Lanturn (Neo Genesis 38): Difference between revisions

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!Set
!Set
| [[Neo Genesis (TCG)|Neo Genesis]]
| {{TCG|Neo Genesis}}
|-
|-
!Rarity
!Rarity
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!English Card No.
!English Card No.
|38/111 (Non-holo)
| 38/111  
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jtrans= |
jtrans= |
damage= |
damage= |
effect=You may make Floodlight do 10 more damage for each {{e|Water}} Energy attached to Lanturn but not used to pay for Floodlight's Energy cost.  This power can't be used if Lanturn is Asleep, Confused, or Paralyzed. |
effect=You may make Floodlight do 10 more damage for each {{e|Water}} Energy attached to {{tt|Lanturn|this Pokémon}} but not used to pay for Floodlight's Energy cost.  This power can't be used if {{tt|Lanturn|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}. |
}}
}}


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jtrans= |
jtrans= |
damage=20 |
damage=20 |
effect=Flip a coin.  If heads, the Defending Pokémon is now Paralyzed. |
effect=Flip a coin.  If heads, the Defending Pokémon is now {{TCG|Paralyzed}}. |
}}
}}


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