List of moves that do damage: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
Line 1: Line 1:
'''Damage done to a Pokémon''' is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves all deal damage, meaning that no matter how high the defenses of the Pokémon, they will always lower its HP by at least 1, unless the target is either immune to the attack (this includes types deflected by {{a|Wonder Guard}}) or the target uses a move like {{m|Protect}}. This list does not account for moves such as {{m|Assist}}, {{m|Metronome}}, {{m|Mirror Move}}, and {{m|Copycat}}, which can deal damage based on copying other moves.
'''Damage done to a Pokémon''' is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves all deal damage, meaning that no matter how high the defenses of the Pokémon, they will always lower its HP by at least 1, unless the target is either immune to the attack (this includes types deflected by {{a|Wonder Guard}}) or the target uses a move like {{m|Protect}}. This list does not account for moves such as {{m|Assist}}, {{m|Metronome}}, {{m|Mirror Move}}, and {{m|Copycat}}, which can deal damage based on copying other moves.


Line 59: Line 58:
{{typetable|Flying}}
{{typetable|Flying}}
{{statustable|Special}}
{{statustable|Special}}
| 55
| {{tt|60|55 in Generations III-V}}
| 95%
| 95%
| Has a high critical hit ratio.
| Has a high critical hit ratio.
Line 101: Line 100:
{{typetable|Dark}}
{{typetable|Dark}}
{{statustable|Physical}}
{{statustable|Physical}}
| 50
| {{tt|60|50 in Generations IV-V}}
| 100%
| 100%
| Power doubles if user receives damage on the turn it is used.
| Power doubles if user receives damage on the turn it is used.
Line 122: Line 121:
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Special}}
{{statustable|Special}}
| 90
| {{tt|80|90 in Generations IV-V}}
| —
| —
| Never misses.
| Never misses.
Line 150: Line 149:
{{typetable|Dark}}
{{typetable|Dark}}
{{statustable|Physical}}
{{statustable|Physical}}
| —
| {{tt|—|10 in Generations II-IV}}
| 100%
| 100%
| Each member of the user's party attacks once. Power based on user's {{stat|Attack}}.
| Each member of the user's party attacks once. Power based on user's {{stat|Attack}}.
Line 172: Line 171:
{{statustable|Physical}}
{{statustable|Physical}}
| 15
| 15
| 85%
| {{tt|85%|75% in Generations I-IV}}
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
|-
|-
Line 199: Line 198:
{{typetable|Ice}}
{{typetable|Ice}}
{{statustable|Special}}
{{statustable|Special}}
| 120
| {{tt|110|120 in Generations I-V}}
| 70%
| {{tt|70%|90% in Generation I}}
| Has a 10% chance of {{status|freezing}}.
| Has a 10% chance of {{status|freezing}}.
|-
|-
Line 235: Line 234:
{{statustable|Physical}}
{{statustable|Physical}}
| 25
| 25
| 90%
| {{tt|90%|80% in Generations II-IV}}
| Strikes the target two to five times in a row.
| Strikes the target two to five times in a row.
|-
|-
Line 283: Line 282:
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Special}}
{{statustable|Special}}
| 20
| {{tt|40|20 in Generations I-V}}
| 100%
| 100%
| Has a 10% chance of lowering the target's {{stat|Speed}} by one stage.
| Has a 10% chance of lowering the target's {{stat|Speed}} by one stage.
Line 325: Line 324:
{{typetable|Grass}}
{{typetable|Grass}}
{{statustable|Physical}}
{{statustable|Physical}}
| 25
| {{tt|25|10 in Generations III-IV}}
| 100%
| 100%
| Strikes the target two to five times in a row.
| Strikes the target two to five times in a row.
Line 339: Line 338:
{{typetable|Flying}}
{{typetable|Flying}}
{{statustable|Special}}
{{statustable|Special}}
| 60
| {{tt|65|60 in Generations IV-V}}
| 100%
| 100%
| Has a variable chance of {{status|Confusion|confusing}} the target.
| Has a 100% chance of {{status|Confusion|confusing}} the target.
|-
|-
| {{m|Chip Away}}
| {{m|Chip Away}}
Line 361: Line 360:
{{statustable|Physical}}
{{statustable|Physical}}
| 35
| 35
| 85%
| {{tt|85%|75% in Generations I-IV}}
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
|-
|-
Line 409: Line 408:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
| 60
| {{tt|60|40 in Generations III-IV}}
| 100%
| 100%
| Steals the target's held item.
| Steals the target's held item.
Line 416: Line 415:
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Physical}}
{{statustable|Physical}}
| 90
| {{tt|100|90 in Generations I-V}}
| 90%
| {{tt|90%|85% in Generations I-IV}}
| Has a high critical hit ratio.
| Has a high critical hit ratio.
|-
|-
Line 479: Line 478:
{{typetable|Ground}}
{{typetable|Ground}}
{{statustable|Physical}}
{{statustable|Physical}}
| 80
| {{tt|80|100 in Generation I, 60 in Generations II-III}}
| 100%
| 100%
| User burrows underground on the first turn, attacks on the second.
| User burrows underground on the first turn, attacks on the second.
Line 500: Line 499:
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Physical}}
{{statustable|Physical}}
| 80
| {{tt|80|60 in Generation III}}
| 100%
| 100%
| User dive underwater on the first turn, attacks on the second.
| User dive underwater on the first turn, attacks on the second.
Line 514: Line 513:
{{typetable|Steel}}
{{typetable|Steel}}
{{statustable|Physical}}
{{statustable|Physical}}
| 140
| {{tt|140|120 in Generations III-IV}}
| 100%
| {{tt|100%|85% in Generations III-IV}}
| Deals damage two turns after usage.
| Deals damage two turns after usage.
|-
|-
Line 535: Line 534:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
| 120
| {{tt|120|100 in Generation I}}
| 100%
| 100%
| User receives ¼ of damage dealt as [[recoil]] damage.
| User receives ¼ of damage dealt as [[recoil]] damage.
Line 549: Line 548:
{{typetable|Dragon}}
{{typetable|Dragon}}
{{statustable|Special}}
{{statustable|Special}}
| 140
| {{tt|130|140 in Generations IV-V}}
| 90%
| 90%
| Lowers the user's {{stat|Special Attack}} by two stages after usage.
| Lowers the user's {{stat|Special Attack}} by two stages after usage.
Line 563: Line 562:
{{typetable|Dragon}}
{{typetable|Dragon}}
{{statustable|Special}}
{{statustable|Special}}
| 90
| {{tt|85|90 in Generations IV-V}}
| 100%
| 100%
|  
|  
Line 598: Line 597:
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
| 75
| {{tt|75|60 in Generation IV}}
| 100%
| 100%
| Restores HP to the user equal to 1/2 the damage inflicted.
| Restores HP to the user equal to 1/2 the damage inflicted.
Line 703: Line 702:
{{typetable|Grass}}
{{typetable|Grass}}
{{statustable|Special}}
{{statustable|Special}}
| 80
| {{tt|90|80 in Generations IV-V}}
| 100%
| 100%
| Has a 10% chance of lowering the target's {{stat|Special Defense}} by one stage.
| Has a 10% chance of lowering the target's {{stat|Special Defense}} by one stage.
Line 717: Line 716:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
| 250
| {{tt|250|170 in Generation I}}
| 100%
| 100%
| User faints.
| User faints.
Line 766: Line 765:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
| 30
| {{tt|30|50 in Generation IV}}
| 100%
| 100%
| Only deals damage if foe is using {{m|Protect}} or {{m|Detect}}.
| Only deals damage if foe is using {{m|Protect}} or {{m|Detect}}.
Line 801: Line 800:
{{typetable|Fire}}
{{typetable|Fire}}
{{statustable|Special}}
{{statustable|Special}}
| 120
| {{tt|110|120 in Generations I-V}}
| 85%
| 85%
| Has a 10% chance of {{status|burning}} the target.
| Has a 10% chance of {{status|burning}} the target.
Line 815: Line 814:
{{typetable|Fire}}
{{typetable|Fire}}
{{statustable|Special}}
{{statustable|Special}}
| 50
| {{tt|80|50 in Generation V}}
| 100%
| 100%
| Deals double damage when used with {{m|Grass Pledge}} or {{m|Water Pledge}} in double or triple battles.
| Deals double damage when used with {{m|Grass Pledge}} or {{m|Water Pledge}} in double or triple battles.
Line 829: Line 828:
{{typetable|Fire}}
{{typetable|Fire}}
{{statustable|Special}}
{{statustable|Special}}
| 35
| {{tt|35|15 in Generations I-IV}}
| 85%
| {{tt|85%|70% in Generations I-IV}}
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
|-
|-
Line 864: Line 863:
{{typetable|Fire}}
{{typetable|Fire}}
{{statustable|Special}}
{{statustable|Special}}
| 95
| {{tt|90|95 in Generations I-V}}
| 100%
| 100%
| Has a 10% chance of {{status|burning}} the target.
| Has a 10% chance of {{status|burning}} the target.
Line 955: Line 954:
{{typetable|Ice}}
{{typetable|Ice}}
{{statustable|Special}}
{{statustable|Special}}
| 40
| {{tt|60|40 in Generation V}}
| 90%
| 90%
| Always lands a critical hit.
| Always lands a critical hit.
Line 976: Line 975:
{{typetable|Bug}}
{{typetable|Bug}}
{{statustable|Physical}}
{{statustable|Physical}}
| 20
| {{tt|40|10 in Generations II-IV, 20 in Generation V}}
| 95%
| 95%
| Doubles power with each consecutive hit.
| Doubles power with each consecutive hit.
Line 1,004: Line 1,003:
{{typetable|Psychic}}
{{typetable|Psychic}}
{{statustable|Special}}
{{statustable|Special}}
| 100
| {{tt|120|80 in Generations II-IV, 100 in Generation V}}
| 100%
| {{tt|100%|90% in Generations II-IV}}
| Deals damage two turns after usage.
| Deals damage two turns after usage.
|-
|-
| {{m|Gear Grind}}
| {{m|Gear Grind}}
Line 1,018: Line 1,017:
{{typetable|Grass}}
{{typetable|Grass}}
{{statustable|Special}}
{{statustable|Special}}
| 75
| {{tt|75|60 in Generations II-IV}}
| 100%
| 100%
| Restores HP to the user equal to 1/2 the damage inflicted.
| Restores HP to the user equal to 1/2 the damage inflicted.
Line 1,046: Line 1,045:
{{typetable|Grass}}
{{typetable|Grass}}
{{statustable|Special}}
{{statustable|Special}}
| 50
| {{tt|80|50 in Generation V}}
| 100%
| 100%
| Deals double damage when used with {{m|Fire Pledge}} or {{m|Water Pledge}} in double or triple battles.
| Deals double damage when used with {{m|Fire Pledge}} or {{m|Water Pledge}} in double or triple battles.
Line 1,054: Line 1,053:
{{statustable|Physical}}
{{statustable|Physical}}
| 120
| 120
| 70%
| {{tt|80%|70% in Generations IV-V}}
| Has a 30% chance of {{status|poisoning}} the target.
| Has a 30% chance of {{status|poisoning}} the target.
|-
|-
Line 1,116: Line 1,115:
{{typetable|Fire}}
{{typetable|Fire}}
{{statustable|Special}}
{{statustable|Special}}
| 100
| {{tt|95|100 in Generations III-V}}
| 90%
| 90%
| Has a 10% chance of {{status|burning}} the target.
| Has a 10% chance of {{status|burning}} the target.
Line 1,130: Line 1,129:
{{typetable|Ghost}}
{{typetable|Ghost}}
{{statustable|Special}}
{{statustable|Special}}
| 50
| {{tt|65|50 in Generation V}}
| 100%
| 100%
| Power is doubled if the target is afflicted with a major [[status ailment]].
| Power is doubled if the target is afflicted with a major [[status ailment]].
Line 1,137: Line 1,136:
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
| 130
| {{tt|130|85 in Generations I-III, 100 in Generation IV}}
| 90%
| 90%
| Deals [[recoil]] equal to 1/2 of the user's HP if the user misses.
| Deals [[recoil]] equal to 1/2 of the user's HP if the user misses.
Line 1,144: Line 1,143:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Special}}
{{statustable|Special}}
| —
| {{tt|60|— in Generations II-V}}
| 100%
| 100%
| Type and base power based on the user's [[individual values]].
| Type and base power based on the user's [[individual values]].
Line 1,172: Line 1,171:
{{typetable|Flying}}
{{typetable|Flying}}
{{statustable|Special}}
{{statustable|Special}}
| 120
| {{tt|110|120 in Generation V}}
| 70%
| 70%
| Has a 30% chance of {{status|Confusion|confusing}} the target.
| Has a 30% chance of {{status|Confusion|confusing}} the target.
Line 1,186: Line 1,185:
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Special}}
{{statustable|Special}}
| 120
| {{tt|110|120 in Generations I-V}}
| 80%
| 80%
|  
|  
Line 1,221: Line 1,220:
{{typetable|Ice}}
{{typetable|Ice}}
{{statustable|Special}}
{{statustable|Special}}
| 95
| {{tt|90|95 in Generations I-V}}
| 100%
| 100%
| Has a 10% chance of {{status|freezing}} the target.
| Has a 10% chance of {{status|freezing}} the target.
Line 1,263: Line 1,262:
{{typetable|Ice}}
{{typetable|Ice}}
{{statustable|Physical}}
{{statustable|Physical}}
| 25
| {{tt|25|10 in Generations III-IV}}
| 100%
| 100%
| Strikes the target two to five times in a row.
| Strikes the target two to five times in a row.
Line 1,277: Line 1,276:
{{typetable|Fire}}
{{typetable|Fire}}
{{statustable|Special}}
{{statustable|Special}}
| 30
| {{tt|60|30 in Generation III}}
| 100%
| 100%
| Renders the target's [[Berry]] unusable.
| Renders the target's [[Berry]] unusable.
Line 1,319: Line 1,318:
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
| 100
| {{tt|100|70 in Generations I-III, 85 in Generation IV}}
| 95%
| 95%
| Deals [[recoil]] damage equal to half the user's HP if the user misses.
| Deals [[recoil]] damage equal to half the user's HP if the user misses.
Line 1,333: Line 1,332:
{{typetable|Dark}}
{{typetable|Dark}}
{{statustable|Physical}}
{{statustable|Physical}}
| 20
| {{tt|65|20 in Generations III-V}}
| 100%
| 100%
| Disables the target's held item.
| Removes the target's held item.
|-
|-
| {{m|Land's Wrath}}
| {{m|Land's Wrath}}
Line 1,347: Line 1,346:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
| 140
| {{tt|140|130 in Generation IV}}
| 100%
| 100%
| Can only be used after user has used all of its other moves.
| Can only be used after user has used all of its other moves.
Line 1,361: Line 1,360:
{{typetable|Grass}}
{{typetable|Grass}}
{{statustable|Physical}}
{{statustable|Physical}}
| 90
| {{tt|90|70 in Generation III}}
| 100%
| 100%
| Has a high critical hit ratio.
| Has a high critical hit ratio.
Line 1,368: Line 1,367:
{{typetable|Grass}}
{{typetable|Grass}}
{{statustable|Special}}
{{statustable|Special}}
| 140
| {{tt|130|140 in Generations IV-V}}
| 90%
| 90%
| Lowers the user's {{stat|Special Attack}} by two stages after usage.
| Lowers the user's {{stat|Special Attack}} by two stages after usage.
Line 1,389: Line 1,388:
{{typetable|Ghost}}
{{typetable|Ghost}}
{{statustable|Physical}}
{{statustable|Physical}}
| 20
| {{tt|30|20 in Generations I-V}}
| 100%
| 100%
| Has a 30% chance of {{status|paralyzing}} the target.
| Has a 30% chance of {{status|paralyzing}} the target.
Line 1,396: Line 1,395:
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
| —
| {{tt|—|50 in Generations I-II}}
| 100%
| {{tt|100%|90% in Generation I}}
| Deals damage based on the target's [[List of Pokémon by weight|weight]].
| Deals damage based on the target's [[List of Pokémon by weight|weight]].
|-
|-
Line 1,403: Line 1,402:
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
| 60
| {{tt|65|60 in Generation V}}
| 100%
| 100%
| Lowers the target's {{stat|speed}} by one stage.
| Lowers the target's {{stat|speed}} by one stage.
Line 1,431: Line 1,430:
{{typetable|Fire}}
{{typetable|Fire}}
{{statustable|Special}}
{{statustable|Special}}
| 120
| {{tt|100|120 in Generations IV-V}}
| 75%
| {{tt|75%|70% in Generation IV}}
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
|-
|-
Line 1,501: Line 1,500:
{{typetable|Steel}}
{{typetable|Steel}}
{{statustable|Physical}}
{{statustable|Physical}}
| 100
| {{tt|90|100 in Generations III-V}}
| 85%
| {{tt|90%|85% in Generations III-V}}
| Has a 20% chance of raising the user's {{stat|Attack}} by one stage.
| Has a 20% chance of raising the user's {{stat|Attack}} by one stage.
|-
|-
Line 1,557: Line 1,556:
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Special}}
{{statustable|Special}}
| 95
| {{tt|90|95 in Generations III-V}}
| 85%
| 85%
| Has a 30% chance of lowering the target's {{stat|accuracy}} by one stage.
| Has a 30% chance of lowering the target's {{stat|accuracy}} by one stage.
Line 1,641: Line 1,640:
{{typetable|Dragon}}
{{typetable|Dragon}}
{{statustable|Physical}}
{{statustable|Physical}}
| {{tt|120|90 in Generations II and III}}
| {{tt|120|90 in Generations II-III}}
| 100%
| 100%
| {{status|Confusion|Confuses}} the user after two or three turns.
| {{status|Confusion|Confuses}} the user after two or three turns.
Line 1,648: Line 1,647:
{{typetable|Fire}}
{{typetable|Fire}}
{{statustable|Special}}
{{statustable|Special}}
| 140
| {{tt|130|140 in Generations III-V}}
| 90%
| 90%
| Lowers the user's {{stat|Special Attack}} by two stages after usage.
| Lowers the user's {{stat|Special Attack}} by two stages after usage.
Line 1,690: Line 1,689:
{{typetable|Grass}}
{{typetable|Grass}}
{{statustable|Special}}
{{statustable|Special}}
| {{tt|120|70 in Generations I to III, 90 in Generation IV}}
| {{tt|120|70 in Generations I-III, 90 in Generation IV}}
| 100%
| 100%
| {{status|Confusion|Confuses}} the user after two or three turns.
| {{status|Confusion|Confuses}} the user after two or three turns.
Line 1,704: Line 1,703:
{{typetable|Bug}}
{{typetable|Bug}}
{{statustable|Physical}}
{{statustable|Physical}}
| 14
| {{tt|25|14 in Generations I-V}}
| 85%
| {{tt|95%|85% in Generations I-V}}
| Strikes the target two to five times in a row.
| Strikes the target two to five times in a row.
|-
|-
Line 1,727: Line 1,726:
| 50
| 50
| 100%
| 100%
| Has a 30% chance of {{status|badly poisoning}} the target.
| Has a 50% chance of {{status|badly poisoning}} the target.
|-
|-
| {{m|Poison Jab}}
| {{m|Poison Jab}}
Line 1,767: Line 1,766:
{{typetable|Rock}}
{{typetable|Rock}}
{{statustable|Special}}
{{statustable|Special}}
| 70
| {{tt|80|70 in Generations IV-V}}
| 100%
| 100%
|  
|  
Line 1,838: Line 1,837:
{{statustable|Special}}
{{statustable|Special}}
| —
| —
| 80%
| {{tt|100%|80% in Generations I-V}}
| Randomly inflicts between one HP and (user's level ×1.5) HP of damage.
| Randomly inflicts between one HP and (user's level ×1.5) HP of damage.
|-
|-
Line 1,894: Line 1,893:
{{statustable|Special}}
{{statustable|Special}}
| 80
| 80
| 100%
| {{tt|100%|75% in Generations I-II}}
| Charges on the first turn, attacks on the second.
| Charges on the first turn, attacks on the second.
|-
|-
Line 1,925: Line 1,924:
| Power doubles if the user is attacked by the target on the turn it is used.
| Power doubles if the user is attacked by the target on the turn it is used.
|-
|-
| {{m|Flail}}
| {{m|Reversal}}
{{typetable|Normal}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
| —
| —
Line 1,943: Line 1,942:
{{statustable|Physical}}
{{statustable|Physical}}
| 25
| 25
| 90%
| {{tt|90%|80% in Generations III-IV}}
| Strikes the target two to five times in a row.
| Strikes the target two to five times in a row.
|-
|-
Line 1,963: Line 1,962:
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
| {{tt|40|20 in Generations II and III}}}
| {{tt|40|20 in Generations II-III}}
| 100%
| 100%
| Has a 50% chance of lowering the target's {{stat|Defense}} by one stage.
| Has a 50% chance of lowering the target's {{stat|Defense}} by one stage.
Line 1,971: Line 1,970:
{{statustable|Physical}}
{{statustable|Physical}}
| 50
| 50
| 90%
| {{tt|90%|65% in Generation I}}
|  
|  
|-
|-
Line 1,977: Line 1,976:
{{typetable|Rock}}
{{typetable|Rock}}
{{statustable|Physical}}
{{statustable|Physical}}
| 50
| {{tt|60|50 in Generations III-V}}
| 80%
| {{tt|95%|80% in Generations III-V}}
| Lowers the target's {{stat|Speed}} by one stage.
| Lowers the target's {{stat|Speed}} by one stage.
|-
|-
Line 2,026: Line 2,025:
{{typetable|Ground}}
{{typetable|Ground}}
{{statustable|Physical}}
{{statustable|Physical}}
| 35
| {{tt|35|15 in Generations III-IV}}
| 85%
| {{tt|85%|70% in Generations III-IV}}
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
|-
|-
Line 2,089: Line 2,088:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
| 200
| {{tt|200|130 in Generation I}}
| 100%
| 100%
| User faints.
| User faints.
Line 2,152: Line 2,151:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
| 100
| {{tt|130|100 in Generations I-V}}
| 100%
| 100%
| Prepares on the first turn and raises the user's {{stat|Defense}} by one stage, attacks on the second.
| Prepares on the first turn and raises the user's {{stat|Defense}} by one stage, attacks on the second.
Line 2,229: Line 2,228:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
| 60
| {{tt|70|60 in Generations III-V}}
| 100%
| 100%
| If target is {{status|paralyzed}}, power is doubled and target is healed of paralysis.
| If target is {{status|paralyzed}}, power is doubled and target is healed of paralysis.
Line 2,236: Line 2,235:
{{typetable|Poison}}
{{typetable|Poison}}
{{statustable|Special}}
{{statustable|Special}}
| 40
| {{tt|30|20 in Generations I-V}}
| 70%
| 70%
| Has a 40% chance of {{status|poisoning}} the target.
| Has a 40% chance of {{status|poisoning}} the target.
Line 2,250: Line 2,249:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Special}}
{{statustable|Special}}
| 40
| {{tt|50|40 in Generations II-V}}
| 100%
| 100%
| Has a 30% chance of causing the target to {{status|flinch}}; only works if user is {{status|asleep}}.
| Has a 30% chance of causing the target to {{status|flinch}}; only works if user is {{status|asleep}}.
Line 2,334: Line 2,333:
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
| 40
| {{tt|60|40 in Generation V}}
| 100%
| 100%
| Always lands a critical hit.
| Always lands a critical hit.
Line 2,355: Line 2,354:
{{typetable|Bug}}
{{typetable|Bug}}
{{statustable|Special}}
{{statustable|Special}}
| 30
| {{tt|50|30 in Generation V}}
| 100%
| 100%
| Lowers the target's {{stat|Special Attack}} by one stage.
| Lowers the target's {{stat|Special Attack}} by one stage.
Line 2,390: Line 2,389:
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Special}}
{{statustable|Special}}
| 95
| {{tt|90|95 in Generations I-V}}
| 100%
| 100%
| Double damage against a target using {{m|Dive}}.
| Double damage against a target using {{m|Dive}}.
Line 2,404: Line 2,403:
{{typetable|Psychic}}
{{typetable|Psychic}}
{{statustable|Special}}
{{statustable|Special}}
| 70
| {{tt|120|70 in Generation V}}
| 100%
| 100%
| Only damages Pokémon the same type as the user.
| Only damages Pokémon the same type as the user.
Line 2,411: Line 2,410:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
| 50
| {{tt|50|35 in Generations I-IV}}
| 100%
| {{tt|100%|95% in Generations I-IV}}
|  
|  
|-
|-
Line 2,432: Line 2,431:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Special}}
{{statustable|Special}}
| 85
| {{tt|120|85 in Generation V}}
| 100%
| 100%
| Type changes depending on the [[Drive]] the user is holding.
| Type changes depending on the [[Drive]] the user is holding.
Line 2,439: Line 2,438:
{{typetable|Dark}}
{{typetable|Dark}}
{{statustable|Physical}}
{{statustable|Physical}}
| 40
| {{tt|60|40 in Generations II-V}}
| 100%
| 100%
| If user is not holding an item, user steals the target's held item.
| If user is not holding an item, user steals the target's held item.
Line 2,453: Line 2,452:
{{typetable|Electric}}
{{typetable|Electric}}
{{statustable|Special}}
{{statustable|Special}}
| 120
| {{tt|110|120 in Generations I-V}}
| 70%
| 70%
| Has a 30% chance of {{status|paralyzing}} the target; has 100% accuracy during {{m|Rain Dance}}, 50% accuracy in {{m|Sunny Day}}.
| Has a 30% chance of {{status|paralyzing}} the target; has 100% accuracy during {{m|Rain Dance}}, 50% accuracy in {{m|Sunny Day}}.
Line 2,481: Line 2,480:
{{typetable|Electric}}
{{typetable|Electric}}
{{statustable|Special}}
{{statustable|Special}}
| 95
| {{tt|90|95 in Generations I-V}}
| 100%
| 100%
| Has a 10% chance of {{status|paralyzing}} the target.
| Has a 10% chance of {{status|paralyzing}} the target.
Line 2,530: Line 2,529:
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Special}}
{{statustable|Special}}
| {{tt|90|50 in Generations III and IV}}
| {{tt|90|50 in Generations III-IV}}
| 100%
| 100%
| User and opponent cannot fall {{status|asleep}} for three turns.
| User and opponent cannot fall {{status|asleep}} for three turns.
Line 2,565: Line 2,564:
{{typetable|Grass}}
{{typetable|Grass}}
{{statustable|Physical}}
{{statustable|Physical}}
| 35
| {{tt|45|35 in Generations I-V}}
| 100%
| 100%
|  
|  
Line 2,593: Line 2,592:
{{typetable|Fighting}}
{{typetable|Fighting}}
{{statustable|Physical}}
{{statustable|Physical}}
| 60
| {{tt|70|60 in Generations IV-V}}
| 100%
| 100%
| If target is {{status|asleep}}, power is doubled and target is woken up.
| If target is {{status|asleep}}, power is doubled and target is woken up.
Line 2,607: Line 2,606:
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Special}}
{{statustable|Special}}
| 50
| {{tt|80|50 in Generation V}}
| 100%
| 100%
| Strikes the target two to five times in a row.
| Strikes the target two to five times in a row.
Line 2,649: Line 2,648:
{{typetable|Water}}
{{typetable|Water}}
{{statustable|Special}}
{{statustable|Special}}
| 35
| {{tt|35|15 in Generations II-IV}}
| 85%
| {{tt|85%|70% in Generations II-IV}}
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
|-
|-
Line 2,663: Line 2,662:
{{typetable|Flying}}
{{typetable|Flying}}
{{statustable|Physical}}
{{statustable|Physical}}
| 60
| {{tt|60|35 in Generation I}}
| 100%
| 100%
|  
|  
Line 2,678: Line 2,677:
{{statustable|Physical}}
{{statustable|Physical}}
| 15
| 15
| 90%
| {{tt|90%|85% in Generations I-IV}}
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
| Traps the target and causes damage equal to 1/16 of the target's max HP for four to five turns.
|-
|-
Line 2,698: Line 2,697:
{{typetable|Electric}}
{{typetable|Electric}}
{{statustable|Special}}
{{statustable|Special}}
| 120
| {{tt|120|100 in Generations II-III}}
| 50%
| 50%
| {{status|paralysis|Paralyzes}} the target.
| {{status|paralysis|Paralyzes}} the target.
22,508

edits