List of moves that do damage: Difference between revisions

hidden power 31-70
(Why not just say all status moves are excluded? I mean, there's Pain Split and Curse for example. And all move-calling moves are status moves after all.)
(hidden power 31-70)
(10 intermediate revisions by 5 users not shown)
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'''Damage done to a Pokémon''' is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves all deal damage, meaning that no matter how high the defenses of the Pokémon, they will always lower its HP by at least 1, unless the target is either immune to the attack (this includes types deflected by {{a|Wonder Guard}}) or the target uses a move like {{m|Protect}}. This list does not include [[status move]]s.
{{incomplete|needs=missing [[Generation VII]] moves}}
 
'''Damage done to a Pokémon''' is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves can all deal damage (without {{cat|Moves that call other moves|calling other moves}}). Notably, this list does not include [[status move]]s.


{| width="100%" style="margin:auto; background: #{{special color}}; {{roundy}}; border: 5px solid #{{physical color light}};"
{| width="100%" style="margin:auto; background: #{{special color}}; {{roundy}}; border: 5px solid #{{physical color light}};"
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| 50
| 50
| 100%
| 100%
| Restores HP to the user more than 1/2 of the damage inflicted.
| Restores HP to the user equal to 3/4 of the damage inflicted.
|-
|-
| {{m|Dream Eater}}
| {{m|Dream Eater}}
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| 70
| 70
| 100%
| 100%
| Has a 10% chance of {{status|freeze|freezing}} the target; does {{DL|Damage modification|super effective}} damage against {{type|Water}}s.
| Has a 10% chance of {{status|freeze|freezing}} the target; is [[super effective]] on {{t|Water}} types.
|-
|-
| {{m|Freeze Shock}}
| {{m|Freeze Shock}}
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{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Special}}
{{statustable|Special}}
| {{tt|60|— in Generations II-V}}
| {{tt|60|31-70 in Generations II-V}}
| 100%
| 100%
| Type and {{tt|base power|in Generations II-V}} based on the user's [[individual values]].
| Type and {{tt|base power|in Generations II-V}} based on the user's [[individual values]].
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| {{m|Hyperspace Fury}}
| {{m|Hyperspace Fury}}
{{typetable|Dark}}
{{typetable|Dark}}
{{statustable|Special}}
{{statustable|Physical}}
| 100
| 100
| —
| —
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| 80
| 80
| 100%
| 100%
| Restores HP to the user more than 1/2 of the damage inflicted.
| Restores HP to the user equal to 3/4 of the damage inflicted.
|-
|-
| {{m|Octazooka}}
| {{m|Octazooka}}
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{{typetable|Dark}}
{{typetable|Dark}}
{{statustable|Physical}}
{{statustable|Physical}}
| 80
| 70
| 100%
| 100%
| Always goes first, fails if target is not using an attack move.
| Always goes first, fails if target is not using an attack move.
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| {{m|Water Shuriken}}
| {{m|Water Shuriken}}
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Physical}}
{{statustable|Special}}
| 15
| 15
| 100%
| 100%