Me First (move): Difference between revisions

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===Uncallable moves===
===Uncallable moves===
Me First will fail if the target chooses Me First as well, a [[Z-Move]], or any of the following moves.
Me First will fail if the target chose a [[Z-Move]] or any of the following moves. {{cat|Moves that call other moves}} are considered to be the original [[status move]] (not the move it calls), so Me First will always fail if the target has selected one of those moves.


{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
|
|
{| border=1 width="100%" class="expandable sortable" style="background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center"
{| border=1 width="100%" style="background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center"
|- style="background:#{{normal color light}}"
|- style="background:#{{normal color light}}"
!rowspan=2|{{color2|000|Move}}
!rowspan=2|{{color2|000|Move}}
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!colspan=4|{{color2|000|Generation|Generations}}
!colspan=4|{{color2|000|Generation|Generations}}
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
!{{color2|000|Generation IV|IV}}
!style="min-width:20px"|{{color2|000|Generation IV|IV}}
!{{color2|000|Generation V|V}}
!style="min-width:20px"|{{color2|000|Generation V|V}}
!{{color2|000|Generation VI|VI}}
!style="min-width:20px"|{{color2|000|Generation VI|VI}}
!{{color2|000|Generation VII|VII}}
!style="min-width:20px"|{{color2|000|Generation VII|VII}}
{{movelist|Assist|Normal|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Beak Blast|Flying|cat=Physical}}|| || || ||{{yes}}
{{movelist|Beak Blast|Flying|cat=Physical}}|| || || ||{{yes}}
{{movelist|Belch|Poison|cat=Special}}|| || ||{{yes}}||{{yes}}
{{movelist|Belch|Poison|cat=Special}}|| || ||{{yes}}||{{yes}}
{{movelist|Chatter|Flying|cat=Special}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Chatter|Flying|cat=Special}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Copycat|Normal|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Counter|Fighting|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Counter|Fighting|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Covet|Normal|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Covet|Normal|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Focus Punch|Fighting|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Focus Punch|Fighting|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Metal Burst|Steel|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Metal Burst|Steel|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Metronome|Normal|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Mirror Coat|Psychic|cat=Special}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Mirror Coat|Psychic|cat=Special}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Mirror Move|Flying|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Mirror Move|Flying|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Nature Power|Normal|cat=Status}}||{{no}}||{{no}}||{{yes}}||{{yes}}
{{movelist|Shell Trap|Fire|cat=Special}}|| || || ||{{yes}}
{{movelist|Shell Trap|Fire|cat=Special}}|| || || ||{{yes}}
{{movelist|Sleep Talk|Normal|cat=Status}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Struggle|Normal|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Struggle|Normal|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Thief|Dark|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
{{movelist|Thief|Dark|cat=Physical}}||{{yes}}||{{yes}}||{{yes}}||{{yes}}
|}
|}
|}
|}<br clear="left">
<br clear="left">


==Description==
==Description==