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Blueapple128 (talk | contribs) (→Roulette wheels: moving/merging with Roulette article as that's the main article) |
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{{main|Roulette}} | {{main|Roulette}} | ||
[[File:Game Corner Roulette wheel.png|right|thumb|The roulette wheel]] | [[File:Game Corner Roulette wheel.png|right|thumb|The roulette wheel]] | ||
The roulette | The roulette wheels have twelve spaces. Each space has one of three colors and one of four Pokémon: yellow, green, and purple; {{p|Makuhita}}, {{p|Azurill}}, {{p|Skitty}}, and {{p|Wynaut}}. By betting where a ball will land, players can win [[Coin]]s. | ||
Bets can be placed in three different ways: by single space, by color, or by Pokémon. Winning a bet | Bets can be placed in three different ways: by single space, by color, or by Pokémon. Once a bet is placed, a ball will be spun around the wheel until it lands in one of the twelve spaces. Winning a bet on a single space returns twelve times as much as was originally bet, winning by Pokémon yields four times the amount bet, and winning by color gives three times as much. Each ball remains on the wheel after being placed; once six balls have been put into play, the wheel is reset. | ||
As only one ball can fit into each space, bets on a Pokémon or color can change their odds and increase their payouts when some of the possibilities are taken off the board. The multiplier of a payout is always equal to 12 divided by the number of empty spaces of the bet type; for example, if a ball has already landed on a Wynaut, that row will have a ×6 multiplier (12/2) instead of the usual ×4 multiplier (12/3), as now there are only two Wynaut spaces left on the wheel instead of three. | |||
There are two roulette wheels, with one having a wager of 1 coin | There are two roulette wheels in the Game Corner, with one having a wager of 1 coin and the other having a wager of 3 coins. On the Game Corner's Service Day, the 3-coin table has a special rate of a 6 coin wager instead. | ||
Sometimes the ball may get stuck between two balls which have already settled. When this happens, either a {{p|Shroomish}} will drop down, causing the ball to fly up into the air and land in another spot, or a {{p|Taillow}} will pick it up and, after hovering with it for a bit, drop it into another spot. | Sometimes the ball may get stuck between two balls which have already settled. When this happens, either a {{p|Shroomish}} will drop down, causing the ball to fly up into the air and land in another spot, or a {{p|Taillow}} will pick it up and, after hovering with it for a bit, drop it into another spot. | ||
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| style="background:#FFF" | [[File:Game Corner Roulette Makuhita head.png]] | | style="background:#FFF" | [[File:Game Corner Roulette Makuhita head.png]] | ||
|} | |} | ||
==Service counter== | ==Service counter== |
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