For Pokémon GO information on this species, see the game's section.
065MS.png #065: Alakazam
Pokémon
#067: Machoke 067MS.png
Machop
Superpower Pokémon
ワンリキー
Wanriky
#066
Machop



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Guts or No Guard Cacophony
Cacophony
Steadfast
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
75% male, 25% female
Catch rate
180 (33.8%)
Breeding
Egg Group
Human-Like
Hatch time
20 cycles
Height
2'07" 0.8 m
Machop
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
43.0 lbs. 19.5 kg
Machop
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
88
Gen. I-III
75
IV
61
V+
Leveling rate
Medium Slow
EV yield
Total: 1
Machop
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F066.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Machop (Japanese: ワンリキー Wanriky) is a Fighting-type Pokémon introduced in Generation I.

It evolves into Machoke starting at level 28, which evolves into Machamp when traded.

Biology

Machop is a humanoid, bipedal Pokémon that has gray skin. It has three brown ridges on top of its head, large red eyes, and a relatively flat face. On either side of its chest are three, thin, rib-like stripes. Its feet appear to have no toes, while its hands have five fingers. It has a short, stubby tail. Machop's entire body is covered with muscles that will never tire or cramp. With these muscles, it can lift many times its own body weight. It trains by lifting Graveler every day and becomes more dedicated the more its muscles grow. It spends its time and energy practicing all different forms of martial arts and trying to improve its abilities. Once it feels confident, it challenges Makuhita to a battle. Machop lives in the mountains. In the past, it claimed Low Kick and Vital Throw as signature moves.

In the anime

 
Machop in the anime

Major appearances

Machop debuted in The Punchy Pokémon. This Superpower Pokémon was the first opponent for Ash and his Primeape in the P1 Grand Prix.

A Machop appeared in Pop Goes The Sneasel as one of the Pokémon protecting the flame of Ho-Oh at a shrine.

A Machop appeared in Brave the Wave, under the ownership of Brawly. It was used during his Gym battle against Ash, where it defeated Taillow before being defeated by Treecko. Machop reappeared in Just One of the Geysers, where it was used during Ash's rematch. During that battle, Machop was defeated by Ash's newly-caught Corphish. It reappeared in a flashback in Which Wurmple's Which?.

A Machop appeared in Sitting Psyduck, under the ownership of Emily. It, Machoke, and Machamp chased after her runaway Psyduck.

Minor appearances

A Machop appeared in Riddle Me This as one of the Fighting-type Pokémon in an exercise Gym that were targeted by Team Rocket.

A Machop appeared in The Power of One.

Two wild Machop appeared in Pikachu's Rescue Adventure. One helped the Trainers' Pokémon and Elekid save the Exeggcute nests and Togepi during a storm.

A Machop appeared in Pokémon Double Trouble.

A Trainer's Machop appeared in Two Hits and a Miss, where it was one of the many Pokémon at a Fighting-type dojo.

A Machop appeared in a fantasy in A Better Pill to Swallow.

A Machop appeared in Machoke, Machoke Man! as one of the Pokémon seen at the Cianwood Gym.

A Machop appeared in A Double Dilemma as a resident of North Petalburg.

A Coordinator's Machop appeared in Weekend Warrior, where it participated in the Silver Town Pokémon Contest.

A Machop appeared in Spontaneous Combusken!, where it was seen at the Chrysanthemum Island beach.

A Machop appeared in To Thine Own Pokémon Be True! and SS028.

A Trainer's Machop appeared in The Journalist from Another Region!, where it was entered into the Pokémon Sumo Tournament on Harvest Island.

A Machop appeared in a flashback or a fantasy in The Forest Champion!.

A Machop appeared in a flashback in When Light and Dark Collide!.

A Machop appeared in A Festival of Decisions!, where it helped arrest the rogue ninjas that attacked the Ninja Village.

Three Trainers' Machop appeared in Alola to New Adventure!.

Three Trainers' Machop appeared in A Shocking Grocery Run!.

Two Trainers' Machop appeared in Racing to a Big Event!, where they participated in the Pokémon Pancake Race.

Two Machop appeared in Rocking Clawmark Hill! as some of the Pokémon training up on Clawmark Hill.

A Trainer's Machop appeared in They Might Not Be Giants!.

Three Trainers' Machop appeared in One Journey Ends, Another Begins....

A Trainer's Machop appeared in Getting the Band Back Together!.

Three Trainers' Machop appeared in A Glaring Rivalry!.

A Trainer's Machop appeared in I Choose You!, where it had a battle with Pikachu.

Two Trainers' Machop appeared in Balloons, Brionne, and Belligerence!.

A Trainer's Machop appeared in Alola, Kanto!.

A Trainer's Machop appeared in Smashing with Sketch!, where it participated in the Pokémon Ping-Pong tournament.

A Trainer's Machop appeared in Sours for the Sweet!.

A Trainer's Machop appeared in Twirling with a Bang!.

Two Trainers' Machop appeared in A Young Royal Flame Ignites!.

Six Trainers' Machop appeared in The Power of Us.

A Trainer's Machop appeared in The Shape of Love to Come!.

A Trainer's Machop appeared in We Know Where You're Going, Eevee!.

A Trainer's Machop appeared in Heart of Fire! Heart of Stone!.

A Trainer's Machop appeared in SM115.

Pokédex entries

Episode Pokémon Source Entry
EP029 Machop Ash's Pokédex Machop. Its body is pure muscle. Its special attack is the Seismic Toss.
Episode Pokémon Source Entry
AG020 Machop May's Pokédex Machop, the Superpower Pokémon. Machop have muscles that never tire, no matter how much they exercise. Machop have enough strength to throw 100 average-sized adults.

In the manga

In the Pokémon Adventures manga

Machop debuted in a flashback Long Live the Nidoqueen!?, under the ownership of Harry.

Bruno owns several Machop, which first appeared in Karate Machop!. They were sent to attack Kanto alongside several other Elite Four Pokémon.

A Machop appeared in Querulous Qwilfish, where it was aiding the construction of the Battle Tower.

A Machop was seen in Mashing Makuhita as one of Brawly's Pokémon, which he sent out against Sapphire's Combusken, but ended up overwhelmed by its speed. Much later, in Volume 20, Brawly is shown to own a Machoke, which seems to be this Pokémon's evolved form.

A Machop appeared in The Final Battle IV, where it was one of the Pokémon that helped Emerald with his disabilities.

A Machop appeared in Perturbed by Pachirisu.

A Machop appears with its Trainer at the Mini-game Corner in the X & Y arc.

In the Pokémon Gotta Catch 'Em All manga

Yuki in Pokémon Gotta Catch 'Em All owns a Machop.

In the Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon manga

A Machop appeared in Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon.

In the Pokémon Pocket Monsters manga

Giovanni's Machop briefly appeared in Get The Last Badge!! along with its evolved form.

In the TCG

Main article: Machop (TCG)

In the TFG

One Machop figure has been released.

Game data

Pokédex entries

Generation I Kanto
#066
Red(ENG) Loves to build its muscles. It trains in all styles of martial arts to become even stronger.
Blue
Yellow Very powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.
Stadium Its whole body is covered with muscles, so it can raise bulges anywhere. It can throw a hundred adults.
Generation II Johto
#140
Gold Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
Silver It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
Crystal It trains by lifting rocks in the mountains. It can even pick up a Graveler with ease.
Stadium 2 Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
Generation III Hoenn
#073
Kanto
#066
Ruby Machop's muscles are special - they never get sore no matter how much they are used in exercise. This Pokémon has sufficient power to hurl a hundred adult humans.
Sapphire Machop exercises by hefting around a Graveler as if it were a barbell. There are some Machop that travel the world in a quest to master all kinds of martial arts.
Emerald It continually undertakes strenuous training to master all forms of martial arts. Its strength lets it easily hoist a sumo wrestler onto its shoulders.
FireRed Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.
LeafGreen Loves to build its muscles. It trains in all styles of martial arts to become even stronger.
Generation IV Sinnoh
#040
Johto
#142
Diamond It hefts a Graveler repeatedly to strengthen its entire body. It uses every type of martial arts.
Pearl Its muscles never cramp however much it trains. It lives in the mountains away from humans.
Platinum Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
HeartGold Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
SoulSilver It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
Generation V Unova
#—
Black Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White
Black 2 Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White 2
Generation VI Kalos
Coastal #057
Hoenn
#075
X It hefts a Graveler repeatedly to strengthen its entire body. It uses every type of martial arts.
Y Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.
Omega Ruby Machop's muscles are special—they never get sore no matter how much they are used in exercise. This Pokémon has sufficient power to hurl a hundred adult humans.
Alpha Sapphire Machop exercises by hefting around a Graveler as if it were a barbell. There are some Machop that travel the world in a quest to master all kinds of martial arts.
Generation VII Alola
SM: #095
Alola
USUM: #117
Kanto
#066
Sun It loves working out. As it gazes at its muscles, which continue to swell day by day, it becomes more and more dedicated to its training.
Moon With its superhuman strength, it's able to throw a hundred people all at the same time. Its strength comes from lifting Graveler every day.
Ultra Sun Once this Pokémon has gained enough confidence and muscle from training with its friends, it challenges Makuhita to a battle.
Ultra Moon It likes food that's highly nutritious because its instincts drive it to build muscle efficiently.
Let's Go Pikachu Very powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.
Let's Go Eevee


Game locations

Generation I
Red Blue
Rock Tunnel, Victory Road
Blue (Japan)
Rock Tunnel, Victory Road
Yellow
Route 10, Rock Tunnel
Generation II
Gold Silver
Rock Tunnel, Mt. Mortar
Trade Drowzee in Goldenrod Department Store
Crystal
Rock Tunnel, Mt. Mortar
Trade Abra in Goldenrod Department Store
Generation III
Ruby Sapphire
Route 112, Fiery Path, Jagged Pass
Emerald
Fiery Path, Jagged Pass
FireRed LeafGreen
Mt. Ember, Rock Tunnel, Victory Road
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Routes 207, 208, and 210, Mt. Coronet
Platinum
Routes 206, 207, 210, and 211, Mt. Coronet
HeartGold SoulSilver
Cliff Cave, Rock Tunnel, Mt. Mortar
Safari ZoneMorningDay
Trade Drowzee in Goldenrod Department Store
Pal Park
Mountain
Pokéwalker
Rugged Road, Dim Cave, and Scary Cave
Generation V
Black
Trade
White
White Forest
Black 2 White 2
Trade
Dream World
Rugged Mountain
Generation VI
X Y
Glittering Cave
Omega Ruby Alpha Sapphire
Route 112, Fiery Path, Jagged Pass
Generation VII
Sun Moon
Ten Carat Hill
Trade Spearow at Route 2
Ultra Sun Ultra Moon
Ten Carat Hill
Let's Go Pikachu Let's Go Eevee
Rock Tunnel, Victory Road


In side games

Generation I
Pinball
Rock Mountain, Indigo Plateau
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Viridian Forest
Pinball: R&S
Cave (Both Fields)
Trozei!
Endless Level 27, Forever Level 27, Mr. Who's Den
MD Red MD Blue
Starter Pokémon, Buried Relic (4F-8F), Wish Cave (17F-25F)
Ranger
Krokka Tunnel
Generation IV
MD Time MD Darkness
Mt. Bristle (1F-9F), Labyrinth Cave (B1-B9), Final Maze (B1-B48)
MD Sky
Mt. Bristle (1F-9F), Labyrinth Cave (B1-B9), Final Maze (B1-B48)
Ranger: SoA
Peril Cliffs
Rumble
Rocky Cave (Normal Mode C, Advanced Mode B)
MD Blazing
Cheerful Meadow
Generation V
Rumble Blast
Canyon: Sunny Seashore
Conquest
Pugilis
Rumble U
Jungle Area: Dangerous Rockets
Generation VI
Battle Trozei
Pitch-Black Cavern: Stage 6
Shuffle
Roseus Center: Stage 242
Rumble World
Origin Hideaway: Super-Aura Test Lab (All Areas)


In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Thrash Machop English United States 5 December 13 to 19, 2002
GSC Gotta Catch 'Em All Station! False Swipe Machop English United States 5 January 24 to 30, 2003

Held items

Game Held Item(s)
Red* Blue* Brick Piece (100%)
Yellow*
Omega Ruby Alpha Sapphire   Focus Band (5%)
Sun Moon   Focus Band (5%)
Ultra Sun Ultra Moon   Focus Band (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
80
76 - 145 148 - 284
50
49 - 112 94 - 218
35
36 - 95 67 - 185
35
36 - 95 67 - 185
35
36 - 95 67 - 185
Total:
305
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 35.

Pokéathlon stats

Speed
3/4 ★★★
Power
3/4 ★★★
Skill
1/3 ☆☆
Stamina
2/3 ★★
Jump
2/2 ★★
Total
11/16 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Low Kick Fighting Physical 0000 100100% 20
011 Leer Normal Status 0000 100100% 30
044 Focus Energy Normal Status 0000 00——% 30
088 Bide Normal Physical 0000 00——% 10
1212 Seismic Toss Fighting Physical 0000 100100% 20
1616 Karate Chop Fighting Physical 05050 100100% 25
2121 Brick Break Fighting Physical 07575 100100% 15
2626 Submission Fighting Physical 08080 08080% 20
3131 Bulk Up Fighting Status 0000 00——% 20
3636 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM03  TM03 Helping Hand Normal Status 0000 00—}}—% 20
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM06  TM06 Light Screen Psychic Status 0000 00—}}—% 30
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM10  TM10 Dig Ground Physical 08080 100}}100% 10
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM13  TM13 Brick Break Fighting Physical 07575 100}}100% 15
TM15  TM15 Seismic Toss Fighting Physical 0000 100}}100% 20
TM22  TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23  TM23 Thunder Punch Electric Physical 07575 100}}100% 15
TM26  TM26 Poison Jab Poison Physical 08080 100}}100% 20
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM30  TM30 Bulk Up Fighting Status 0000 00—}}—% 20
TM31  TM31 Fire Punch Fire Physical 07575 100}}100% 15
TM35  TM35 Ice Punch Ice Physical 07575 100}}100% 15
TM37  TM37 Flamethrower Fire Special 09090 100}}100% 15
TM41  TM41 Earthquake Ground Physical 100100 100}}100% 10
TM46  TM46 Fire Blast Fire Special 110110 085}}85% 5
TM49  TM49 Superpower Fighting Physical 120120 100}}100% 5
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see TM moves from other generations

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Low Kick Fighting Physical 0000 100100% 20
011 Leer Normal Status 0000 100100% 30
033 Focus Energy Normal Status 0000 —% 30
077 Karate Chop Fighting Physical 05050 100100% 25
099 Foresight Normal Status 0000 —% 40
1313 Low Sweep Fighting Physical 06565 100100% 20
1515 Seismic Toss Fighting Physical 0000 100100% 20
1919 Revenge Fighting Physical 06060 100100% 10
2121 Knock Off Dark Physical 06565 100100% 20
2525 Vital Throw Fighting Physical 07070 —% 10
2727 Wake-Up Slap Fighting Physical 07070 100100% 10
3131 Dual Chop Dragon Physical 04040 09090% 15
3333 Submission Fighting Physical 08080 08080% 20
3737 Bulk Up Fighting Status 0000 —% 20
3939 Cross Chop Fighting Physical 100100 08080% 5
4343 Scary Face Normal Status 0000 100100% 10
4545 Dynamic Punch Fighting Physical 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 —}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM08  TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM16  TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM47  TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bullet Punch Steel Physical 40 100% 30
Close Combat Fighting Physical 120 100% 5
Counter Fighting Physical 100% 20
Encore Normal Status 100% 5
Fire Punch Fire Physical 75 100% 15
Heavy Slam Steel Physical 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Meditate Psychic Status —% 40
Power Trick Psychic Status —% 10
Quick Guard Fighting Status —% 15
Rolling Kick Fighting Physical 60 85% 15
Smelling Salts Normal Physical 70 100% 10
Thunder Punch Electric Physical 75 100% 15
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machop in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machop in that game.
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Helping Hand Normal Status —% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Role Play Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Thunder Punch Electric Physical 75 100% 15
  • A black or white abbreviation in a colored box indicates that Machop can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Machop cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

TCG-only moves

Move Card
Mach Punch Machop (EX Legend Maker 57)

Side game data

Pokémon Pinball
   
Acquisition: Catch
Pokémon Pinball RS
   
Acquisition: Catch
Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 10.5%
Friend Area: Mt. Discipline
Phrases
51%-100% HP I'd fight even against a hundred foes!
26%-50% HP Groan... Half my HP's gone.
1%-25% HP Sorry... I can't even flex a muscle anywhere...
Level up Oh, yeah! Leveled up! Makes me happy!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 8.2%
IQ group: D
Pokémon Ranger
Group:
Fighting
Poké Assist:  
Fighting
Field move:  
(Crush ×1)
Loops: 6 Min. exp.: 25 Max. exp.: 35
Browser entry R-080
Machop packs a lot of power in its small body. It can easily shatter small Rocks.
Pokémon Ranger: Shadows of Almia
Group:
Fighting
Poké Assist:  
Fighting
Field move: None
Browser entry R-161
It attacks by punching and launching orbs of aura power.
Pokémon Rumble
Attack ●●
Defense
Speed ●●●
Pokémon Rumble Blast
Attack ●●
Defense
Speed ●●●
Pokémon Conquest
  HP: ★★★ Move: Karate Chop
Attack: ★★ Ability 1: Guts
Ability 2: Thrust
Ability 3: Bodyguard
Defense:
Speed:
Evolves into Machoke when its Attack is 86 or higher
Range: 3 Perfect Links: Isa, Masatoshi, and Tadatsune
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★

 

Pokémon Shuffle
 
Fighting
  Attack Power: 50 - 115   10

#343
 

Pummel
Increases damage done by any Fighting types in the combo.


Pokémon GO
  Base HP: 140 Base Attack: 137 Base Defense: 88
Egg Distance: 2 km* Buddy Distance: 3 km Evolution Requirement:   25
Fast Attacks: Low Kick*, Rock Smash*, Karate Chop
Charged Attacks: Low Sweep, Brick Break, Cross Chop

Evolution

 
Unevolved
Machop
 Fighting 
 
Level 28
 
First evolution
Machoke
 Fighting 
 
Trade
 
Second evolution
Machamp
 Fighting 


Sprites

Generation I
Red Green Red Blue Yellow
           
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
  For other sprites and images, please see Machop images on the Bulbagarden Archives.


Trivia

  • Before the release of the English versions of Pokémon Red and Blue, Machop was known as "Kara-Tee". This name is a corruption of karate, a fighting style.

Origin

Machop appears to be based on a bodybuilder. It also possesses some reptilian features, including 3 plate-like crests on its head and a dull-gray coloration.

Name origin

Machop may be a combination of macho (Spanish and Portuguese for overly male or chauvinist) and chop. Macho has come to mean tough or masculine in English. Akin to Mr. Mime, the masculine attribute has no reflection on gender assignment, as both species can be male and female; however, Machop's evolutionary line does have a 3:1 male:female ratio, making the species predominantly—but not entirely—male. The name may also be somewhat-related to the synapsid moschops, which has a vaguely similar-looking face.

Wanriky is a combination of the on'yomi readings of 腕 wan (arm) and 力 riki (strength).

In other languages

Language Title Meaning
  Japanese ワンリキー Wanriky A combination of the on'yomi readings of 腕 wan (arm) and 力 riki (strength)
  French Machoc From Macho and choc
  Spanish Machop Same as English name
  German Machollo From Macho and Proll
  Italian Machop Same as English name
  Korean 알통몬 Altongmon From 알통 altong and monster
  Mandarin Chinese 腕力 Wànlì Literally "Wrist strength"
  Cantonese Chinese 鐵腕 Titwún Literally and figuratively means "Iron wrist"


References

External links

Notes

  #065: Alakazam
Pokémon
#067: Machoke  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.