Magic Coat (move)

Magic Coat
マジックコート Magic Coat
[[File:|center]]
Type  Psychic
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  —%
Priority  +4
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Beauty
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Beauty
Appeal  0  
Jamming  0  

Magic Coat (Japanese: マジックコート Magic Coat) is a non-damaging Psychic-type move introduced in Generation III. Prior to Generation IV, this was the signature move of Spoink and Grumpig.

Effect

Generation III-IV

Magic Coat reflects any move that inflicts status ailments back at that move's user. For example, Leech Seed, Attract, or Thunder Wave will reflect back to the target. Teeter Dance is unaffected by Magic Coat.

Generation V

In this generation, Magic Coat can reflect Teeter Dance. Magic Coat can also reflect entry hazards and moves like Taunt and Torment. Magic Coat reflects the same moves that Magic Bounce does.

Description

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: XD description
Games Description
RSE Reflects special effects back to the attacker.
FRLG Reflects back the foe’s Leech Seed and any status- damaging move.
A barrier reflects back to the foe moves like Leech Seed and moves that damage status.
A barrier reflects back to the target moves like Leech Seed and moves that damage status.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
137   Porygon Normal Normal   56 56 '
233   Porygon2 Normal Normal   56 56 '
325   Spoink Psychic Psychic 28 21 21 '
326   Grumpig Psychic Psychic 28 21 21 '
428   Lopunny Normal Normal   -- -- '
474   Porygon-Z Normal Normal   56 56 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
203   Girafarig Normal Psychic           
206   Dunsparce Normal Normal          
352   Kecleon Normal Normal           
359   Absol Dark Dark           
517   Munna Psychic Psychic        
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
DP Pt HGSS BW B2W2
035   Clefairy Normal Normal
036   Clefable Normal Normal
039   Jigglypuff Normal Normal
040   Wigglytuff Normal Normal
063   Abra Psychic Psychic
064   Kadabra Psychic Psychic
065   Alakazam Psychic Psychic
072   Tentacool Water Poison
073   Tentacruel Water Poison
079   Slowpoke Water Psychic
080   Slowbro Water Psychic
081   Magnemite Electric Steel
082   Magneton Electric Steel
096   Drowzee Psychic Psychic
097   Hypno Psychic Psychic
100   Voltorb Electric Electric
101   Electrode Electric Electric
120   Staryu Water Water
121   Starmie Water Psychic
122   Mr. Mime Psychic Psychic
124   Jynx Ice Psychic
137   Porygon Normal Normal
150   Mewtwo Psychic Psychic
151   Mew Psychic Psychic
152   Chikorita Grass Grass
153   Bayleef Grass Grass
154   Meganium Grass Grass
163   Hoothoot Normal Flying
164   Noctowl Normal Flying
173   Cleffa Normal Normal
174   Igglybuff Normal Normal
175   Togepi Normal Normal
176   Togetic Normal Flying
177   Natu Psychic Flying
178   Xatu Psychic Flying
196   Espeon Psychic Psychic
199   Slowking Water Psychic
200   Misdreavus Ghost Ghost
203   Girafarig Normal Psychic
206   Dunsparce Normal Normal
222   Corsola Water Rock
233   Porygon2 Normal Normal
238   Smoochum Ice Psychic
251   Celebi Psychic Grass
280   Ralts Psychic Psychic
281   Kirlia Psychic Psychic
282   Gardevoir Psychic Psychic
299   Nosepass Rock Rock
302   Sableye Dark Ghost
307   Meditite Fighting Psychic
308   Medicham Fighting Psychic
325   Spoink Psychic Psychic
326   Grumpig Psychic Psychic
337   Lunatone Rock Psychic
338   Solrock Rock Psychic
343   Baltoy Ground Psychic
344   Claydol Ground Psychic
350   Milotic Water Water
352   Kecleon Normal Normal
353   Shuppet Ghost Ghost
354   Banette Ghost Ghost
358   Chimecho Psychic Psychic
359   Absol Dark Dark
380   Latias Dragon Psychic
381   Latios Dragon Psychic
385   Jirachi Steel Psychic
386   Deoxys Psychic Psychic
386   Deoxys Psychic Psychic
386   Deoxys Psychic Psychic
386   Deoxys Psychic Psychic
411   Bastiodon Rock Steel
425   Drifloon Ghost Flying
426   Drifblim Ghost Flying
427   Buneary Normal Normal
428   Lopunny Normal Normal
429   Mismagius Ghost Ghost
433   Chingling Psychic Psychic
439   Mime Jr. Psychic Psychic
462   Magnezone Electric Steel
468   Togekiss Normal Flying
474   Porygon-Z Normal Normal
475   Gallade Psychic Fighting
476   Probopass Rock Steel
480   Uxie Psychic Psychic
481   Mesprit Psychic Psychic
482   Azelf Psychic Psychic
487   Giratina Ghost Dragon
488   Cresselia Psychic Psychic
493   Arceus Normal Normal
494   Victini Psychic Fire
517   Munna Psychic Psychic
518   Musharna Psychic Psychic
527   Woobat Psychic Flying
528   Swoobat Psychic Flying
531   Audino Normal Normal
540   Sewaddle Bug Grass
541   Swadloon Bug Grass
542   Leavanny Bug Grass
561   Sigilyph Psychic Flying
562   Yamask Ghost Ghost
563   Cofagrigus Ghost Ghost
574   Gothita Psychic Psychic
575   Gothorita Psychic Psychic
576   Gothitelle Psychic Psychic
577   Solosis Psychic Psychic
578   Duosion Psychic Psychic
579   Reuniclus Psychic Psychic
582   Vanillite Ice Ice
583   Vanillish Ice Ice
584   Vanilluxe Ice Ice
592   Frillish Water Ghost
593   Jellicent Water Ghost
594   Alomomola Water Water
599   Klink Steel Steel
600   Klang Steel Steel
601   Klinklang Steel Steel
605   Elgyem Psychic Psychic
606   Beheeyem Psychic Psychic
615   Cryogonal Ice Ice
622   Golett Ground Ghost
623   Golurk Ground Ghost
648   Meloetta Normal Psychic
648   Meloetta Normal Fighting
649   Genesect Bug Steel
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By event

Generation V

#   Pokémon Type Obtained with
0206   Dunsparce Normal Dream World - Icy Cave
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 魔術外衣 Móshù Wàiyī
  French Reflet Magik
  German Magiemantel
  Greek Μαγικός Μανδύας
  Italian Magivelo
  Korean 매직코트 Magic Coat
  Polish Płaszcz Magii
Portuguese   Brazil Capa Mágica
  Portugal Capa Mágica
  Serbian Magični Oklop
  Spanish Capa Mágica


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.