Light Screen (move): Difference between revisions

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(→‎By leveling up: Event Diancie proves anything - since Lv 50)
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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=113 |
n=113 |
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jtrans=Light Wall |
jtrans=Light Wall |
jtranslit=Hikari no Kabe |
jtranslit=Hikari no Kabe |
gameimage=Light Screen V.png|
gameimage=Light Screen.png|
gameimagewidth=300px |
type=Psychic |
type=Psychic |
damagecategory=Status |
damagecategory=Status |
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appealsc=2 |
appealsc=2 |
scdesc=Prevents the Voltage from going up in the same turn. |
scdesc=Prevents the Voltage from going up in the same turn. |
category6=Beautiful |
appeal6=2 |
jam6=0 |
cdesc6=Prevents the user from being startled one time this turn. |
pokefordex=Light%20Screen |
pokefordex=Light%20Screen |
touches=no |
touches=no |
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target=team|
target=team|
footnotes= }}
footnotes= }}
'''Light Screen''' (Japanese: '''ひかりのかべ''' ''Light Wall'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. It is a special counterpart to {{m|Reflect}}. It has been [[TM16]] since Generation III.
'''Light Screen''' (Japanese: '''ひかりのかべ''' ''Light Wall'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. It is the [[special move|special]] counterpart to {{m|Reflect}}. It has been [[TM16]] since Generation III.


==Effect==
==Effect==
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===Generation III===
===Generation III===
Light Screen will disappear immediately if the opponent uses {{m|Brick Break}} or {{m|Shadow Shed}} (in {{Pokémon XD}}).
Light Screen will disappear immediately if the opponent uses {{m|Brick Break}} (or {{m|Shadow Shed}} in {{Pokémon XD}}).


In a [[Double Battle]], both the user and its ally are protected by Light Screen, but special damage is only reduced by a third rather than half.
In a [[Double Battle]], both the user and its ally are protected by Light Screen, but special damage is only reduced by a third rather than half.
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In Pokémon Battle Revolution, the appearance of Light Screen remains unchanged from its Colosseum and XD appearances.
In Pokémon Battle Revolution, the appearance of Light Screen remains unchanged from its Colosseum and XD appearances.


===Generation V and on===
===Generation V===
Pokémon with the Ability {{a|Infiltrator}} will ignore the effects of Light Screen when attacking.
Pokémon with the Ability {{a|Infiltrator}} will ignore the effects of Light Screen when attacking.


==Description==
==Description==
{{movedesc|psychic}}
{{movedesc|psychic}}
{{movedescentry|{{gameabbrev3|Stad}}|Reduces damage from special attacks by about half. A special <sc>Psychic</sc>-type technique.}}  
{{movedescentry|{{gameabbrevss|Stad}}|Reduces damage from special attacks by about half. A special <sc>Psychic</sc>-type technique.}}
{{movedescentry|{{gameabbrev3|Stad2}}|Reduces damage from special attacks by about half. A special <sc>Psychic</sc>-type move.}}  
{{movedescentry|{{gameabbrevss|Stad2}}|Reduces damage from special attacks by about half. A special <sc>Psychic</sc>-type move.}}
{{movedescentry|{{gameabbrev3|GSC}}|Ups <sc>Spcl.Def</sc> with a wall of light.}}
{{movedescentry|{{gameabbrev2|GSC}}|Ups <sc>Spcl.Def</sc> with a wall of light.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Creates a wall of light that lowers <sc>Sp. Atk</sc> damage.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Creates a wall of light that lowers <sc>Sp. Atk</sc> damage.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A wall of light cuts damage from <sc>Sp. Atk</sc> attacks for five turns.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A wall of light cuts damage from <sc>Sp. Atk</sc> attacks for five turns.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|A wondrous wall of light is put up to suppress damage from special attacks for five turns.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|A wondrous wall of light is put up to suppress damage from special attacks for five turns.}}
{{movedescentry|{{gameabbrev3|XY}}|A wondrous wall of light is put up to reduce damage from special attacks for five turns.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|A wondrous wall of light is put up to reduce damage from special attacks for five turns.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Psychic|1}}
{{Moveheader/Level|Psychic|1}}
{{Moveentry/Level1|025|Pikachu|1|Electric|Electric|no|Y=50|50|50|42|45|45}}
{{Moveentry/Level1|025|Pikachu|1|Electric|Electric|no|Y=50|50|50|42|45|{{tt|45|XY}}<br>{{tt|53|ORAS}}}}
{{Moveentry/Level1|035|Clefairy|1|Fairy|Fairy|48|53|41|40|40|B2W2=46}}
{{Moveentry/Level1|035|Clefairy|1|Fairy|Fairy|48|53|41|40|40|B2W2=46}}
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|29|33|37|22|22|26}}
{{Moveentry/Level1|100|Voltorb|1|Electric|Electric|29|33|37|22|22|{{tt|26|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|--|34|41|22|22|26}}
{{Moveentry/Level1|101|Electrode|1|Electric|Electric|29|34|41|22|22|{{tt|26|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/Level1|113|Chansey|1|Normal|Normal|48|49|49|34|34|46}}
{{Moveentry/Level1|113|Chansey|1|Normal|Normal|48|49|49|34|34|46}}
{{Moveentry/Level1|120|Staryu|1|Water|Water|42|43|37|42|42|B2W2=33|33}}
{{Moveentry/Level1|120|Staryu|1|Water|Water|42|43|37|42|42|B2W2=33|{{tt|33|XY}}<br>{{tt|46|ORAS}}}}
{{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy|23|26|21|FRLG=19|22|22|22}}
{{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy|23|26|21|FRLG=19|22|22|22}}
{{Moveentry/Level1|125|Electabuzz|1|Electric|Electric|49|17|17|25|25|B2W2=26|26}}
{{Moveentry/Level1|125|Electabuzz|1|Electric|Electric|49|17|17|25|25|B2W2=26|26}}
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{{Moveentry/Level1|239|Elekid|1|Electric|Electric|no|17|17|25|25|B2W2=26|26}}
{{Moveentry/Level1|239|Elekid|1|Electric|Electric|no|17|17|25|25|B2W2=26|26}}
{{Moveentry/Level1|242|Blissey|1|Normal|Normal|no|40|40|34|34|46}}
{{Moveentry/Level1|242|Blissey|1|Normal|Normal|no|40|40|34|34|46}}
{{Moveentry/Level1|269|Dustox|2|Bug|Poison|no|no|31|31|31|31}}
{{Moveentry/Level1|269|Dustox|2|Bug|Poison|no|no|31|31|31|{{tt|31|XY}}<br>{{tt|27|ORAS}}}}
{{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|22|22|22}}
{{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|22|22|22}}
{{Moveentry/Level1|466|Electivire|1|Electric|Electric|no|no|no|25|25|B2W2=26|26}}
{{Moveentry/Level1|466|Electivire|1|Electric|Electric|no|no|no|25|25|B2W2=26|26}}
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{{Moveentry/Level1|654|Braixen|1|Fire|Fire|no|no|no|no|no|30}}
{{Moveentry/Level1|654|Braixen|1|Fire|Fire|no|no|no|no|no|30}}
{{Moveentry/Level1|655|Delphox|2|Fire|Psychic|no|no|no|no|no|30}}
{{Moveentry/Level1|655|Delphox|2|Fire|Psychic|no|no|no|no|no|30}}
{{Moveentry/Level1|666|Vivillon|2|Bug|Flying|no|no|no|no|no|--}}
{{Moveentry/Level1|666|Vivillon|2|Bug|Flying|no|no|no|no|no|1}}
{{Moveentry/Level1|677|Espurr|1|Psychic|Psychic|no|no|no|no|no|13}}
{{Moveentry/Level1|677|Espurr|1|Psychic|Psychic|no|no|no|no|no|13}}
{{Moveentry/Level1|678|Meowstic|1|Psychic|Psychic|no|no|no|no|no|13}}
{{Moveentry/Level1|678|Meowstic|1|Psychic|Psychic|no|no|no|no|no|13}}
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{{Moveentry/Level1|716|Xerneas|1|Fairy|Fairy|no|no|no|no|no|5}}
{{Moveentry/Level1|716|Xerneas|1|Fairy|Fairy|no|no|no|no|no|5}}
{{Moveentry/Level1|719|Diancie|2|Rock|Fairy|no|no|no|no|no|60}}
{{Moveentry/Level1|719|Diancie|2|Rock|Fairy|no|no|no|no|no|60}}
{{Moveentry/Level1|720|Hoopa|2|Psychic|Ghost|no|no|no|no|no|{{tt|19|XY}}<br>{{tt|15|ORAS}}|form=Confined}}
{{Moveentry/Level1|720|Hoopa|2|Psychic|Dark|no|no|no|no|no|15|form=Unbound}}
{{Movefooter|Psychic|1}}
{{Movefooter|Psychic|1}}


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{{Moveentry/TM1|711|Gourgeist|2|Ghost|Grass|no|no|no|no|no|yes}}
{{Moveentry/TM1|711|Gourgeist|2|Ghost|Grass|no|no|no|no|no|yes}}
{{Moveentry/TM1|716|Xerneas|1|Fairy|Fairy|no|no|no|no|no|yes}}
{{Moveentry/TM1|716|Xerneas|1|Fairy|Fairy|no|no|no|no|no|yes}}
{{Moveentry/TM1|719|Diancie|2|Rock|Fairy|no|no|no|no|no|yes}}
{{Moveentry/TM1|720|Hoopa|2|Psychic|Ghost|no|no|no|no|no|yes|form=Confined}}
{{Moveentry/TM1|720|Hoopa|2|Psychic|Dark|no|no|no|no|no|yes|form=Unbound}}
{{Movefooter|Psychic|1}}
{{Movefooter|Psychic|1}}


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{{Moveentryspecial|170|Chinchou|2|Water|Electric|[[List of Gotta Catch 'Em All event Pokémon#Light Screen Chinchou|New York City Pokémon Center]]}}
{{Moveentryspecial|170|Chinchou|2|Water|Electric|[[List of Gotta Catch 'Em All event Pokémon#Light Screen Chinchou|New York City Pokémon Center]]}}
{{Learnlist/footer}}
{{Learnlist/footer}}
==In other games==
===Description===
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Light Screen status. It halves the damage from Special Attack moves.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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{{movemid|type=psychic|user=Clefairy (Pokémon)|user1=A wild Clefairy|startcode=EP062|startname=Clefairy Tales|notes=Debut}}
{{movemid|type=psychic|user=Clefairy (Pokémon)|user1=A wild Clefairy|startcode=EP062|startname=Clefairy Tales|notes=Debut}}
{{movep|type=psychic|ms=121|pkmn=Starmie|method=Starmie's gem shines, creating a hexagonal blue screen that protects Starmie from attacks.}}
{{movep|type=psychic|ms=121|pkmn=Starmie|method=Starmie's gem shines, creating a hexagonal blue screen that protects Starmie from attacks.}}
{{movemid|type=psychic|user=Marina (Orange Islands)|user1=Marina's Starmie|startcode=EP091|startname=Bye Bye Psyduck}}
{{movemid|type=psychic|user=Marina (EP091)|user1=Marina's Starmie|startcode=EP091|startname=Bye Bye Psyduck}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime waves its hands and a glass wall appears in front of it, shielding it from attacks.}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime waves its hands and a glass wall appears in front of it, shielding it from attacks.}}
{{movemid|type=psychic|user=Mimey|user1=Delia's Mimey|startcode=EP116|startname=The Rivalry Revival}}
{{movemid|type=psychic|user=Mimey|user1=Delia's Mimey|startcode=EP116|startname=The Rivalry Revival}}
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{{movemid|type=psychic|user=Vincent's Meganium|startcode=The Legend of Thunder!}}
{{movemid|type=psychic|user=Vincent's Meganium|startcode=The Legend of Thunder!}}
{{movep|type=psychic|ms=337|pkmn=Lunatone|method=Lunatone's eyes glow light blue and a glass wall appears in front of it, protecting it from attacks.}}
{{movep|type=psychic|ms=337|pkmn=Lunatone|method=Lunatone's eyes glow light blue and a glass wall appears in front of it, protecting it from attacks.}}
{{movemid|type=psychic|user=Tate and Liza|user1=Liza's Lunatone|startcode=AG100|startname=Solid as a Solrock}}
{{movemid|type=psychic|user=Liza's Lunatone|startcode=AG100|startname=Solid as a Solrock}}
{{movep|type=psychic|ms=203|pkmn=Girafarig|method=Girafarig puts its head down and a multicolored wall appears in front of it.}}  
{{movep|type=psychic|ms=203|pkmn=Girafarig|method=Girafarig puts its head down and a multicolored wall appears in front of it.}}
{{movemid|type=psychic|user=Morrison|user1=Morrison's Girafarig|startcode=AG129|startname=A Judgment Brawl}}
{{movemid|type=psychic|user=Morrison|user1=Morrison's Girafarig|startcode=AG129|startname=A Judgment Brawl}}
{{movep|type=psychic|ms=065|pkmn=Alakazam|method=Alakazam's eyes glow yellow and five glowing yellow walls appear and forms a box around it.}}
{{movep|type=psychic|ms=065|pkmn=Alakazam|method=Alakazam's eyes glow yellow and five glowing yellow walls appear and forms a box around it.}}
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{{movep|type=psychic|ms=605|pkmn=Elgyem|method=Elgyem's eyes glow yellow and a wall of hexagonal shapes appear in front of it, protecting it from special attacks. A hexagon will disappear if hit by an attack.}}
{{movep|type=psychic|ms=605|pkmn=Elgyem|method=Elgyem's eyes glow yellow and a wall of hexagonal shapes appear in front of it, protecting it from special attacks. A hexagon will disappear if hit by an attack.}}
{{movemid|type=psychic|user=Ricky|user1=Ricky's Elgyem|startcode=BW069|startname=Climbing the Tower of Success!}}
{{movemid|type=psychic|user=Ricky|user1=Ricky's Elgyem|startcode=BW069|startname=Climbing the Tower of Success!}}
{{movep|type=psychic|ms=615|pkmn=Cryogonal|method=A wall of hexagonal shapes appear in front of Cryogonal, protecting it from special attacks. A hexagon will disappear if hit by an attack.}}
{{movep|type=psychic|ms=615|pkmn=Cryogonal|method=A wall of hexagonal shapes appears in front of Cryogonal, protecting it from special attacks. A hexagon will disappear if hit by an attack.}}
{{movebtm|type=psychic|user=Cryogonal (Pokémon)|user1=Multiple wild Cryogonal|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}
{{movemid|type=psychic|user=Cryogonal (Pokémon)|user1=Multiple wild Cryogonal|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}
{{movep|type=psychic|ms=678|pkmn=Meowstic|method=A pink curved force field appears around Meowstic, protecting it from special attacks. If there is another Pokémon on Meowstic's side of the field, a same kind of force field will surround it as well.}}
{{movebtm|type=psychic|user=Olympia|user1=Olympia's Meowstic|startcode=XY092|startname=All Eyes on the Future!}}


==In the manga==
==In the manga==
===In the Ash and Pikachu manga===
{{movemanga|type=psychic|exp=yes|gen=The user forms a transparent wall which could only protect itself from non-Physical attacks.|image1=Morrison Girafarig Light Screen AP.png|image1p=Girafarig}}
{{movep|type=psychic|ms=203|pkmn=Girafarig|method=Girafarig forms a transparent wall which could only protect itself from non-Physical attacks.}}
{{movebtmManga|type=psychic|user=Morrison|user1=Morrison's Girafarig|startcode=SP32|startname=Start Of The Pokémon League!!|notes=Debut}}
===In the Phantom Thief Pokémon 7 manga===
===In the Phantom Thief Pokémon 7 manga===
{{movemanga|type=psychic|exp=yes|gen=The user creates a wall that protects it from attacks.|image1=Hiori Mime Jr Light Screen.png|image1p=Mime Jr.}}
{{movemanga|type=psychic|exp=yes|gen=The user creates a wall that protects it from attacks.|image1=Hiori Mime Jr Light Screen.png|image1p=Mime Jr.}}
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===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=psychic|exp=yes|gen=The user puts up a defensive barrier that blocks all attacks.|image1=Entity Two Black Delta.png|image1p=Deoxys|image2=Sabrina Mr Mime Light Screen Adventures.png|image2p=Mr. Mime|image3=Feefee Feebas Light Screen Adventures.png|image3p=Feebas}}
{{movemanga|type=psychic|exp=yes|gen=The user puts up a defensive barrier that blocks all attacks.|image1=Organism No 2 Black Delta.png|image1p=Deoxys|image2=Sabrina Mr Mime Light Screen Adventures.png|image2p=Mr. Mime|image3=Feefee Feebas Light Screen Adventures.png|image3p=Feebas}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime waves its hands and a glass wall appears in front of it. The glass wall can protect against any attacks.}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime waves its hands and a glass wall appears in front of it. The glass wall can protect against any attacks.}}
{{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS028|startname=Piece of Mime|notes=Debut}}
{{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS028|startname=Piece of Mime|notes=Debut}}
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{{movemid|type=psychic|user=Feefee|user1=Ruby's Feefee|startcode=PS208|startname=On the Loose and Hyper With Zangoose and Seviper II}}
{{movemid|type=psychic|user=Feefee|user1=Ruby's Feefee|startcode=PS208|startname=On the Loose and Hyper With Zangoose and Seviper II}}
{{movep|type=psychic|ms=386|pkmn=Deoxys|method=Four dark triangular barriers appear around Deoxys's body and close around it like a pyramid, protecting it from attacks. When Deoxys becomes nervous, the pyramid starts glowing red.}}
{{movep|type=psychic|ms=386|pkmn=Deoxys|method=Four dark triangular barriers appear around Deoxys's body and close around it like a pyramid, protecting it from attacks. When Deoxys becomes nervous, the pyramid starts glowing red.}}
{{movemid|type=psychic|user=Deoxys (Adventures)|user1=Entity Two|startcode=PS281|startname=The Secret of Form Change}}
{{movemid|type=psychic|user=Deoxys (Adventures)#Organism No. 2|user1=Organism No. 2|startcode=PS281|startname=Not Exactly Normal}}
{{movep|type=psychic|ms=026|pkmn=Raichu|method=Raichu curls its tail around it so the lightning bolt part of it is in front of its body. The lightning bolt then starts to glow brightly, reflecting special attacks around it.}}
{{movep|type=psychic|ms=026|pkmn=Raichu|method=Raichu curls its tail around it so the lightning bolt part of it is in front of its body. The lightning bolt then starts to glow brightly, reflecting special attacks around it.}}
{{movebtmManga|type=psychic|user=Volkner|user1=Volkner's Raichu|startcode=PS405|startname=VS. Electivire}}
{{movebtmManga|type=psychic|user=Volkner|user1=Volkner's Raichu|startcode=PS405|startname=Shorting Out Electivire}}
 
===In the Pokémon Colosseum Snatchers manga===
{{movemanga|type=psychic|exp=yes|gen=The user forms a barrier.|image1=Wes Espeon Light Screen PCS.png|image1p=Espeon}}
{{movep|type=psychic|ms=196|pkmn=Espeon|method=A round barrier surrounds Espeon, defending itself from special attacks.}}
{{movebtmManga|type=psychic|user=Wes|user1=Wes's Espeon|startcode=Pokémon Colosseum Snatchers|notes=Debut}}


===In the Pokémon Diamond and Pearl Adventure! manga===
===In the Pokémon Diamond and Pearl Adventure! manga===
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{{movep|type=psychic|ms=196|pkmn=Espeon|method=Espeon fires a light at the target.}}
{{movep|type=psychic|ms=196|pkmn=Espeon|method=Espeon fires a light at the target.}}
{{movebtmManga|type=psychic|user=Mitsumi|user1=Mitsumi's Espeon|startcode=DPA27|startname=A Surprise Visit from Hareta's Father!}}
{{movebtmManga|type=psychic|user=Mitsumi|user1=Mitsumi's Espeon|startcode=DPA27|startname=A Surprise Visit from Hareta's Father!}}
===In the Pokémon Gotta Catch 'Em All manga===
{{movemanga|type=psychic|exp=yes|gen=The user puts up a barrier.|image1=Mr Mime Light Screen GDZ.png|image1p=Mr. Mime}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime forms a wall using its hands.}}
{{movebtmManga|type=psychic|user=Mr. Mime (Pokémon)|user1=An Unknown guardian's Mr. Mime|startcode=GDZ36|notes=Debut}}
===In the Pocket Monsters Platinum: Aim to Be Battle King manga===
{{movemanga|type=psychic|exp=yes|gen=The user forms a barrier.|image1=Electivire Light Screen PBK.png|image1p=Electivire}}
{{movep|type=psychic|ms=466|pkmn=Electivire|method=Electivire holds out its hand and forms a barrier.}}
{{movebtmManga|type=psychic|user=Electivire (Pokémon)|user1=An Unknown Trainer's Electivire|startcode=PBK3|notes=Debut}}


===In the Pokémon Pocket Monsters manga===
===In the Pokémon Pocket Monsters manga===
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==In other generations==
==In other generations==
{{movegen|
{{Movegen|
type=psychic|
type=psychic|
genI=Light Screen I|
genI=Light Screen I|
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genIII=Light Screen III|
genIII=Light Screen III|
genIV=Light Screen IV|
genIV=Light Screen IV|
}}
{{Movegen|
type=psychic|
genV=Light Screen V|
}}
{{Movegen|
type=Psychic|
PMDRB=Light Screen PMD RB|
}}
{{Movegen|
type=Psychic|
Stad=Light Screen Stad|
Stad2=Light Screen Stad2|
Colo=Light Screen Colo|
}}
}}


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|zh_cmn=光牆 ''{{tt|Guāngqiáng|Light Wall}}''
|zh_cmn=光牆 ''{{tt|Guāngqiáng|Light Wall}}''
|da=Lysskærm<!--source: Danish version of The Official Pokémon Handbook-->
|da=Lysskærm<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Licht Scherm
|nl=Lichtscherm
|fi=Valoverho
|fi=Valoverho
|fr=Mur Lumière
|fr=Mur Lumière
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|it=Schermoluce
|it=Schermoluce
|pt_br=Tela de Luz
|pt_br=Tela de Luz
|pt_eu=Filtro de Luz
|ko=빛의장막 ''Bit-yi Jangmak''
|ko=빛의장막 ''Bit-yi Jangmak''
|pl=Świetlisty Ekran
|pl=Świetlisty Ekran
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[[ja:ひかりのかべ]]
[[ja:ひかりのかべ]]
[[pl:Light Screen]]
[[pl:Light Screen]]
[[pt:Light Screen]]
[[zh:光墙(技能)]]
[[zh:光墙(技能)]]
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