Lampent (Pokémon)

607MS.png #607: Litwick
Pokémon
#609: Chandelure 609MS.png
Lampent
Lamp Pokémon
ランプラー
Lampler
#608
Lampent



Images on the Bulbagarden Archives
Type
Ghost Fire
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Flash Fire or Flame Body Cacophony
Cacophony
Infiltrator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Shadow Tag
Hidden Ability Gen. V*
Gender ratio
Unknown
50% male, 50% female
Catch rate
90 (20.1%)
Breeding
Egg Group
Amorphous
Hatch time
20 cycles
Height
2'00" 0.6 m
Lampent
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
28.7 lbs. 13.0 kg
Lampent
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
130
Leveling rate
Medium Slow
EV yield
Total: 2
Lampent
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.png
Footprint
F608.png F000.png
{{{form2}}}
Pokédex color
Black
Base friendship
70
External Links

Lampent (Japanese: ランプラー Lampler) is a dual-type Ghost/Fire Pokémon introduced in Generation V.

It evolves from Litwick starting at level 41 and evolves into Chandelure when exposed to a Dusk Stone.

Biology

Lampent has a clear, spherical head containing a bluish purple flame and oval, yellow eyes. On top of its head is a black covering, which resembles a lampshade, with a pointed spike on top. Underneath its head is a small, black body with a pointed spike at the bottom. Extending from its body are two long, wavy arms with no fingers. It floats through the air to move.

Lampent can sense when someone is about to die, whom it visits and steals the spirit from the person's body. Though most often found in deep forests, it wanders through cities and hangs around near hospitals to absorb the spirits of the fallen. It uses the spirits it has absorbed to fuel its fire. On occasion, it has been known to work with Litwick to lead people to the Ghost World while stealing life energy.

In the anime

Major appearances

 
Lampent in the anime

Lampent debuted in A Venipede Stampede!, under the ownership of Trip. He used it to try to help stop a swarm of Venipede from taking over Castelia City.

A Lampent appeared in Scare at the Litwick Mansion! as the leader of a quartet of Litwick. They tried to take Ash, his friends, and Team Rocket to the Ghost World.

Minor appearances

Multiple Lampent appeared in The Lonely Deino!, under the care of a Day Care owner named Bobby.

A Lampent made a cameo appearance in Climbing the Tower of Success!.

A Lampent appeared in a fantasy in Ash and N: A Clash of Ideals!.

Five Trainers' Lampent appeared in A Crowning Moment of Truth!, with one appearing in a flashback. They were among the Pokémon attending the Wela Fire Festival‎.

A Lampent appeared in A Haunted House for Everyone! as an illusion created by a Mismagius.

Pokédex entries

Episode Pokémon Source Entry
BW022 Lampent Ash's Pokédex Lampent, the Lamp Pokémon. Lampent moves around by floating through the air. Most often found in the deep forest, they now can be seen living in cities as well.
BW026 Lampent Ash's Pokédex Lampent, the Lamp Pokémon, and the evolved form of Litwick. Rarely, Lampent can be found with Litwick leading people and Pokémon to the Ghost World while stealing their life energy.

In the manga

In the Pokémon Adventures manga

A Trainer's Lampent appeared in Unraveling Mysteries and Dream a Little Dream.

In Triple Threat, Rood used a Lampent during his battle at the Pokémon League. It went up against the Trainers who were helping Black rescue the captured Gym Leaders.

Prior to Mr. Perfect, Bianca's Litwick evolved into a Lampent.

In the TCG

Main article: Lampent (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V Unova
BW: #114
Unova
B2W2: #191
Black This ominous Pokémon is feared. Through cities it wanders, searching for the spirits of the fallen.
White It arrives near the moment of death and steals spirit from the body.
Black 2 The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
White 2
Generation VI Kalos
Mountain #066
Hoenn
#—
X The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
Y It arrives near the moment of death and steals spirit from the body.
Omega Ruby The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
Alpha Sapphire It arrives near the moment of death and steals spirit from the body.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.


Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Evolve Litwick
Black 2 White 2
Evolve Litwick
Generation VI
X Y
Friend Safari (Ghost)
Omega Ruby Alpha Sapphire
Trade
Generation VII
Sun Moon
Evolve Litwick
Ultra Sun Ultra Moon
Evolve Litwick


In side games

This Pokémon was unavailable prior to Generation V.
Generation V
Rumble Blast
Hauntyard: Misty Edgewater, World Axle - B1F
PokéPark 2
Wish Park
Conquest
Ignis, Spectra
MD GTI
Glacier Palace - Eastern Spire (1F-12F), Rusty Mountain (Gilded Hall), Jaws of the Abyss (Uncharted Road, Gilded Hall), Smoking Mountain (Uncharted Road, Gilded Hall)
Rumble U
Wonder Area: Haunted Playland, Toy Collection: The Sword for Justice
Generation VI
Battle Trozei
Pitch-Black Cavern: Stage 3
Shuffle
Castle Noapte: Stage 122
Nacht Carnival: Stage 539
Rumble World
Dark Land: Chilling Graveyard (All Areas), Legend Terrain: Tomb of Nightmares (All Areas)


Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
40
40 - 101 76 - 196
60
58 - 123 112 - 240
95
90 - 161 175 - 317
60
58 - 123 112 - 240
55
54 - 117 103 - 229
Total:
370
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Ember Fire Special 04040 100100% 25
011 Astonish Ghost Physical 03030 100100% 15
011 Minimize Normal Status 0000 —% 10
011 Smog Poison Special 03030 07070% 20
033 Minimize Normal Status 0000 —% 10
055 Smog Poison Special 03030 07070% 20
077 Fire Spin Fire Special 03535 08585% 15
1010 Confuse Ray Ghost Status 0000 100100% 10
1313 Night Shade Ghost Special 0000 100100% 15
1616 Will-O-Wisp Fire Status 0000 08585% 15
2020 Flame Burst Fire Special 07070 100100% 15
2424 Imprison Psychic Status 0000 —% 10
2828 Hex Ghost Special 06565 100100% 10
3333 Memento Dark Status 0000 100100% 10
3838 Inferno Fire Special 100100 05050% 5
4545 Curse Ghost Status 0000 —% 10
5353 Shadow Ball Ghost Special 08080 100100% 15
6161 Pain Split Normal Status 0000 —% 20
6969 Overheat Fire Special 130130 09090% 5
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04  TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM20  TM20 Safeguard Normal Status 0000 —}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63  TM63 Embargo Dark Status 0000 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM77  TM77 Psych Up Normal Status 0000 —}}—% 10
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM92  TM92 Trick Room Psychic Status 0000 —}}—% 5
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Poison Special 40 100% 30
Acid Armor Poison Status —% 20
Captivate Normal Status 100% 20
Clear Smog Poison Special 50 —% 15
Endure Normal Status —% 10
Haze Ice Status —% 30
Heat Wave Fire Special 95 90% 10
Power Split Psychic Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Lampent in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lampent in that game.
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Pain Split Normal Status —% 20
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Telekinesis Psychic Status —% 15
S M US UM Trick Psychic Status 100% 10
  • A black or white abbreviation in a colored box indicates that Lampent can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Lampent cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Rumble Blast
Attack ●●●
Defense ●●
Speed ●●●
PokéPark 2: Wonders Beyond
  Strong:   Weak:   
PokéPark Pad entry:
Lampent like the interior of the Dance Inferno that Chandelure coordinated, and they reaffirmed their determination to follow him.
Pokémon Conquest
  HP: ★★ Move: Flame Burst
Attack: ★★★ Ability 1: Flame Body
Ability 2: Flash Fire
Ability 3: Warm Blanket
Defense: ★★
Speed: ★★
Evolves from Litwick when its Attack is 84 or higher
Evolves into Chandelure when its link is improved while its Warrior is equipped with a Dusk Stone
Range: 3 Perfect Links: Kanbei, Maa, Masanobu, and Takatora
Pokémon Battle Trozei
Ghost
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Ghost
  Attack Power: 50 - 100   5

#66
 

Mega Boost
Fills the Mega Gauge of a Pokémon of the same type.


Evolution

 
Unevolved
Litwick
 Ghost  Fire 
 
Level 41
 
First evolution
Lampent
 Ghost  Fire 
 
Dusk Stone
 
Second evolution
Chandelure
 Ghost  Fire 


Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
  For other sprites and images, please see Lampent images on the Bulbagarden Archives.


Trivia

Origin

Lampent is a combination of Hitodama (a blue, black, or purple-fire associated with ghosts and yōkai, equivalent to the western will-o'-the-wisp) and an oil street lamp.

Name origin

Lampent may be a combination of lamp and lambent (softly glowing, with connotations of otherworldliness) or repent (to feel sorrow or regret). It may also refer to lament (to feel sorrow or grief), a corruption of rampant (to be violent), bent (referring to Lampent's bent arms), or entity (based on Lampent's supernatural origins). It may also involve pent (to be trapped).

Lampler is derived from lamp.

In other languages

Language Title Meaning
  Japanese ランプラー Lampler From the English lamp
  French Mélancolux From Mélancolie and lux
  Spanish Lampent Same as English name
  German Laternecto From Laterne and ectoplasm
  Italian Lampent Same as English name
  Korean 램프라 Lampler Transliteration of Japanese name
  Mandarin Chinese 燈火幽靈 / 灯火幽灵 Dēnghuǒyōulíng From 燈火 dēnghuǒ and 幽靈 yōulíng
  Cantonese Chinese


External links


  #607: Litwick
Pokémon
#609: Chandelure  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.