List of moves that do damage: Difference between revisions

hidden power 31-70
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(hidden power 31-70)
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{{incomplete|needs=missing [[Generation VII]] moves)}}
{{incomplete|needs=missing [[Generation VII]] moves}}


'''Damage done to a Pokémon''' is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves can all deal damage (without {{cat|Moves that call other moves|calling other moves}}). Notably, this list does not include [[status move]]s.
'''Damage done to a Pokémon''' is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves can all deal damage (without {{cat|Moves that call other moves|calling other moves}}). Notably, this list does not include [[status move]]s.
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| 50
| 50
| 100%
| 100%
| Restores HP to the user more than 1/2 of the damage inflicted.
| Restores HP to the user equal to 3/4 of the damage inflicted.
|-
|-
| {{m|Dream Eater}}
| {{m|Dream Eater}}
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| 70
| 70
| 100%
| 100%
| Has a 10% chance of {{status|freeze|freezing}} the target; does {{DL|Damage modification|super effective}} damage against {{type|Water}}s.
| Has a 10% chance of {{status|freeze|freezing}} the target; is [[super effective]] on {{t|Water}} types.
|-
|-
| {{m|Freeze Shock}}
| {{m|Freeze Shock}}
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{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Special}}
{{statustable|Special}}
| {{tt|60|— in Generations II-V}}
| {{tt|60|31-70 in Generations II-V}}
| 100%
| 100%
| Type and {{tt|base power|in Generations II-V}} based on the user's [[individual values]].
| Type and {{tt|base power|in Generations II-V}} based on the user's [[individual values]].
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| {{m|Hyperspace Fury}}
| {{m|Hyperspace Fury}}
{{typetable|Dark}}
{{typetable|Dark}}
{{statustable|Special}}
{{statustable|Physical}}
| 100
| 100
| —
| —
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| 80
| 80
| 100%
| 100%
| Restores HP to the user more than 1/2 of the damage inflicted.
| Restores HP to the user equal to 3/4 of the damage inflicted.
|-
|-
| {{m|Octazooka}}
| {{m|Octazooka}}
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{{typetable|Dark}}
{{typetable|Dark}}
{{statustable|Physical}}
{{statustable|Physical}}
| 80
| 70
| 100%
| 100%
| Always goes first, fails if target is not using an attack move.
| Always goes first, fails if target is not using an attack move.
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| {{m|Water Shuriken}}
| {{m|Water Shuriken}}
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Physical}}
{{statustable|Special}}
| 15
| 15
| 100%
| 100%