pokémon evolve when they are exposed to a specific item. The player can use one of these items on a compatible Pokémon at any time outside of battle, which consumes the item. Unlike other evolution methods, evolution by exposure to an item cannot be prevented by holding an [[Everstone]]. Due to being able to evolve at any time, these Pokémon usually learn fewer or no moves by level up after evolving.
 
{| style="margin:auto; text-align:center; {{roundy}} border: 2px solid #{{dragon color dark}}; background: #{{grass color}};"
|-
! colspan="3" | Using an item
|-
| style="{{roundy}} background: #{{dragon color light}}" | [[File:840Applin.png|96px]]<br>{{pcolor|Applin|{{dragon color dark}}}}
|{{bag|Tart Apple}}<br> → <br> {{color2|000|Tart Apple}}
| style="{{roundy}} background: #{{dragon color light}}" | [[File:841Flapple.png|96px]]<br>{{pcolor|Flapple|{{dragon color dark}}}}
|}{{-}}
 
====Evolutionary stone====
{{main|Evolutionary stone}}
{{main|Evolutionary stone}}
:''See also: [[:Category:Pokémon that evolve by evolutionary stone]]''
:''See also: [[:Category:Pokémon that evolve by evolutionary stone]]''
Some Pokémon evolve when they are exposed to a specific [[evolutionary stone]]. The player can use an Evolutionary stone on compatible Pokémon at any time outside of battle. Using an Evolutionary stone on a Pokémon consumes the item. Unlike other evolution methods, evolution by Evolutionary stone cannot be prevented by holding an [[Everstone]]. Due to being able to evolve at any time, these Pokémon usually learn fewer or no moves by level up after evolving.
The most common type of item that can trigger this kind of evolution is an Evolutionary stone (and was the only type that could, prior to [[Generation VIII]]). Despite its name, the [[Oval Stone]] is not an Evolutionary stone, because it triggers evolution as a [[held item]] rather than by being used directly.
 
Despite its name, the [[Oval Stone]] is not an Evolutionary stone, due to the method in which it must be used to trigger an evolution.


{| style="margin:auto; text-align:center; {{roundy}} border: 2px solid #{{fire color dark}}; background: #{{fire color}};"
{| style="margin:auto; text-align:center; {{roundy}} border: 2px solid #{{fire color dark}}; background: #{{fire color}};"
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|}{{-}}
|}{{-}}


====If the Pokémon is a certain gender====
=====If the Pokémon is a certain gender=====
:''See also: [[:Category:Pokémon that evolve based on gender]]''
:''See also: [[:Category:Pokémon that evolve based on gender]]''
While most Pokémon that evolve by Evolutionary stone have no additional requirements, some Pokémon that evolve this way can only evolve if they are a specific gender. This evolutionary requirement was introduced in [[Generation IV]].
While most Pokémon that evolve by Evolutionary stone have no additional requirements, some Pokémon that evolve this way can only evolve if they are a specific gender. This evolutionary requirement was introduced in [[Generation IV]].
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====In a certain region====
=====In a certain region=====
:''See also: [[:Category:Pokémon that evolve based on region]]''
:''See also: [[:Category:Pokémon that evolve based on region]]''
While most Pokémon that evolve by evolutionary stone have no additional requirements, some Pokémon can evolve into a different form when they use an evolutionary stone in a specific [[region]]. This evolutionary requirement was introduced in [[Generation VII]].
While most Pokémon that evolve by evolutionary stone have no additional requirements, some Pokémon can evolve into a different form when they use an evolutionary stone in a specific [[region]]. This evolutionary requirement was introduced in [[Generation VII]].
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| style="{{roundy|10px}} background: #{{steel color light}}" | [[File:589Escavalier.png|96px]]<br>{{pcolor|Escavalier|{{steel color dark}}}}
| style="{{roundy|10px}} background: #{{steel color light}}" | [[File:589Escavalier.png|96px]]<br>{{pcolor|Escavalier|{{steel color dark}}}}
|}
|}
===Unique triggers===
{{incomplete|section|needs=The specific conditions for each color of Alcremie}}
[[Generation VIII]] introduced several unique triggers for newly introduced Pokémon and [[regional form]]s. These triggers are all exclusive to a single Pokémon.
* {{rf|Galarian}} {{p|Farfetch'd}} evolves into {{p|Sirfetch'd}} after it lands three [[critical hit]]s in a single battle.
* {{rf|Galarian}} {{p|Yamask}} evolves into {{p|Runerigus}} when the player walks through the stone gate in the [[Dusty Bowl]] after it has lost 49 {{stat|HP}} or more from a single attack without [[fainting]].
* {{p|Milcery}} evolves into {{p|Alcremie}} when the player performs a [[Victory Pose]] while Milcery holds a [[Sweet]]. Unless Milcery is {{Shiny}}, Alcremie's color depends on the [[time]] of day, the length of the spin, and the direction of the spin; if Milcery is {{Shiny}}, Alcremie takes on its sole Shiny coloration. Alcremie's Sweet corresponds to the Sweet Milcery held.<!--put the conditions for each Alcremie color as sub-bullets-->


===Can only evolve in other games===
===Can only evolve in other games===