Mudkip #258: Mudkip
Pokémon
#260: Swampert Swampert
This article is about the species. For a specific instance of this species, see Marshtomp (disambiguation).
Marshtomp ヌマクロー
Numacraw
#259
Marshtomp



Images on the Bulbagarden Archives
Type
Water Ground
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Torrent Cacophony
Cacophony
Damp
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
87.5% male, 12.5% female
Catch rate
45 (11.9%)
Breeding
Egg Groups
Monster and Water 1
Hatch time
21 cycles
Height
2'04" 0.7 m
Marshtomp
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
61.7 lbs. 28.0 kg
Marshtomp
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
143
Gen. III-IV
Unknown
IV
142
V+
Leveling rate
Medium Slow
EV yield
Total: 2
Marshtomp
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F259.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
70
External Links

Marshtomp (Japanese: ヌマクロー Numacraw) is a dual-type Water/Ground Pokémon.

It evolves from Mudkip starting at level 16 and evolves into Swampert starting at level 36.

Biology

Marshtomp is an amphibious bipedal Pokémon. Its body is primarily light-blue with a lighter shade of blue for its underside and an orange belly. Marshtomp's head has an angular black fin, orange eyes, and orange gills on the ends of both cheeks. It has long arms with three-fingered hands. Its feet have three small toes, and it has two black fins for tails. This Pokémon has a thin, sticky film enveloping its body that enables it to live on land. Its body weakens if its skin dries out, so it plays in the mud on beaches when the tide is low to replenish fluids. It is capable of moving faster through mud than water. With its sturdy legs, it has good footing in mud that allows it to overwhelm struggling opponents. As its former signature move, Muddy Water is another special capability of this Pokémon. Marshtomp lives in swamps and other wetlands.

In the anime

 
Marshtomp in the anime

Major appearances

Brock's Marshtomp

Brock's Mudkip evolved into a Marshtomp in A Chip Off the Old Brock. The Mud Fish Pokémon accidentally injured a Flaaffy. After the Flaaffy was healed, Marshtomp became infatuated with the pink electrical sheep, though it ultimately rejected him. Marshtomp remained on Brock's team until it was left in Pewter City he departed for Sinnoh.

Other

Marshtomp made its debut appearance in Zig Zag Zangoose where it was revealed that Nicholai's Mudkip evolved.

Minor appearances

Pokédex entries

Episode Pokémon Source Entry
AG032 Marshtomp Ash's Pokédex Marshtomp, the Mud Fish Pokémon. Marshtomp is the evolved form of Mudkip. It is able to move and swim more quickly through mud than through water.
AG048 Marshtomp May's Pokédex Marshtomp, the Mud Fish Pokémon, is the evolved form of Mudkip. Its body is enclosed in a membrane allowing it to live on land. Its lower body is well developed, so it's capable of walking on two legs.
Advanced Generation series entries continue below.
Episode Pokémon Source Entry
AG148 Marshtomp May's Pokédex Marshtomp, the Mud Pokémon. Is the evolved form of Mudkip. It can move faster through mud than it can through water.

In the manga

 
Marshtomp in Pokémon Adventures

In the Pokémon Adventures manga

Main article: Mumu

Ruby's Mudkip, Mumu, evolved upon his arrival at Slateport City, which Ruby was happy to record a video of. Afterwards, it was used in battle with Magma Admin Blaise as Ruby escaped the villain using his knowledge of Pokéblocks and Natures that determine preference. After again being forced to battle with yet another Magma Admin, this time in the form of Courtney, it became a Swampert, though this time Ruby was too depressed after his fight with Sapphire to commemorate this occasion.

In the TCG

Main article: Marshtomp (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby The surface of Marshtomp's body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.
Sapphire Marshtomp is much faster at traveling through mud than it is at swimming. This Pokémon's hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.
Emerald Its toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.
FireRed It is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.
LeafGreen
Generation IV
Diamond Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
Pearl
Platinum
HeartGold Living on muddy ground that provides poor footing has made its legs sturdy.
SoulSilver
Generation V
Black Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
White
Black 2 Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
White 2
Generation VI
X Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
Y Living on muddy ground that provides poor footing has made its legs sturdy.
Omega Ruby The surface of Marshtomp’s body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.
Alpha Sapphire Marshtomp is much faster at traveling through mud than it is at swimming. This Pokémon’s hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Evolve Mudkip
Emerald
Evolve Mudkip
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Trade
Platinum
Trade
HeartGold SoulSilver
Evolve Mudkip
Pal Park
Pond
Generation V
Black White
Poké Transfer
Black 2 White 2
Poké Transfer
Generation VI
X Y
Trade
Omega Ruby Alpha Sapphire
Evolve Mudkip


In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Evolve from Mudkip
Pokémon Trozei! Endless Level 66
Endless Level 81
Forever Level 16
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Mt. Faraway (10F-19F)
Waterfall Pond (13F-18F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Lake Afar (B1-B24)
Pokémon Ranger Lyra Forest
Pokémon Ranger:
Guardian Signs
Faldera Island
Ice Temple
Pokémon Rumble Blast Lake: Soothing Shore

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
85
81 - 150 157 - 295
70
67 - 134 130 - 262
60
58 - 123 112 - 240
70
67 - 134 130 - 262
50
49 - 112 94 - 218
Total:
405
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/3 ★★
Power
4/4 ★★★★
Skill
3/4 ★★★
Stamina
4/5 ★★★★
Jump
3/3 ★★★
Total
16/19 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
000Start 000Start Tackle Normal Physical 05050 100}}100% 35 Tough 4 ♥♥♥♥ 0  
000Start 000Start Growl Normal Status 0000 100}}100% 40 Cute 2 ♥♥ 0  
000Start 000Start Water Gun Water Special 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
000Start 000Start Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
01010 0044 Water Gun Water Special 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
0066 0099 Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
02020 01212 Foresight Normal Status 0000 —}}—% 40 Clever 2 ♥♥ 1
01616 01616 Mud Shot Ground Special 05555 095}}95% 15 Tough 4 ♥♥♥♥ 0  
01515 01818 Bide Normal Physical 0000 —}}—% 10 Tough 3 ♥♥♥ 0  
02525 02222 Mud Bomb Ground Special 06565 085}}85% 10 Cute 2 ♥♥ 3 ♥♥♥
N/AN/A 02828 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
04242 03232 Protect Normal Status 0000 —}}—% 10 Cute 2 ♥♥ 0  
03737 03838 Muddy Water Water Special 09090 085}}85% 10 Tough 2 ♥♥ 2 ♥♥
03131 04242 Take Down Normal Physical 09090 085}}85% 20 Tough 6 ♥♥♥♥♥♥ 0  
04646 04848 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
05353 05252 Endeavor Normal Physical 0000 100}}100% 5 Tough 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM07  TM07 Hail Ice Status 0000 —}}—% 10 Beautiful 2 ♥♥ 1
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM17  TM17 Protect Normal Status 0000 —}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5 Beautiful 1 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 —}}—% 15 Cool 1 0  
TM34  TM34 Sludge Wave Poison Special 09595 100}}100% 10 Tough 3 ♥♥♥ 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 —}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15 Beautiful 3 ♥♥♥ 0  
TM55  TM55 Scald Water Special 08080 100}}100% 15 Tough 2 ♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 —}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98  TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100  TM100 Confide Normal Status 0000 —}}—% 20 Cute 3 ♥♥♥ 0  
ZHM03  HM03 Surf Water Special 09090 100}}100% 15 Beautiful 2 ♥♥ 2 ♥♥
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM05  HM05 Waterfall Water Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM07  HM07 DiveORAS Water Physical 08080 100}}100% 10 Beautiful 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Ancient Power Rock Special 60 100% 5 Tough 1 0  
Avalanche Ice Physical 60 100% 10 Beautiful 3 ♥♥♥ 0  
Barrier* Psychic Status —% 20 Cool 1 0  
Bite Dark Physical 60 100% 25 Tough 2 ♥♥ 3 ♥♥♥
Counter* Fighting Physical 100% 20 Tough 2 ♥♥ 0  
Curse Ghost Status —% 10 Tough 3 ♥♥♥ 0  
Double-Edge Normal Physical 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
Ice Ball Ice Physical 30 90% 20 Beautiful 3 ♥♥♥ 0  
Mirror Coat Psychic Special 100% 20 Beautiful 2 ♥♥ 0  
Mud Bomb Ground Special 65 85% 10 Cute 2 ♥♥ 3 ♥♥♥
Refresh Normal Status —% 20 Cute 2 ♥♥ 0  
Sludge* Poison Special 65 100% 20 Tough 2 ♥♥ 3 ♥♥♥
Stomp Normal Physical 65 100% 20 Tough 4 ♥♥♥♥ 0  
Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1
Whirlpool Water Special 35 85% 15 Beautiful 3 ♥♥♥ 0  
Wide Guard Rock Status —% 10 Tough 1 0  
Yawn Normal Status —% 10 Cute 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Marshtomp in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Marshtomp in that game.
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Aqua Tail Water Physical 90 90% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Earth Power Ground Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
X Y OR AS Ice Punch Ice Physical 75 100% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Low Kick Fighting Physical 100% 20 Tough 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
X Y OR AS Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1
X Y OR AS Water Pledge Water Special 80 100% 10 Beautiful 2 ♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Marshtomp can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Marshtomp cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Mud Sport Ground Status —% 15 Cute 2 ♥♥ 0  
  Whirlpool Water Special 35 85% 15 Beautiful 3 ♥♥♥ 0  
  Hydro Pump Water Special 110 80% 5 Beautiful 1 0  
  • Bold indicates a move that gets STAB when used by Marshtomp
  • Italic indicates a move that gets STAB only when used by an evolution of Marshtomp
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Bubble Marshtomp (EX Ruby & Sapphire 40)
Pound Marshtomp (Great Encounters 46)
Slash Marshtomp (EX Ruby & Sapphire 40)

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
   
Acquisition: Evolve
Pokémon Trozei!
   
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 259.png Body size: 1
Recruit rate: -19%
Friend Area: Peanut Swamp
Phrases
51%-100% HP I like the ground to be muddy if I can have it my way.
26%-50% HP Umm... My health has gone down by half already...
1%-25% HP I'm sorry...It's a struggle to even move...
Level up My level went up! I'll try harder!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up My level went up! I'll try harder!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: -10%
IQ group: F
Pokémon Ranger
Group:  Ground  Poké Assist:  
( Water )
Field move:   
(Soak ×2)
Loops: 7 Min. exp.: 36 Max. exp.: 50
Browser entry  
When Marshtomp rears way back, it is readying itself to spit a lump of mud.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Water   
( Water )
Past
 
( Normal )
 
(Soak ×2)
Past
 
(Electrify ×1)
Browser entry  
It attacks by spitting bubbles that make Pokémon Slowed.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Unevolved
Mudkip
 Water 
 
Level 16
 
First evolution
Marshtomp
 Water  Ground 
 
Level 36
 
Second evolution
Swampert
 Water  Ground 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
  For other sprites and images, please see Marshtomp images on the Bulbagarden Archives.


Trivia

  • Marshtomp is the only middle evolution Water-type starter Pokémon with two types.
  • Marshtomp has gained recent fame as a meme due to its "creepy" face it has in Generation VI.

Origin

Marshtomp is based on the mudpuppy or mudskipper. It may also be based on the axolotl, like its pre-evolved form. The single fin on Marshtomp's head is reminiscent of the Murmillo helmet worn by murmillo-class Roman gladiators or the Corinthian helmet (with a horsehair crest) which is worn by Greek Hoplites. "Murmillo" is also a Greek word for a type of saltwater fish.

Name origin

Marshtomp is a combination of marsh and stomp.

Numacraw may be a combination of 沼 numa (swamp) and crawfish (crayfish, a freshwater crustacean), crawl, or claw (as "l" and "r" are phonetically interchangeable).

In other languages

Language Title Meaning
  Japanese ヌマクロー Numacraw From numa and crawfish
  French Flobio A corruption of flot
  Spanish Marshtomp Same as English name
  German Moorabbel From Moor and krabbeln
  Italian Marshtomp Same as English name
  Korean 늪짱이 Neupjjang-i Combination of and 장이 changed slightly
  Mandarin Chinese 沼躍魚 / 沼跃鱼 Zhǎoyuèyú Literally "Marsh jumping fish"
  Cantonese Chinese 沼躍魚 Jíuyeukyùh Literally "Marsh jumping fish"


Related articles

Notes

External links

  #258: Mudkip
Pokémon
#260: Swampert  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.