Magnetic Flux (move)
Magnetic Flux じばそうさ Magnetic Field Manipulation | ||||||||||||
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Target
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Availability
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Magnetic Flux (Japanese: じばそうさ Magnetic Field Manipulation) is a non-damaging Electric-type move introduced in Generation VI.
Effect
Magnetic Flux raises the Defense and Special Defense stats of allied Pokémon (including the user) with the Ability Plus or Minus by one stage each.
If powered up by an Electrium Z into Z-Magnetic Flux, the user's Special Defense is raised by one stage (in addition to the raise caused by the move, if applicable).
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
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VI | VII | VIII | IX | ||||||
0101 | Mineral | 1 | 1 | ||||||
0145 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 92 | 65 | ||||
0181 | Monster | Field | 1 | 1 | |||||
0462 | |
Mineral | 1 | 1 | 1 | ||||
0476 | |
Mineral | 1 | ||||||
0601 | Mineral | 1, 76 | 1, Evo. | 1 | |||||
849L | Toxtricity
Low Key Form |
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Human-Like | 52 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
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In other generations
In other languages
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Variations of the move Magnetic Flux | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |