Magnitude (move): Difference between revisions

m
(Automated edit) changing hyphen to something slightly wider
No edit summary
m ((Automated edit) changing hyphen to something slightly wider)
 
(70 intermediate revisions by 39 users not shown)
Line 1: Line 1:
{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox
{{MoveInfobox|
|n=222
n=222 |
|name=Magnitude
name=Magnitude |
|jname=マグニチュード
jname=マグニチュード |
|jtrans=Magnitude
jtrans=Magnitude |
|jtranslit=Magunichūdo
jtranslit=Magunichūdo|
|gameimage=Magnitude VII.png
gameimage=Magnitude V.png |
|gameimagewidth=300
type=Ground |
|type=Ground
damagecategory=Physical |
|damagecategory=Physical
basepp=30 |
|basepp=30
maxpp=48 |
|maxpp=48
power=Varies |
|power=
accuracy=100 |
|accuracy=100
bdesc=??? |
|gen=II
gen=II |
|category=Tough
category=Tough |
|appeal=1
appeal=1 |
|jam=0
jam=0 |
|cdesc=The appeal works best the more the crowd is excited.
cdesc=The appeal works best the more the crowd is excited. |
|appealsc=2
appealsc=2 |
|scdesc=Earn +2 if the Pokémon performs last in the turn.
scdesc=Earn +2 if the Pokémon performs last in the turn. |
|appeal6=1
appeal6=1 |
|jam6=0
jam6=0 |
|cdesc6=Works better the more the crowd is excited.
cdesc6=Works better the more the crowd is excited. |
|touches=no
pokefordex=magnitude |
|protect=yes
touches=no |
|magiccoat=no
protect=yes |
|snatch=no
magiccoat=no |
|mirrormove=yes
snatch=no |
|kingsrock=yes
mirrormove=yes |
|target=alladjacent
kingsrock=yes |
}}
flag7=no |
flag8=no |
sound=no |
target=alladjacent |
footnotes= }}
'''Magnitude''' (Japanese: '''マグニチュード''' ''Magnitude'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation II]].
'''Magnitude''' (Japanese: '''マグニチュード''' ''Magnitude'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation II]].


==Effect==
==Effect==
===Generations II to V===
===Generation II to IV===
Magnitude does not have a set base power. Instead the base power of this move varies on a magnitude scale between four and ten.  
Magnitude's [[power]] varies based on a randomly selected "magnitude" value ranging from 4 to 10, with 4 having the least power and 10 having the greatest.


This attack will randomly choose a magnitude between four and ten, with four having the least power and ten having the greatest. Magnitude, like {{m|Earthquake}} will hit with twice the power if the target is in the underground stage of {{m|Dig}}.
Magnitude can hit a Pokémon during the semi-invulnerable turn of {{m|Dig}}, and if it does, it will have its power doubled for that Pokémon.


Base power varies as follows:
Power varies as follows:
{| style="margin:auto; background: #{{ground color light}}; {{roundy|10px}}; border: 3px solid #{{ground color}}"
{| style="margin:auto; background: #{{ground color light}}; {{roundy|10px}}; border: 3px solid #{{ground color}}"
|-  
|-
! Magnitude
! Magnitude
! Power
! Power
! Probability
! Probability
|- style="background:#FFF;"
|- style="background:#FFF"
|4 || 10 || 5%
|4 || 10 || 5%
|- style="background:#FFF;"
|- style="background:#FFF"
|5 || 30 || 10%
|5 || 30 || 10%
|- style="background:#FFF;"
|- style="background:#FFF"
|6 || 50 || 20%
|6 || 50 || 20%
|- style="background:#FFF;"
|- style="background:#FFF"
|7 || 70 || 30%
|7 || 70 || 30%
|- style="background:#FFF;"
|- style="background:#FFF"
|8 || 90 || 20%
|8 || 90 || 20%
|- style="background:#FFF;"
|- style="background:#FFF"
|9 ||110 || 10%
|9 ||110 || 10%
|- style="background:#FFF;"
|- style="background:#FFF"
| style="{{roundybl|5px}}" | 10||150 || style="{{roundybr|5px}}" | 5%
| style="{{roundybl|5px}}" | 10||150 || style="{{roundybr|5px}}" | 5%
|}
|}


Its effective power for statistical purposes could be considered as the average power, 71.
Its average power is 71.
 
===Generation V to VII===
If Magnitude hits a Pokémon during the semi-invulnerable turn of {{m|Dig}}, instead of doubling in power, the damage is doubled instead, resulting in virtually the same effect.


===Generation VI===
If {{m|Grassy Terrain}} is in effect, Magnitude deals only half the usual damage.
If {{m|Grassy Terrain}} is in effect, Magnitude deals only half the usual damage.


===Pokémon Mystery Dungeon===
===Generation VIII onwards===
Magnitude deals 5 damage at Magnitude 4, and 8 additional damage for each order of magnitude. Weakness, resistance, and {{a|Levitate}} all affect damage.
Magnitude cannot be selected in a battle.


==Description==
==Description==
{{movedesc|Ground}}
{{movedesc|Ground}}
{{movedescentry|{{gameabbrev3|Stad2}}|A <sc>Ground</sc>-type attack. The power of the attack will vary each time it is used.}}  
{{movedescentry|{{gameabbrevss|Stad2}}|A <sc>Ground</sc>-type attack. The power of the attack will vary each time it is used.}}
{{movedescentry|{{gameabbrev3|GSC}}|A ground attack with random power.}}
{{movedescentry|{{gameabbrev2|GSC}}|A ground attack with random power.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A ground-shaking attack of random intensity.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A ground-shaking attack of random intensity.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A ground-shaking attack against all standing <sc>Pokémon</sc>. Its power varies.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A ground-shaking attack against all standing <sc>Pokémon</sc>. Its power varies.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user looses a ground-shaking quake affecting everyone in battle. Its power varies.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user looses a ground-shaking quake affecting everyone in battle. Its power varies.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user looses a ground-shaking quake affecting everyone around the user. Its power varies.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user looses a ground-shaking quake affecting everyone around the user. Its power varies.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user attacks everything around it with a ground-shaking quake. Its power varies.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user attacks everything around it with a ground-shaking quake. Its power varies.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 88: Line 86:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Ground|2}}
{{Movehead/Games|Ground|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/Level2|027|Sandshrew|1|Ground|Ground|no|no|no|no|{{tt|17|XY}}<br>{{tt|14|ORAS}}|B2W2=17|STAB='''}}
{{Moveentry/6|0027|Sandshrew|type=Ground|1|Field|Field||||17{{sup/5|B2W2}}|17{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14||STAB='''}}
{{Moveentry/Level2|028|Sandslash|1|Ground|Ground|no|no|no|no|{{tt|17|XY}}<br>{{tt|14|ORAS}}|B2W2=17|STAB='''}}
{{Moveentry/6|0028|Sandslash|type=Ground|1|Field|Field||||17{{sup/5|B2W2}}|17{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14||STAB='''}}
{{Moveentry/Level2|050|Diglett|1|Ground|Ground|9|9|12|15|15|STAB='''}}
{{Moveentry/6|0050|Diglett|type=Ground|1|Field|Field|9|9|12|15|15|14||STAB='''}}
{{Moveentry/Level2|051|Dugtrio|1|Ground|Ground|1, 9|9|12|15|15|STAB='''}}
{{Moveentry/6|0050|formsig=A|Diglett|type=Ground|type2=Steel|1|Field|Field|form=Alolan Form||||||14||STAB='''}}
{{Moveentry/Level2|074|Geodude|2|Rock|Ground|16|16|15|15|{{tt|15|XY}}<br>{{tt|12|ORAS}}|STAB='''}}
{{Moveentry/6|0051|Dugtrio|type=Ground|1|Field|Field|1, 9|9|12|15|15|14||STAB='''}}
{{Moveentry/Level2|075|Graveler|2|Rock|Ground|1, 16|16|15|15|{{tt|15|XY}}<br>{{tt|12|ORAS}}|STAB='''}}
{{Moveentry/6|0051|formsig=A|Dugtrio|type=Ground|type2=Steel|1|Field|Field|form=Alolan Form||||||14||STAB='''}}
{{Moveentry/Level2|076|Golem|2|Rock|Ground|1, 16|16|15|15|{{tt|15|XY}}<br>{{tt|12|ORAS}}|STAB='''}}
{{Moveentry/6|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|16|16|15|15|15{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12||STAB='''}}
{{Moveentry/Level2|232|Donphan|1|Ground|Ground|no|no|19|19|{{tt|19|XY}}<br>{{tt|30|ORAS}}|STAB='''}}
{{Moveentry/6|0075|Graveler|type=Rock|type2=Ground|1|Mineral|Mineral|16|16|15|15|15{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12||STAB='''}}
{{Moveentry/Level2|322|Numel|2|Fire|Ground|no|19|11|11|B2W2=8|{{tt|8|XY}}<br>{{tt|12|ORAS}}|STAB='''}}
{{Moveentry/6|0076|Golem|type=Rock|type2=Ground|1|Mineral|Mineral|1, 16|16|15|15|15{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12||STAB='''}}
{{Moveentry/Level2|323|Camerupt|2|Fire|Ground|no|1, 19|1, 11|1, 11|B2W2=1, 8|{{tt|1, 8|XY}}<br>{{tt|12|ORAS}}|STAB='''}}
{{Moveentry/6|0232|Donphan|type=Ground|1|Field|Field|||19|19|19{{sup/6|XY}}<br>30{{sup/6|ORAS}}|30||STAB='''}}
{{Moveentry/Level2|339|Barboach|2|Water|Ground|no|16|26|26|{{tt|26|XY}}<br>{{tt|20|ORAS}}|STAB='''}}
{{Moveentry/6|0322|Numel|type=Fire|type2=Ground|1|Field|Field||19|11|11{{sup/5|BW}}<br>8{{sup/5|B2W2}}|8{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12||STAB='''}}
{{Moveentry/Level2|340|Whiscash|2|Water|Ground|no|16|26|26|{{tt|26|XY}}<br>{{tt|20|ORAS}}|STAB='''}}
{{Moveentry/6|0323|Camerupt|type=Fire|type2=Ground|1|Field|Field||1, 19|1, 11|1, 11{{sup/5|BW}}<br>1, 8{{sup/5|B2W2}}|1, 8{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12||STAB='''}}
{{Moveentry/Level2|622|Golett|2|Ground|Ghost|no|no|no|25|25|STAB='''}}
{{Moveentry/6|0339|Barboach|type=Water|type2=Ground|1|Water 2|Water 2||16|26|26|26{{sup/6|XY}}<br>20{{sup/6|ORAS}}|20||STAB='''}}
{{Moveentry/Level2|623|Golurk|2|Ground|Ghost|no|no|no|25|25|STAB='''}}
{{Moveentry/6|0340|Whiscash|type=Water|type2=Ground|1|Water 2|Water 2||16|26|26|26{{sup/6|XY}}<br>20{{sup/6|ORAS}}|20||STAB='''}}
{{Movefooter|Ground|2}}
{{Moveentry/6|0622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral||||25|25|30||STAB='''}}
{{Moveentry/6|0623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral||||25|25|30||STAB='''}}
{{Movefoot|Ground|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Ground|2}}
{{Movehead/Games|Ground|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/Breed2|108|Lickitung|1|Normal|Normal|{{MSP|111|Rhyhorn}}|{{MSP|111|Rhyhorn}}|{{MSP|111|Rhyhorn}}|{{MSP|111|Rhyhorn}}|{{MSP|111|Rhyhorn}}|note=Chain breeding}}
{{Moveentry/6|0108|Lickitung|type=Normal|1|Monster|Monster||||||||note=Chain breeding}}
{{Moveentry/Breed2|111|Rhyhorn|2|Ground|Rock|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|232|Donphan}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|232|Donphan}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}|B2W2={{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|232|Donphan}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}|{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|232|Donphan}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}|STAB='''}}
{{Moveentry/6|0111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field||||||||STAB='''}}
{{Moveentry/Breed2|299|Nosepass|1|Rock|Rock|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}}}
{{Moveentry/6|0299|Nosepass|type=Rock|1|Mineral|Mineral|||||||}}
{{Moveentry/Breed2|369|Relicanth|2|Water|Rock|no|{{MSP|339|Barboach}}{{MSP|340|Whiscash}}|{{MSP|339|Barboach}}{{MSP|340|Whiscash}}|{{MSP|339|Barboach}}{{MSP|340|Whiscash}}|{{MSP|339|Barboach}}{{MSP|340|Whiscash}}}}
{{Moveentry/6|0369|Relicanth|type=Water|type2=Rock|2|Water 1|Water 2|||||||}}
{{Moveentry/Breed2|498|Tepig|1|Fire|Fire|no|no|no|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|232|Donphan}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}|B2W2={{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|232|Donphan}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}|{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|232|Donphan}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}}}
{{Moveentry/6|0498|Tepig|type=Fire|1|Field|Field|||||||}}
{{Moveentry/Breed2|524|Roggenrola|1|Rock|Rock|no|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}}}
{{Moveentry/6|0524|Roggenrola|type=Rock|1|Mineral|Mineral|||||||}}
{{Movefooter|Ground|2}}
{{Moveentry/6|0749|Mudbray|type=Ground|1|Field|Field||||||||STAB='''}}
{{Movefoot|Ground|6}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Magnitude damages all other Pokémon in the room, dealing a variable amount of damage. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, Magnitude deals fixed damage dependent on the Magnitude level: 5, 10, 15, 25, 30, 35 or 40; afterwards multiplying the damage by STAB and type matchup.
 
Magnitude deals double damage to Pokémon in middle of {{m|Dig}}.
 
{{Template:MDMoveheader|type=ground}}
{{Template:MDMoveRow|game=RB|pp=15|acc=100%|range=Entire room|target=All except user|cuts=Yes}}
{{Template:MDMoveRow|game=TDS|pp=15|acc=100%|range=Entire room|target=All except user|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=15|acc=100%|range=Entire room|target=All except user|cuts=Yes}}
{{Template:MDMoveRow|game=GTI|pp=20|ppmax=99|acc=80%|accmax=98%|range=Entire room|target=All except user|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pow=10|powmax=50|pp=15|ppmax=30|acc=100%|range=Entire room|target=All except user|cuts=Yes}}
{{Template:MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
The damage output is randomized as follows (rough estimates): (see GamFaqs)
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Magnitude|type=Ground
|stars=4
|pow=64.29687
|charge=0.98
|range=Circular (self)
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}
 
===Description===
{{movedesc|Ground}}
{{movedescentry|{{gameabbrevmd|RB}}|Damages all Pokémon in the same room. The amount of damage varies. It inflicts double damage on any digging Pokémon.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts random amounts of damage on all Pokémon in the room except the user. It will inflict double damage on a Pokémon with a Digging status.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの じぶんいがいの すべてのポケモンに ダメージをあたえる ランダムで ダメージがかわる あなをほるじょうたいの ポケモンには 2ばいのダメージをあたえる|Inflicts random amounts of damage on all Pokémon in the room except the user. It will inflict double damage on a Pokémon with a Digging status}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages all Pokémon in the same room except you. It randomly changes its intensity. It also damages a Pokémon underground using Dig.}}
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages all Pokémon in the same room, except for you, including Pokémon underground using Dig. It randomly changes its intensity.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=ground|exp=yes|gen=The user looses a ground-shaking quake affecting everyone in battle. Its power varies.|image1=Gary Golem Magnitude.png|image1p=Golem}}
{{moveanime|type=ground|exp=yes|gen=The user looses a ground-shaking quake affecting everyone in battle. Its power varies.|image1=Gary Golem Magnitude.png|image1p=Golem}}
{{movep|type=ground|ms=076|pkmn=Golem|method=Golem's body becomes outlined in a brown aura. Then, it jumps into the air and stomps on the ground, creating an earthquake.}}
{{movep|type=ground|ms=076|pkmn=Golem|method=Golem's body becomes outlined in a brown aura. It then jumps into the air and stomps on the ground, creating an earthquake. The move's power varies with each usage.}}
{{movebtm|type=ground|user=Gary Oak|user1=Gary's Golem|startcode=EP270|startname=Can't Beat the Heat!|notes=Debut}}
{{movebtm|type=ground|user=Gary Oak|user1=Gary's Golem|startcode=EP270|startname=Can't Beat the Heat!|notes=Debut}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=ground|exp=yes|gen=The user creates an earthquake using its body.|image1=Brock Geodude Magnitude Adventures.png|image1p=Geodude}}
{{movemanga|type=ground|exp=yes|gen=The user creates an earthquake using its body.|image1=Brock Geodude Magnitude Adventures.png|image1p=Geodude}}
{{movep|type=ground|ms=074|pkmn=Geodude|method=Geodude slams its body into the ground, creating an earthquake.}}
{{movep|type=ground|ms=074|pkmn=Geodude|method=Geodude slams its body into the ground, creating an earthquake.}}
{{movemid|type=ground|user=Brock's Geodude|user1=Brock's Geoone|startcode=PS169|startname=The Last Battle III|notes=Debut}}
{{movebtmManga|type=ground|user=Brock's Geodude|user1=Brock's Geoone, Geotwo, Geothree, Geofour, Geofive, and Geosix|startcode=PS169|startname=The Last Battle III|notes=Debut}}
{{movemid|type=ground|user=Brock's Geodude|user1=Brock's Geotwo|startcode=PS169|startname=The Last Battle III|notes=Debut}}
{{movemid|type=ground|user=Brock's Geodude|user1=Brock's Geothree|startcode=PS169|startname=The Last Battle III|notes=Debut}}
{{movemid|type=ground|user=Brock's Geodude|user1=Brock's Geofour|startcode=PS169|startname=The Last Battle III|notes=Debut}}
{{movemid|type=ground|user=Brock's Geodude|user1=Brock's Geofive|startcode=PS169|startname=The Last Battle III|notes=Debut}}
{{movebtmManga|type=ground|user=Brock's Geodude|user1=Brock's Geosix|startcode=PS169|startname=The Last Battle III|notes=Debut}}


==In other generations==
==In other generations==
{{movegen|
===Core series games===
type=ground|
{{movegen
genII=Magnitude II|
|type=ground
genIII=Magnitude III|
|genII=Magnitude II
genIV=Magnitude IV|
|genIII=Magnitude III
|genIV=Magnitude IV
}}
}}
{{Movegen|
{{Movegen|
type=Ground|
type=Ground|
PMDRB=Magnitude PMD RB|
genV=Magnitude V|
genVI=Magnitude VI|
}}
}}
 
===Side series games===
{{movegen|
{{movegen
type=Ground|
|type=Ground
Stad2=Magnitude Stad2|
|Stad2=Magnitude Stad2
|Colo=Magnitude Colo
|XD=Magnitude XD
|PBR=Magnitude PBR
}}
===Spin-off series games===
{{Movegen
|type=Ground
|PMDRB=Magnitude PMD RB
|PMDGTI=Magnitude PMD GTI
|PSMD=Magnitude PSMD
}}
}}


==Trivia==
==Trivia==
* Despite being introduced in [[Generation II]], no Generation II Pokémon could learn Magnitude until [[Generation IV]].
* Despite being introduced in [[Generation II]], no Pokémon introduced in Generation II could learn Magnitude until [[Generation IV]].
* At 150 base power, Magnitude 10 has the highest base power of all Ground-type moves.
* At 150 base power, Magnitude 10 has the highest base power of all Ground-type moves.
* At base power 10, Magnitude 4 has the lowest base power of all Ground-type moves and is tied up with {{m|Constrict}} as being the least damaging move, if [[STAB]] is not included.
** At base power 10, Magnitude 4 has the lowest base power of all Ground-type moves and is tied with {{m|Constrict}} for the lowest fixed base power of any move.
* Due to the {{wp|2004 Chuetsu earthquake}}, this move, along with {{m|Fissure}} and {{m|Earthquake}}, has not been used in the anime since [[AG101 (unaired)|AG101]] (which itself has never been aired).
* Due to the {{wp|2004 Chuetsu earthquake}}, this move, along with {{m|Fissure}} and {{m|Earthquake}}, has not been used in the anime since [[AG101 (unaired)|AG101]] (which itself has never been aired).


==In other languages==
==In other languages==
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}}
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}}
|zh_cmn=震級 ''{{tt|Zhènjí|Magnitude}}''
|zh_yue=震級 ''{{tt|Jankāp|Magnitude}}''
|zh_cmn=震級 / 震级 ''{{tt|Zhènjí|Magnitude}}''
|nl=Grootheid
|nl=Grootheid
|fi=Järistys
|fi=Järistys
|fr=Ampleur
|fr=Ampleur
|pt_br=Magnitude
|pt=Magnitude
|de=Intensität
|de=Intensität
|el=Σεισμική Ένταση
|el=Σεισμική Ένταση
|it=Magnitudo
|it=Magnitudo
|ko=매그니튜드 ''Magnitude''
|ko=매그니튜드 {{tt|''Maegeunityudeu''|Magnitude}}
|pl=Potęga{{tt|*|Mysterious Treasures (TCG)}}<!--<br>Atak Totalny{{tt|*|AG015}}<br>Atak Magnetyczny{{tt|*|EP270 - translation error}}-->
|sr=Magnituda
|sr=Magnituda
|es=Magnitud}}
|ru=Магнитуда ''Magnituda''
{{-}}  
|es=Magnitud
|vi=Cường Độ Động Đất
}}
{{-}}


{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
Line 174: Line 222:
[[Category:Moves that can hit semi-invulnerable Pokémon]]
[[Category:Moves that can hit semi-invulnerable Pokémon]]
[[Category:Moves that have variable power]]
[[Category:Moves that have variable power]]
[[Category:Moves that power up]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Intensität]]
[[de:Intensität]]
[[es:Magnitud]]
[[fr:Ampleur]]
[[fr:Ampleur]]
[[it:Magnitudo (mossa)]]
[[it:Magnitudo]]
[[ja:マグニチュード]]
[[ja:マグニチュード]]
[[zh:震级(技能)]]
[[zh:震级(招式)]]
16,068

edits