Me First (move): Difference between revisions

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===Uncallable moves===
===Uncallable moves===
Me First will fail if the target chooses a [[Z-Move]] or any of the following moves.
Me First will fail if the target chooses Me First as well, a [[Z-Move]], or any of the following moves.


{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
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!{{color2|000|Generation VI|VI}}
!{{color2|000|Generation VI|VI}}
!{{color2|000|Generation VII|VII}}
!{{color2|000|Generation VII|VII}}
{{movelist|Assist|Normal|cat=Status}}||||||||
{{movelist|Assist|Normal|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Beak Blast|Flying|cat=Physical}}|| || || ||
{{movelist|Beak Blast|Flying|cat=Physical}}|| || || ||{{yes}}
{{movelist|Belch|Poison|cat=Special}}|| || ||||
{{movelist|Belch|Poison|cat=Special}}|| || ||{{yes}}||{{yes}}
{{movelist|Chatter|Flying|cat=Special}}||||||||
{{movelist|Chatter|Flying|cat=Special}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Copycat|Normal|cat=Status}}||||||||
{{movelist|Copycat|Normal|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Counter|Fighting|cat=Physical}}||||||||
{{movelist|Counter|Fighting|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Covet|Normal|cat=Physical}}||||||||
{{movelist|Covet|Normal|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Focus Punch|Fighting|cat=Physical}}||||||||
{{movelist|Focus Punch|Fighting|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Me First|Normal|cat=Status}}||✓||✓||✓||✓
{{movelist|Metal Burst|Steel|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Metal Burst|Steel|cat=Physical}}||||||||
{{movelist|Metronome|Normal|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Metronome|Normal|cat=Status}}||||||||
{{movelist|Mirror Coat|Psychic|cat=Special}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Mirror Coat|Psychic|cat=Special}}||||||||
{{movelist|Mirror Move|Flying|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Mirror Move|Flying|cat=Status}}||||||||
{{movelist|Nature Power|Normal|cat=Status}}||{{no}}||{{no}}||{{yes}}||{{yes}}
{{movelist|Nature Power|Normal|cat=Status}}|| || ||||
{{movelist|Shell Trap|Fire|cat=Special}}|| || || ||{{yes}}
{{movelist|Shell Trap|Fire|cat=Special}}|| || || ||
{{movelist|Sleep Talk|Normal|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Sleep Talk|Normal|cat=Status}}||||||||
{{movelist|Struggle|Normal|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Struggle|Normal|cat=Physical}}||||||||
{{movelist|Thief|Dark|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Thief|Dark|cat=Physical}}||||||||
|}
|}
|}
|}
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