Magic Guard (Ability)

Revision as of 13:54, 15 April 2013 by BulbaBot (talk | contribs) (r2.7.3) (Robot: Adding zh:魔法防御(特性))
Magic Guard マジックガード
Magic Guard
Flavor text
Generation IV
The Pokémon only takes damage from attacks.
Generation V
The Pokémon only takes damage from attacks.
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Magic Guard (Japanese: マジックガード Magic Guard) is an Ability introduced in Generation IV. Ten Pokémon can have this Ability. Prior to Generation V, it was the signature Ability of Cleffa, Clefairy and Clefable.

Effect

In battle

Generation IV

Magic Guard prevents indirect damage, such as from Hail, Toxic, Curse, or Leech Seed. It does not prevent status problems, but rather protects from damaging effects. Damage caused upon being switched in, such as Stealth Rock, and Recoil is prevented except from using Struggle, and HP loss will still occur when using Belly Drum or Substitute. If a Pokémon with Magic Guard causes a Pokémon that used Destiny Bond to faint, the Pokémon with Magic Guard will also faint. Magic Guard will also cancel out Life Orb's HP deduction without negating its power boost. Additional effects such as trapping from moves like Fire Spin and Attack reduction from a burn are not prevented. If paralyzed, a Pokémon with Magic Guard will suffer from the normal Speed reduction but cannot be fully paralyzed. Magic Guard does not prevent damage from confusion or the effects of Perish Song. Magic Guard will prevent the user from being poisoned by Toxic Spikes.

Generation V

Magic Guard no longer grants immunity to being fully paralyzed, and no longer prevents poisoning from Toxic Spikes, though it still prevents poison damage. Magic Guard now prevents Imposter from activating.

Outside of battle

Magic Guard has no effect outside of battle.

Pokémon with Magic Guard

# Pokémon Types First Ability Second Ability Hidden Ability
0035   Clefairy
Normal Normal Cute Charm Magic Guard Friend Guard
0036   Clefable
Normal Normal Cute Charm Magic Guard Unaware
0063   Abra
Psychic Psychic Synchronize Inner Focus Magic Guard
0064   Kadabra
Psychic Psychic Synchronize Inner Focus Magic Guard
0065   Alakazam
Psychic Psychic Synchronize Inner Focus Magic Guard
0173   Cleffa
Normal Normal Cute Charm Magic Guard Friend Guard
0561   Sigilyph
Psychic Flying Wonder Skin Magic Guard Tinted Lens
0577   Solosis
Psychic Psychic Overcoat Magic Guard Regenerator
0578   Duosion
Psychic Psychic Overcoat Magic Guard Regenerator
0579   Reuniclus
Psychic Psychic Overcoat Magic Guard Regenerator
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other languages

Language Title
Mandarin Chinese 魔法防禦 Mófǎ Fángyù
  French Garde Magik
  German Magieschild
  Italian Magicscudo
  Korean 매직가드 Magic Guard
  Portuguese Escudo Mágico
  Spanish Muro Mágico


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.