Marill (Pokémon)

182MS.png #182: Bellossom
Pokémon
#184: Azumarill 184MS.png
This article is about the species. For a specific instance of this species, see Marill (disambiguation).
Marill
Aqua Mouse Pokémon
マリル
Maril
#183
Marill



Images on the Bulbagarden Archives
Type
Water Fairy
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Thick Fat or Huge Power Cacophony
Cacophony
Sap Sipper
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Groups
Water 1 and Fairy
Hatch time
11 cycles
Height
1'04" 0.4 m
Marill
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
18.7 lbs. 8.5 kg
Marill
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
58
Gen. II-IV
Unknown
IV
88
V+
Leveling rate
Fast
EV yield
Total: 2
Marill
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F183.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
70
External Links

Marill (Japanese: マリル Maril) is a dual-type Water/Fairy Pokémon. Prior to Generation VI, it was a pure Water-type Pokémon.

It evolves from Azurill when leveled up with high friendship and evolves into Azumarill starting at level 18.

Biology

Marill is a small, blue bipedal Pokémon. It has a nearly spherical shape with a white belly, and has round ears with red insides. These sensitive ears can detect distant sounds. Its arms and feet are short and possess no visible digits. There is a blue, bubble-like ball at the tip of its zigzagging black tail. The tail is flexible and configured to stretch, and the ball is full of oil. The oil is lighter than water, and keeps Marill afloat in the water. In the anime, Marill was shown to be able to bounce on its tail.

Marill is able to swim in strong water currents without being slowed down by the water's resistance, due to its water-repellent fur. Marill feeds on aquatic plants in addition to fishing for food. When it dives, its tail can be seen bobbing on the water's surface. It will anchor its tail around a tree when fishing at the edge of a fast moving stream. It lives on the water's edge.

In the anime

 
Marill in the anime

Major appearances

Tracey's Marill

Tracey Sketchit owns a Marill of his own.

Lyra's Marill

Lyra also owns a Marill.

Other

Marill first appeared in Pikachu's Vacation. It was causing trouble for Pikachu and co. along with a Raichu, a Snubbull, and a Cubone.

Wilhomena's Marill appeared in For Crying Out Loud. This one was a bit of a crybaby and it got lost in a forest with Misty.

Trixie has a Marill which is used in her circus in Love, Totodile Style.

Pietra has a Marill which she used it to battle and ultimately capture a Rhydon that knew Surf in order to help her with her digging project.

Lola has a Marill which she used it against Flint's Golem in a battle for the title of Gym Leader of the Pewter Gym in A Family That Battles Together Stays Together!. It won after using the waves of the water to Surf against Golem.

Vivi Winstrate also owns a Marill. When Vivi battled against Max in Candid Camerupt, Max wanted to go easy on Vivi's Marill, but Ash's Corphish refused to abide with Max and defeated Marill anyway.

A Marill with the ability to Sing appeared in Pikachu's Exploration Club, Pikachu's Ice Adventure, Pikachu's Big Sparking Search, and Pikachu's Big Mysterious Adventure. This Marill would frequently sing causing, Meowth and Team Rocket's other Pokémon to sleep, which would make it angry and puff up, much like Jigglypuff's role.

Piplup and an Elekid both fall in love with a Marill under the ownership of Lulu in Three Sides to Every Story!.

Minor appearances

A Marill appeared in Misty's fantasy in Bye Bye Psyduck.

A Marill was one of the Pokémon seen at the Pokémon Swap Meet in Tricks of the Trade.

Five Marill were among the Pokémon competing in the Fire and Rescue Grand Prix in The Fire-ing Squad!.

A Trainer used a Marill in Hook, Line, and Stinker to aid him in the annual Seaking Catching Competition.

Two Marill under two different Pokémon Breeders appeared in Beauty and the Breeder where they participated in a Pokémon breeding competition.

As part of his Breeder training, Brock asked for advice from a Trainer with a Marill in Around the Whirlpool.

A Marill was seen in Octillery The Outcast, under the ownership of an unknown Trainer.

A Marill appeared in Dueling Heroes.

A Marill appeared in Team Rocket's fantasy in Nice Pryce Baby.

Several Marill were among the Pokémon seen at Professor Oak's Laboratory in Journey to the Starting Line!.

A Marill appeared in A Ruin with a View.

A Marill was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

A Marill appeared in Abandon Ship!, living on the ship and bouncing past the group with two Azurill.

A Marill appeared in The Saffron Con as a Pokémon owned by a Coordinator competing in the Saffron Contest.

A Marill along with an Azurill and an Azumarill made a cameo in the beginning of Pokémon Ranger and the Temple of the Sea under the control of Solana's Capture Styler where they put out a fire in a forest.

A Marill also appeared in The Rise of Darkrai, along with an Azumarill and Azurill.

A Marill appeared in One Team, Two Team, Red Team, Blue Team!.

A Marill appeared in Another One Gabites the Dust! participating in the Performance Stage of the Chocovine Contest.

Another Marill appeared in Sticking With Who You Know!.

Another Marill appeared in The Fleeing Tower of Sunyshore!.

A Marill made a brief appearance in Coming Full-Festival Circle!.

A Marill made a very brief appearance in League Unleashed!.

A Marill appeared in Zoroark: Master of Illusions.

A Trainer's Marill appeared in Curtain Up, Unova League! and Lost at the League!.

A Marill appeared in Mewtwo — Prologue to Awakening.

Marill has made cameo appearances in Kalos, Where Dreams and Adventures Begin!, A Blustery Santalune Gym Battle!, Awakening the Sleeping Giant, Going for the Gold!, A Battle by Any Other Name!, The Bonds of Evolution!, Heroes - Friends and Faux Alike!, Dreaming a Performer's Dream! and A Fashionable Battle!.

A Marill appeared in Lumiose City Pursuit!, Mega-Mega Meowth Madness!, Day Three Blockbusters!, Battling With a Clean Slate! and even in a flashback in Mega Evolution Special I and Garchomp's Mega Bond! at Professor Sycamore's lab.

Two Marill appeared in A Jolting Switcheroo!.

A Marill appeared in a flashback/fantasy in The Forest Champion!.

A Trainer's Marill appeared in Foggy Pokémon Orienteering!.

A Marill appeared in the book Bonnie was reading in The Clumsy Crier Quiets the Chaos!.

A Marill appeared in A Showcase Debut!, under the ownership of a Pokémon Performer participating in the Coumarine City Pokémon Showcase.

A Marill appeared as a plush toy in a video in Rivals: Today and Tomorrow!.

A Marill appeared in Hoopa — The Mischief Pokémon.

A Trainer's Marill appeared in Performing with Fiery Charm!.

Four Marill appeared in Pikachu and the Pokémon Music Squad.

A Trainer's Marill appeared in Adventures in Running Errands!, where Chespin saw it riding on a bike with its Trainer while falling in love, but then Bunnelby grabs its paw while chasing Marill and its trainer.

A Trainer's Marill appeared in A Performance Pop Quiz!. It reappeared in Master Class is in Session!, where it was used in the Master Class Pokémon Showcase in Gloire City.

A Marill appeared in Party Dancecapades!, under the ownership of a Pokémon Performer participating in a dance party.

A Marill appeared during a flashback in SS036.

Pokédex entries

Episode Pokémon Source Entry
PK01 Marill Dexter Marill, a Water-type Pokémon.
Original series entries continue below.
Episode Pokémon Source Entry
EP087 Marill Ash's Pokédex Marill, the Water Mouse Pokémon. Its sensitive ears can detect distant sounds and the round rubbery tip on its tail can expand and contract, assisting Marill in the water.
Episode Pokémon Source Entry
DP137 Marill Dawn's Pokédex Marill, the Aqua Mouse Pokémon. The tip of its tail floats in water, so it can swim in any current no matter how rough.
DP143 Marill Dawn's Pokédex Marill, the Aqua Mouse Pokémon. Its floating tail allows it to remain steady against the strongest of water currents.

In the manga

In the Magical Pokémon Journey manga

Main article: Marimaru

Apricot's main Pokémon in the Magical Pokémon Journey manga is Marimaru, a Marill. Marimaru holds Apricot in very high regard and helps her train to become a ninja. Madam Azumarill is her mother.

In the Pokémon Adventures manga

Marill debuted in The Legend where one was seen by the grass in front of a Heracross when Green had finished her message to Silver in Johto.

Wild Marill have been seen sometimes, and made a few cameos as rental Pokémon.

In A Flaaffy Kerfuffle a Marill appeared where it was one of the Pokémon in Professor Oak's fantasy when he explains that Trainers should only have six Pokémon with them.

A Marill appeared as one of the Pokémon sent to help the fight in Ilex Forest in The Last Battle XIII.

In the TCG

Main article: Marill (TCG)

In the TFG

One Marill figure has been released.

Other appearances

Super Smash Bros. Melee

When released from a Poké Ball, Marill will immediately start running in the direction the ball was thrown. Any opponents in the way will be juggled with its Tackle attack. It can be knocked off the screen with a strong enough attack.

Trophy information

This Aqua Mouse Pokémon evolves into Azumarill. The round ball on the end of its tail acts like a flotation device, so it can float safely on the roughest of water conditions. It resides on Mt. Mortar in seclusion; few of the creatures are ever seen. Marill's cuteness has earned it a large and loyal fan base.

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II
Gold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Silver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Crystal The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Stadium 2 The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Generation III
Ruby Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
Sapphire When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.
Emerald Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance.
FireRed The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
LeafGreen The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Generation IV
Diamond Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
Pearl The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Platinum The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
HeartGold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
SoulSilver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Generation V
Black The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
White
Black 2 The oil-filled tail functions as a buoy, so it's fine even in rivers with strong currents.
White 2
Generation VI
X The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Y The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Omega Ruby Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
Alpha Sapphire When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Mt. Mortar (walking)
Crystal
Mt. Mortar (surfing and walkingNight)
Route 42 (tall grass)Night
Generation III
Ruby Sapphire
Routes 102, 111, 114, and 117, Petalburg City, Safari Zone (Surfing)
Routes 117 and 120 (tall grass)
Emerald
Routes 102, 111, 114, and 117, Petalburg City, Safari Zone (Surfing)
Routes 104, 112, 117, and 120 (tall grass)
FireRed
Trade
LeafGreen
Four Island, Icefall Cave, Ruin Valley
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Great Marsh, Trophy Garden
Platinum
Routes 212 and 215
HeartGold SoulSilver
Mt. Mortar, Safari Zone
Pal Park
Pond
Pokéwalker
Resort
Generation V
Black
Trade
White
Evolve Azurill
Black 2 White 2
Routes 6, 11, and 22, Village Bridge, Abundant Shrine (Tall grass and Surfing)
Victory Road*, Pinwheel Forest, Relic Passage (Surfing)
Route 20 and Floccesy Ranch (Surfing in rippling water)
Floccesy Ranch (Hidden Grotto)
Dream World
Pleasant Forest
Generation VI
X Y
Route 3 (Surfing)
Omega Ruby Alpha Sapphire
Routes 102, 111, 114, and 123, Petalburg City (Surfing)
Route 117 (Tall grass and Surfing)
Route 120 (Horde Encounter)
Generation VII
Sun Moon
Brooklet Hill (Island Scan)Sa


In side games

This Pokémon was unavailable prior to Generation II.
Generation II
Puzzle Challenge
Defeat a Swimmer after completing a 4-chain or higher in Challenge Mode
Generation III
Channel
Secret Cove
Pinball: R&S
Lake (Sapphire Field)
Trozei!
Secret Storage 5, Secret Storage 11, Endless Level 2, Mr. Who's Den
MD Red MD Blue
Wish Cave (4F-6F)
Generation IV
MD Time MD Darkness
Blizzard Island (1F-20F), Crevice Cave (B1-B10, Lower Crevice Cave B1-B4), Mt. Avalanche (B1-B19)
MD Sky
Blizzard Island (1F-20F), Crevice Cave (B1-B10, Lower Crevice Cave B1-B4), Mt. Avalanche (B1-B19)
MD Stormy
Evolve Azurill
Ranger: GS
Dolce Island, Silver Falls, Ice Temple
Generation V
Rumble Blast
Lake: Sun-Dappled Bank
MD GTI
Silent Tundra (B1-B26), Dreamy Island (1F-25F), Moonlit Forest (Golden Chamber), Scalchop Beach (14F), Magnagate dungeons
Rumble U
Aquatic Hill: The Colorful Park
Generation VI
Battle Trozei
Safari Jungle: Stage 1Sa
Shuffle
Isla Asul: Stage 40
Rumble World
Ruby Volcano: Lake of Tranquility (All Areas)
Picross
Area 21: Stage 06


In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Hydro Pump Marill English United States 5 February 22 to March 14, 2002
GSC Gotta Catch 'Em All Station! Dizzy Punch Marill English United States 5 June 8 to 21, 2002
GSC Gotta Catch 'Em All Station! Scary Face Marill English United States 5 October 25 to 31, 2002

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
20
22 - 79 40 - 152
50
49 - 112 94 - 218
20
22 - 79 40 - 152
50
49 - 112 94 - 218
40
40 - 101 76 - 196
Total:
250
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/4 ★★★
Power
4/5 ★★★★
Skill
2/3 ★★
Stamina
2/3 ★★
Jump
3/3 ★★★
Total
14/18 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Water Gun Water Special 04040 100100% 25
022 Tail Whip Normal Status 0000 100100% 30
055 Water Sport Water Status 0000 —% 15
077 Bubble Water Special 04040 100100% 30
1010 Defense Curl Normal Status 0000 —% 40
1010 Rollout Rock Physical 03030 09090% 20
1313 Bubble Beam Water Special 06565 100100% 20
1616 Helping Hand Normal Status 0000 —% 20
2020 Aqua Tail Water Physical 09090 09090% 10
2323 Play Rough Fairy Physical 09090 09090% 10
2828 Aqua Ring Water Status 0000 —% 20
3131 Rain Dance Water Status 0000 —% 5
3737 Double-Edge Normal Physical 120120 100100% 15
4040 Superpower Fighting Physical 120120 100100% 5
4747 Hydro Pump Water Special 110110 08080% 5
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 —}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 —}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM16  TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
TM98  TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status —% 20
Aqua Jet Water Physical 40 100% 20
Belly Drum Normal Status —% 10
Body Slam Normal Physical 85 100% 15
Camouflage Normal Status —% 20
Copycat Normal Status —% 20
Encore Normal Status 100% 5
Fake Tears Dark Status 100% 20
Future Sight* Psychic Special 120 100% 10
Muddy Water Water Special 90 85% 10
Perish Song Normal Status —% 5
Present Normal Physical 90% 15
Refresh Normal Status —% 20
Sing Normal Status 55% 15
Slam Normal Physical 80 75% 20
Soak Water Status 100% 20
Superpower Fighting Physical 120 100% 5
Supersonic Normal Status 55% 20
Tickle Normal Status 100% 20
Water Sport Water Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Marill in Generation VII
  • Moves marked with a dagger (†) can only be bred onto Marill if it hatches as an Azurill, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Marill in that game.
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Marill can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Marill cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Splash Normal Status —% 40
  Charm Fairy Status 100% 20
  Slam Normal Physical 80 75% 20
  Bounce Flying Physical 85 85% 5
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball RS
   
Acquisition: Catch
Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: -19%
Friend Area: Turtleshell Pond
Phrases
51%-100% HP This tail acts like a float.
26%-50% HP Oh, wow! My HP's been taken down to half already?
1%-25% HP I can't keep going... I'm almost out of HP...
Level up Yay! Check it out! I leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Ranger: Guardian Signs
Group:
Water
Poké Assist:
(present)
 
Water
Field move:
(present)
 
(Soak ×1)
Poké Assist:
(past)
 
Water
Field move:
(past)
 
(Soak ×1)
Browser entry [[List of Pokémon by Oblivia Browser number|]]
It attacks by spitting bubbles that make Pokémon Slowed.
Pokémon Rumble Blast
Attack
Defense ●●
Speed ●●●
Pokémon Battle Trozei
Fairy
Attack Power: ★★★★

 

Pokémon Shuffle
 
Fairy
  Attack Power: 40 - 60   0

#059
 

Opportunist
Attacks can occasionally deal greater damage than usual.


Evolution

 
Baby form
Azurill
 Normal  Fairy 
 
Breed
holding Sea Incense


 
Friendship
 
First evolution
Marill
 Water  Fairy 
 
Level 18
 
Second evolution
Azumarill
 Water  Fairy 


Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
  For other sprites and images, please see Marill images on the Bulbagarden Archives.


Trivia

File:Alpha mariru.png
Early concept art for Marill
  • Marill's early design had a pink body instead of blue, noticeably smaller ears, and lacked the erratic tail pattern.
  • For months prior to the release of Pokémon Gold and Silver, Marill was often incorrectly referred to as "Pikablu", likely because of its slight resemblance to Pikachu.
  • Because Azurill's gender ratio does not match that of its evolved forms and its evolution is not dependent on gender, being female 75% of the time while Marill and Azumarill are female only 50% of the time, female Azurill have a one in three chance of evolving into a male Marill prior to Generation VI. Whether or not this will happen is determined by its personality value. Azurill is the only Pokémon to do this.
  • Marill's name was originally spelled Marril, as shown in some merchandise for the first movie.

Origin

Marill may be based upon a combination of a mouse and a beach ball or possibly a personal flotation device or lifebuoy. Its body and ears also resemble a water molecule.

It may be possibly based on the rakali (Hydromys chrysogaster), who are said to live in burrows on the banks of rivers, lakes and estuaries, and are commonly known as water rats.

Name origin

Marill and Maril may be a combination of 丸い marui (round or circular) or 鞠 mari (ball), 瑠璃 ruri (lapis lazuli), and possibly rill (a small river or brook). It may also be derived from マリンブルー marine blue, an old name for navy blue.

In other languages

Language Title Meaning
  Japanese マリル Maril From 丸い marui (round or circular), 鞠 mari (ball) and 瑠璃 ruri (lapis lazuli)
  French Marill Same as English name
  Spanish Marill Same as English name
  German Marill Same as English name
  Italian Marill Same as English name
  Korean 마릴 Marill Transliteration of its Japanese name
  Mandarin Chinese 瑪力露 / 玛力露 Mǎlìlù Transliteration of its Japanese name. Also contains
  Cantonese Chinese 馬利露 Máhleihlouh Transliteration of its Japanese name. Also contains louh


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Super Smash Bros. for Nintendo 3DS/Wii USuper Smash Bros. Ultimate
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