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Luxray (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Luxray
By
leveling up
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Electric Terrain
Electric
Status
0000
—
00—
—%
10
01
1
Tackle
Normal
Physical
040
40
100
100%
35
01
1
Leer
Normal
Status
0000
—
100
100%
30
01
1
Charge
Electric
Status
0000
—
00—
—%
20
05
5
Leer
Normal
Status
0000
—
100
100%
30
09
9
Charge
Electric
Status
0000
—
00—
—%
20
13
13
Spark
Electric
Physical
065
65
100
100%
20
18
18
Bite
Dark
Physical
060
60
100
100%
25
23
23
Roar
Normal
Status
0000
—
00—
—%
20
28
28
Swagger
Normal
Status
0000
—
085
85%
15
35
35
Thunder Fang
Electric
Physical
065
65
095
95%
15
42
42
Crunch
Dark
Physical
080
80
100
100%
15
49
49
Scary Face
Normal
Status
0000
—
100
100%
10
56
56
Discharge
Electric
Special
080
80
100
100%
15
63
63
Wild Charge
Electric
Physical
090
90
100
100%
15
67
67
Electric Terrain
Electric
Status
0000
—
00—
—%
10
Bold
indicates a move that gets
STAB
when used by Luxray
Italic
indicates a move that gets STAB only when used by an evolution of Luxray
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM72
TM72
Volt Switch
Electric
Special
070
70
100}}
100%
20
TM73
TM73
Thunder Wave
Electric
Status
0000
—
090}}
90%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM93
TM93
Wild Charge
Electric
Physical
090
90
100}}
100%
15
TM95
TM95
Snarl
Dark
Special
055
55
095}}
95%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Luxray
Italic
indicates a move that gets STAB only when used by an evolution of Luxray
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Double Kick
Fighting
Physical
30
100%
30
Eerie Impulse
*
Electric
Status
—
100%
15
Fake Tears
Dark
Status
—
100%
20
Fire Fang
Fire
Physical
65
95%
15
Helping Hand
Normal
Status
—
—%
20
Howl
Normal
Status
—
—%
40
Ice Fang
Ice
Physical
65
95%
15
Night Slash
Dark
Physical
70
100%
15
Quick Attack
Normal
Physical
40
100%
30
Shock Wave
Electric
Special
60
—%
20
Signal Beam
Bug
Special
75
100%
15
Swift
Normal
Special
60
—%
20
Take Down
Normal
Physical
90
85%
20
Thunder Fang
Electric
Physical
65
95%
15
Moves marked with an asterisk (*) must be
chain bred
onto Luxray in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Luxray in that game.
Bold
indicates a move that gets
STAB
when used by Luxray
Italic
indicates a move that gets STAB only when used by an evolution of Luxray
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Helping Hand
Normal
Status
—
—%
20
S
M
US
UM
Iron Tail
Steel
Physical
100
75%
15
S
M
US
UM
Laser Focus
Normal
Status
—
—%
30
S
M
US
UM
Magnet Rise
Electric
Status
—
—%
10
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Superpower
Fighting
Physical
120
100%
5
S
M
US
UM
Throat Chop
Dark
Physical
80
100%
15
A black or white abbreviation in a colored box indicates that Luxray can be tutored the move in that game
A colored abbreviation in a white box indicates that Luxray cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Luxray
Italic
indicates a move that gets STAB only when used by an evolution of Luxray
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Baby-Doll Eyes
Fairy
Status
—
100%
30
Bold
indicates a move that gets
STAB
when used by Luxray
Italic
indicates a move that gets STAB only when used by an evolution of Luxray
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
IV
V
VI
Headbutt
Normal
Physical
070
70
100}}
100%
15
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Luxray
Italic
indicates a move that gets STAB only when used by an evolution of Luxray
Click on the generation numbers at the top to see transfer-only moves for other generations