Mantine (Pokémon)

For Pokémon GO information on this species, see the game's section.
225MS.png #225: Delibird
Pokémon
#227: Skarmory 227MS.png
This article is about the species. For a specific instance of this species, see Mantine (disambiguation).
Mantine
Kite Pokémon
マンタイン
Mantain
#226
Mantine



Images on the Bulbagarden Archives
Type
Water Flying
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Swift Swim or Water Absorb Cacophony
Cacophony
Water Veil
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
25 (7.7%)
Breeding
Egg Group
Water 1
Hatch time
25 cycles
Height
6'11" 2.1 m
Mantine
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
485.0 lbs. 220.0 kg
Mantine
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
168
Gen. II-IV
Unknown
IV
170
V+
Leveling rate
Slow
EV yield
Total: 2
Mantine
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body09.png
Footprint
F226.png F000.png
{{{form2}}}
Pokédex color
Purple
Base friendship
70
External Links

Mantine (Japanese: マンタイン Mantain) is a dual-type Water/Flying Pokémon introduced in Generation II.

It evolves from Mantyke when leveled up with a Remoraid in the party.

Biology

Mantine is a large, manta ray-like Pokémon with wide fins and two ring-shaped marks on its back. Its back is a dark blue with a jagged outline on its wings. It has a streamer-like tail and long "antennae". Two pairs of gills are visible on its gray underside, as well as a pair of beady eyes and a small mouth. Generally, it is pictured with a Remoraid attached to the underside of one wing, much like a cleaner fish. Mantine can fly 300 feet into the air if it builds up enough speed, in a similar manner to how real-life manta rays breach the surface. Mantine is mostly docile. It thrives in open seas.

In Alola, many surfers ride waves and travel between islands on the backs of Mantine. This has made it an icon in the region, being featured on souvenir postcards and posters.

In the anime

 
Mantine in the anime

Major appearances

Mantine (anime)

A Mantine appeared in the Where Are You Going, Eevee? segment at the end of A Haunted House for Everyone!, where it befriended a wild Eevee. By the Where Are You Going, Eevee? segment at the end of Don't Ignore the Small Stufful!, Mantine delivered Eevee to Melemele Island of the Alola region, bade farewell to it, and headed back out to sea.

Other

Mantine debuted in Spell of the Unown: Entei as one of the illusory Pokémon created by Molly Hale thanks to the power of the Unown. Molly used it as her second Pokémon in her battle against Misty, where it faced off against Staryu. The outcome of the battle was left unknown.

Mantine made its main series debut in Mantine Overboard!, where it was seen protecting the Silver Wing.

A Mantine appeared in Just Add Water, under the ownership of Dorian, owner of the unofficial Coastline Gym. It was used to attack Team Rocket, defeating them with Bubble Beam. It was later used to battle Misty's Corsola, but it lost.

Brock's mother, Lola, owns a Mantine, which was used in her battle against Brock's Onix in A Family That Battles Together Stays Together!. It soon lost despite having the type advantage. Mantine reappeared in a fantasy in Grating Spaces!.

Multiple Mantine appeared in Pokémon Ranger and the Temple of the Sea. Jack Walker used his Capture Styler on one of the Mantine passing by him, so it could help Jack get away from The Phantom during the beginning of the movie. They briefly reappeared in a montage in The Rise of Darkrai, which chronicled the preceding nine movies.

A Mantine appeared in Steamboat Willies!, under the ownership of an old man who owned a ship. It helped Ash and Dawn save the ship from falling off a waterfall. This Mantine was bigger than usual.

A Mantine appeared in The Road to Humilau!, under the ownership of Marlon. It battled Cameron's Ferrothorn during a Gym battle and defeated it, but later lost to Cameron's Samurott.

Multiple Mantine appeared in Alola, Alola!. They were used by Ash, his classmates, and Misty to travel to Treasure Island. They were later captured by Team Rocket before being freed through the efforts of Ash and the others.

Minor appearances

 
A Mantine in the anime, with a Remoraid attached

A Mantine appeared in Snorlax Snowman.

Two Mantine appeared in Pokémon Heroes: Latios & Latias. One escorted Latias over to Ash and his friends' boat with the help of two Chinchou, while the other was under the ownership of a competitor in the Tour de Alto Mare.

A Mantine appeared in the opening sequence of Destiny Deoxys.

A Mantine appeared in The Relicanth Really Can.

A Mantine owned by a Coordinator appeared in May, We Harley Drew'd Ya!, with a Remoraid attached to it.

A Mantine appeared in Following A Maiden's Voyage!.

Multiple Mantine made brief cameo appearances in Giratina and the Sky Warrior.

A Mantine appeared in a flashback in Bucking the Treasure Trend!, where Buck used it to swim underwater.

A Mantine appeared in the opening sequence of Zoroark: Master of Illusions.

A Mantine appeared in Going for the Gold!, where it was among the Pokémon seen in the Ambrette Aquarium.

A Mantine appeared in We Know Where You're Going, Eevee!.

Pokédex entries

Episode Pokémon Source Entry
EP214 Mantine Ash's Pokédex Mantine, the Kite Pokémon. Mantine swims about the ocean majestically, and may fly out of the water if it builds up enough speed.

In the manga

In the Pokémon Adventures manga

Gold caught a Mantine and nicknamed him Tibo in Lively Lugia II. It was then used in his attempt to defeat Lugia, wherein it was powered by the Remoraid Gold received for flight transport.

A Mantine appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

A Mantine was one of the aquarium Pokémon seen in Archie's collection in Stick This in Your Craw, Crawdaunt I.

In Lemme at 'Em, Lapras!, Noland gives Emerald one of his Mantine from the Battle Factory.

Multiple Mantine appeared in PS541.

A Poké Ride Mantine appeared in Shipwreck and "Oh, What Sharp Teeth You Have, Bruxish!", where it was used by Professor Burnet.

A Poké Ride Mantine appeared in a fantasy in A Raid and Po Town.

A Poké Ride Mantine appeared in a flashback in PASM30.

In the Pokémon Gold & Silver: The Golden Boys manga

A Mantine appeared in Let's Survive This Sea Battle.

In the TCG

Main article: Mantine (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II Johto
#197
Gold As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
Silver Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
Crystal It swims along freely, eating things that swim into its mouth. Its whole body is very coarse.
Stadium 2 As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
Generation III Hoenn
#—
Kanto
#—
Ruby On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides.
Sapphire
Emerald On sunny days, schools of Mantine can be seen elegantly leaping over the waves. It is not bothered by the Remoraid that hitches rides.
FireRed Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
LeafGreen As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
Generation IV Sinnoh
#141
Johto
#202
Diamond When the waves are calm, one may encounter a swarm of Mantine swimming as if they are in flight.
Pearl It swims elegantly, mindless of Remoraid hitching on to its broad fins. It has a docile nature.
Platinum While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.
HeartGold As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
SoulSilver Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
Generation V Unova
B2W2: #234
Black While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.
White
Black 2 If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.
White 2
Generation VI Kalos
Coastal #140
Hoenn
#—
X If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.
Y While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.
Omega Ruby On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides.
Alpha Sapphire
Generation VII Alola
USUM: #146
Kanto
#—
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!‎.
Ultra Sun Postcards and posters featuring Mantine leaping elegantly above the waves are popular souvenirs of Alola.
Ultra Moon Many people have taken up surfing because they admire how magnificently Mantine swims.
Generation VIII Galar
#355
Sword If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet.
Shield As it majestically swims, it doesn't care if Remoraid attach to it to scavenge for its leftovers.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold
Route 41
Silver
Trade, Event
Crystal
Route 41
Generation III
Ruby Sapphire
Trade, Event
Emerald
Trade, Event
FireRed
Trade, Event
LeafGreen
Tanoby Ruins, Trainer Tower
Colosseum
Pyrite Town (Shadow)
XD
Trade
Generation IV
Diamond Pearl
Evolve Mantyke
Platinum
Evolve Mantyke
HeartGold
Route 41
SoulSilver
Trade
Pal Park
Sea
Generation V
Black White
Undella Town, Undella Bay (Surfing in rippling water)
Black 2 White 2
Undella BaySpringSummerAutumn, Route 21 (Surfing in rippling water)
Dream World
Sparkling Sea
Generation VI
X Y
Evolve Mantyke
Omega Ruby Alpha Sapphire
Battle Resort
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Evolve Mantyke
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield


In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Trozei!
Secret Storage 14, Endless Level 12, Trozei Battle, Mr. Who's Den
MD Red
Grand Sea (30F)
MD Blue
Wonder Mail code
Ranger
Safra Sea
Generation IV
MD Time MD Darkness
Miracle Sea (B1F-B18F, Deep Miracle Sea B1F-B3F)
MD Sky
Miracle Sea (B1F-B18F, Deep Miracle Sea B1F-B3F)
Ranger: SoA
Puel Sea, Sea of Wailord
Ranger: GS
Eastern Sea
Generation V
Rumble Blast
Beach: Challenger's Ground (Post-ending)
Rumble U
Variety Battle: Empoleon the Great
Generation VI
Battle Trozei
Distortion Island: Stage 3
Shuffle
Expert Stage: Stage EX45
Rumble World
White Ruins: Seabreeze Trail (All Areas)


Mantine will not appear in Pokémon Mystery Dungeon: Blue Rescue Team until a rescue mission involving it has been completed, using a Wonder Mail code such as the following:

4 ? ? N 2 2 ... ? ? Q 6 J
H 3 ? ♂ 8 4 7 0 J N ? W
Objective: Escort Kirlia to Mantine on floor 3 of Tiny Woods.

In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Gust Mantine English United States 5 July 12 to August 8, 2002
RSEFRLG Gather More Pokémon! Third Campaign Mantine Japanese Japan 10 January 14 to 29, 2006

Stats

Base stats

Generation II-VI
Stat Range
At Lv. 50 At Lv. 100
65
125 - 172 240 - 334
40
40 - 101 76 - 196
70
67 - 134 130 - 262
80
76 - 145 148 - 284
140
130 - 211 256 - 416
70
67 - 134 130 - 262
Total:
465
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
Generation VII-present
Stat Range
At Lv. 50 At Lv. 100
85
145 - 192 280 - 374
40
40 - 101 76 - 196
70
67 - 134 130 - 262
80
76 - 145 148 - 284
140
130 - 211 256 - 416
70
67 - 134 130 - 262
Total:
485
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/4 ★★★
Power
3/4 ★★★
Skill
3/3 ★★★
Stamina
4/5 ★★★★
Jump
2/3 ★★
Total
15/19 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Psybeam Psychic Special 06565 100100% 20
011 Bullet Seed Grass Physical 02525 100100% 30
011 Roost Flying Status 0000 00——% 10
011 Tackle Normal Physical 04040 100100% 35
011 Water Gun Water Special 04040 100100% 25
011 Supersonic Normal Status 0000 05555% 20
011 Wing Attack Flying Physical 06060 100100% 35
1212 Water Pulse Water Special 06060 100100% 20
1616 Wide Guard Rock Status 0000 00——% 10
2020 Agility Psychic Status 0000 00——% 30
2424 Bubble Beam Water Special 06565 100100% 20
2828 Headbutt Normal Physical 07070 100100% 15
3232 Air Slash Flying Special 07575 09595% 15
3636 Aqua Ring Water Status 0000 00——% 20
4040 Bounce Flying Physical 08585 08585% 5
4444 Take Down Normal Physical 09090 08585% 20
4848 Hydro Pump Water Special 110110 08080% 5
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM45 TM45 Dive Water Physical 08080 100}}100% 10
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM50 TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM52 TM52 Bounce Flying Physical 08585 085}}85% 5
TM54 TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM78 TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM95 TM95 Air Slash Flying Special 07575 095}}95% 15
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03 TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR16 TR16 Waterfall Water Physical 08080 100}}100% 15
TR17 TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR59 TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR73 TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR74 TR74 Iron Head Steel Physical 08080 100}}100% 15
TR84 TR84 Scald Water Special 08080 100}}100% 15
TR89 TR89 Hurricane Flying Special 110110 070}}70% 10
TR98 TR98 Liquidation Water Physical 08585 100}}100% 10
TR99 TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Confuse Ray Ghost Status 100% 10
Haze Ice Status —% 30
Mirror Coat Psychic Special 100% 20
Slam Normal Physical 80 75% 20
Splash Normal Status —% 40
Tailwind Flying Status —% 15
Twister Dragon Special 40 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation VIII
  • Moves marked with a dagger (†) can only be bred onto Mantine if it hatches as a Mantyke, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 2
Recruit rate: 9.5%
Friend Area: Serene Sea
Phrases
51%-100% HP I don't let little things bother me.
26%-50% HP Uh-oh... My HP is at half already.
1%-25% HP I can't keep going... I don't even have the power to swim...
Level up I leveled up! Oh, what a glorious feeling it is!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 2
Recruit rate: 8.2%
IQ group: H
Pokémon Ranger
Group:
Water
Poké Assist:  
Water
Field move: None
Loops: 8 Min. exp.: N/A Max. exp.: N/A
Browser entry R-116
Mantine leaps out of the water, then charges with its massive body.
Pokémon Ranger: Shadows of Almia
Group:
Water
Poké Assist:  
Water
Field move:  
(Swim ×-)
Browser entry R-091
It swims leisurely. It rams to attack.
Pokémon Ranger: Guardian Signs
Group:
Water
Poké Assist:
(present)
 
Water
Field move:
(present)
 
(Cut ×4)
Not available in the past.
Browser entry R-063
It attacks by spitting bubbles that make Pokémon Slowed.
Pokémon Rumble Blast
Attack ●●●
Defense ●●●●●
Speed ●●●
Pokémon Battle Trozei
Water
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Flying
  Attack Power: 60 - 105   5

#563
 

Risk-Taker
Increases damage randomly.
  Swappable Skill(s): Flash Mob


Pokémon GO
  Base HP: 163 Base Attack: 148 Base Defense: 226
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement: N/A
Fast Attacks: Bubble, Wing Attack, Bullet Seed*
Charged Attacks: Water Pulse, Ice Beam, Aerial Ace, Bubble Beam*

Evolution

 
Baby form
Mantyke
 Water  Flying 
 
Breed
holding Wave Incense



 
Level up
with Remoraid in party
 
First evolution
Mantine
 Water  Flying 


Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
  For other sprites and images, please see Mantine images on the Bulbagarden Archives.


Trivia

  • Despite the fact that Mantine evolve from Mantyke in the presence of a Remoraid, Remoraid has not been present on any of Mantine's sprites in the main series of games since Generation IV, in which this evolution method was introduced. This may be due to fact that the Remoraid used for evolution doesn't disappear after Mantine evolves from Mantyke.

Origin

Mantine is similar to a manta ray, with some kite-like aspects. Its flying type seems to be a reference to flying rays, known as such due to their propensity for breaching. Since Remoraid, a Pokémon based on a rifle, often attaches itself to the undersides of Mantine's wings, Mantine may also be based on a fighter plane.

Name origin

Mantine may be a combination of manta and marine or brine.

Mantain may be a combination of manta and Tyne (pronounced tain).

In other languages

Language Title Meaning
  Japanese マンタイン Mantain From manta and marine or brine
  French Démanta From démon and manta
  Spanish Mantine Same as English name
  German Mantax From Manta and Maximum
  Italian Mantine Same as English name
  Korean 만타인 Mantine Transliteration of its Japanese name
  Mandarin Chinese 巨翅飛魚 / 巨翅飞鱼 Jùchìfēiyú From 巨翅 jùchì and 飛魚 / 飞鱼 fēiyú
  Cantonese Chinese 巨翅飛魚 Geuihchifēiyùh From 巨翅 geuihchi and 飛魚 fēiyùh


Related articles

External links


  #225: Delibird
Pokémon
#227: Skarmory  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.