Magic Guard (Ability): Difference between revisions

Undo revision 3102701 by Unowninator (talk) *facepalm* Hatterene has Magic Bounce, not Magic Guard.
(→‎Effect: It does not protect the Pokémon against {{a|Gulp Missile}}.)
(Undo revision 3102701 by Unowninator (talk) *facepalm* Hatterene has Magic Bounce, not Magic Guard.)
Line 20: Line 20:
Magic Guard prevents damage caused by effects including [[weather]], {{status|poison}} and {{status|burn}}, effects like {{m|Curse}} and {{m|Leech Seed}}, [[entry hazards]], [[recoil]] (except from {{m|Struggle}}), crash damage, and damage from using {{m|Mind Blown}}. Magic Guard prevents the damage inflicted by a [[Life Orb]], but the holder still gains the power boost. Damage from {{status|confusion}} still occurs.
Magic Guard prevents damage caused by effects including [[weather]], {{status|poison}} and {{status|burn}}, effects like {{m|Curse}} and {{m|Leech Seed}}, [[entry hazards]], [[recoil]] (except from {{m|Struggle}}), crash damage, and damage from using {{m|Mind Blown}}. Magic Guard prevents the damage inflicted by a [[Life Orb]], but the holder still gains the power boost. Damage from {{status|confusion}} still occurs.


Magic Guard does not prevent direct modification of a Pokémon's HP through means other than damage, such as by {{m|Pain Split}}, {{m|Belly Drum}}, {{m|Substitute}}, or a {{t|Ghost}} type cutting its own HP to use {{m|Curse}}. {{cat|Moves that cause the user to faint}}, {{m|Destiny Bond}}, and {{m|Perish Song}} can still cause a Pokémon with Magic Guard to faint. It does not protect the Pokémon against {{a|Gulp Missile}}.
Magic Guard does not prevent direct modification of a Pokémon's HP through means other than damage, such as by {{m|Pain Split}}, {{m|Belly Drum}}, {{m|Substitute}}, or a {{t|Ghost}} type cutting its own HP to use {{m|Curse}}. {{cat|Moves that cause the user to faint}}, {{m|Destiny Bond}}, and {{m|Perish Song}} can still cause a Pokémon with Magic Guard to faint.


====Generation IV====
====Generation IV====
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