Kadabra (Pokémon)

Revision as of 18:13, 13 October 2019 by Mystery Dungeon (talk | contribs) (→‎In side games: formatting)
For Pokémon GO information on this species, see the game's section.
063MS.png #063: Abra
Pokémon
#065: Alakazam 065MS.png
This article is about the species. For a specific instance of this species, see Kadabra (disambiguation).
Kadabra
Psi Pokémon
ユンゲラー
Yungerer
#064
Kadabra



Images on the Bulbagarden Archives
Type
Psychic Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Synchronize or Inner Focus Cacophony
Cacophony
Magic Guard
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
75% male, 25% female
Catch rate
100 (21.7%)
Breeding
Egg Group
Human-Like
Hatch time
20 cycles
Height
4'03" 1.3 m
Kadabra
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
124.6 lbs. 56.5 kg
Kadabra
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
145
Gen. I-IV
Unknown
IV
140
V+
Leveling rate
Medium Slow
EV yield
Total: 2
Kadabra
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F064.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Kadabra (Japanese: ユンゲラー Yungerer) is a Psychic-type Pokémon introduced in Generation I.

It evolves from Abra starting at level 16 and evolves into Alakazam when traded.

From Generation IV onward, a Kadabra holding an Everstone will still evolve when traded between games.

Biology

Kadabra is a primarily yellow, humanoid Pokémon. It has two long, pointed ears on top of its head, a red star on its forehead, narrow, deep-set eyes, and wide cheeks leading down to a thin snout. Extending from its each side of its snout are two mustache-like tufts of fur; a male will have a longer mustache than a female. Kadabra's torso is segmented with bulky shoulders, a thick, brown chest, and a small abdomen marked by three red, wavy lines. Attached to the Pokémon's abdomen is a large, thick tail encircled with a brown band near its base. Its arms are thin with brown elbows and end in three-fingered hands with white claws. Its legs have prominent knees and large, three-toed feet, also ending in white claws. Two of its toes face forward and one backward. Kadabra is always seen carrying a silver spoon, which amplifies its telekinetic powers. A gold spoon does not work as an amplifier and Kadabra is only half as strong without a spoon. It is able to bend its spoon to use Kinesis, its signature move.

Kadabra emits alpha waves strong enough to induce headaches, and can even cause clocks to run backwards, machines to malfunction, and delicate devices to cease functioning altogether. The waves increase further in strength the more danger Kadabra faces. By closing its eyes, it can double the number of alpha particles it emits. When it has a headache, the alpha waves become unusual. All of Kadabra's brain cells work in unison while it uses its powers. Kadabra lives in urban areas.

In the anime

 
Kadabra in the anime

Major appearances

Sabrina's Kadabra

Sabrina, the Gym Leader of Saffron City, has a Kadabra that evolved from an Abra in Abra and the Psychic Showdown and was used against Ash. After being defeated by Sabrina, and obtaining a Haunter, Kadabra was defeated in a rematch in Haunter versus Kadabra. It appeared again in a flashback in Bad to the Bone.

Minor appearances

A Trainer's Kadabra appeared in The Mandarin Island Miss Match. It was defeated in a battle by Prima's Cloyster.

A Kadabra appeared in a fantasy in The Rivalry Revival.

A Kadabra appeared in Fear Factor Phony as a resident of an abandoned mining colony. This marks the last physical appearance of Kadabra in the anime to date.

A Kadabra made a small cameo appearance in the "World of Pokémon" opening sequence of Kyurem VS. The Sword of Justice, in which every Pokémon from the first five generations (except Genesect) appeared.

Pokédex entries

Episode Pokémon Source Entry
EP022 Kadabra Ash's Pokédex Kadabra, a Psychic Pokémon. The evolved form of Abra. Employs powerful telekinetic attacks.

In the manga

In the Pokémon Adventures manga

Main article: Sabrina's Kadabra

Like her anime counterpart, Sabrina in Pokémon Adventures also owns a Kadabra, making its main appearance in Meanwhile...Vileplume!.

A Kadabra was seen in a Poké Ball at Oak's Laboratory in Cherrygrove in Off Course with Corsola.

A Kadabra appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

A Kadabra appeared in Mind-Boggling with Medicham.

The Battle Tower rented a Kadabra, which was stolen by Guile Hideout in The Final Battle VII.

Much later, in Softening Up Kakuna, Uprooting Seedot, and Outlasting Ledian, Kadabra was one of the Pokémon that Platinum rented during the Battle Factory challenge.

In the Pokémon Diamond and Pearl Adventure! manga

Hareta's Kadabra was seen in Team Galactic's Ultimate Warrior.

In the Pokémon Pocket Monsters manga

Main article: Sabrina's Kadabra

Sabrina's Kadabra is a formidable opponent who challenged Clefairy to a magic duel and lost.

A Kadabra is seen with Green during the baseball match that took place in Fierce Competition at the Pokémon Baseball Tournament!.

In the TCG

Main article: Kadabra (TCG)

In the TFG

One Kadabra figure has been released.

Game data

Pokédex entries

Generation I Kanto
#064
Red(ENG) It emits special alpha waves from its body that induce headaches just by being close by.
Blue
Yellow Many odd things happen if this Pokémon is close by. For example, it makes clocks run backwards.
Stadium When it uses psychic power, all its brain cells work in unison to generate powerful alpha waves.
Generation II Johto
#090
Gold It possesses strong spiritual power. The more danger it faces, the stronger its psychic power.
Silver If it uses its abilities, it emits special alpha waves that cause machines to malfunction.
Crystal When it closes its eyes, twice as many alpha particles come out of the surface of its body.
Stadium 2 It possesses strong spiritual power. The more danger it faces, the stronger its psychic power.
Generation III Hoenn
#040
Kanto
#064
Ruby Kadabra emits a peculiar alpha wave if it develops a headache. Only those people with a particularly strong psyche can hope to become a Trainer of this Pokémon.
Sapphire Kadabra holds a silver spoon in its hand. The spoon is used to amplify the alpha waves in its brain. Without the spoon, the Pokémon is said to be limited to half the usual amount of its telekinetic powers.
Emerald It is rumored that a boy with psychic abilities suddenly transformed into Kadabra while he was assisting research into extrasensory powers.
FireRed It happened one morning - a boy with extrasensory powers awoke in bed transformed into Kadabra.
LeafGreen It emits special alpha waves from its body that induce headaches just by being close.
Generation IV Sinnoh
#021
Johto
#090
Diamond If one is nearby, an eerie shadow appears on TV screens. Seeing the shadow is said to bring bad luck.
Pearl When it uses its psychic power, it emits strong alpha waves that can ruin precision devices.
Platinum It stares at its silver spoon to focus its mind. It emits more alpha waves while doing so.
HeartGold It possesses strong spiritual power. The more danger it faces, the stronger its psychic power.
SoulSilver If it uses its abilities, it emits special alpha waves that cause machines to malfunction.
Generation V Unova
#—
Black It stares at its silver spoon to focus its mind. It emits more alpha waves while doing so.
White
Black 2 It stares at its silver spoon to focus its mind. It emits more alpha waves while doing so.
White 2
Generation VI Kalos
Central #103
Hoenn
#041
X When it uses its psychic power, it emits strong alpha waves that can ruin precision devices.
Y If it uses its abilities, it emits special alpha waves that cause machines to malfunction.
Omega Ruby Kadabra emits a peculiar alpha wave if it develops a headache. Only those people with a particularly strong psyche can hope to become a trainer of this Pokémon.
Alpha Sapphire Kadabra holds a silver spoon in its hand. The spoon is used to amplify the alpha waves in its brain. Without the spoon, the Pokémon is said to be limited to half the usual amount of its telekinetic powers.
Generation VII Alola
SM: #043
Alola
USUM: #050
Kanto
#064
Sun A theory exists that this Pokémon was a young boy who couldn't control his psychic powers and ended up transformed into this Pokémon.
Moon Kadabra's presence infests televisions and monitors with creepy shadows that bring bad luck.
Ultra Sun It stares at a silver spoon to amplify its psychic powers before it lets loose. Apparently, gold spoons are no good.
Ultra Moon It possesses strong mental capabilities, but its psychic powers are halved when it's not holding a silver spoon.
Let's Go Pikachu Many odd things happen if this Pokémon is close by. For example, it makes clocks run backward.
Let's Go Eevee


Game locations

Generation I
Red Blue
Cerulean Cave
Blue (Japan)
Cerulean Cave
Yellow
Route 8
Generation II
Gold Silver
Route 8
Crystal
Route 8
Generation III
Ruby Sapphire
Evolve Abra
Emerald
Evolve Abra
FireRed LeafGreen
Cerulean Cave
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Route 215, Victory Road
Platinum
Route 215
HeartGold SoulSilver
Route 8, Cerulean Cave
Pal Park
Field
Generation V
Black
Trade
White
Evolve Abra
Black 2 White 2
Evolve Abra
Generation VI
X Y
Evolve Abra
Omega Ruby Alpha Sapphire
Evolve Abra
Generation VII
Sun Moon
Evolve Abra, Poké Pelago
Ultra Sun Ultra Moon
Evolve Abra
Let's Go Pikachu Let's Go Eevee
Routes 7 and 8


In side games

Generation I
Pinball
Evolve Abra
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Pinball: R&S
Evolve Abra
Trozei!
Phobosphere, Mr. Who's Den
MD Red MD Blue
Buried Relic (B40F-B49F), Wish Cave (B46F-B50F), Solar Cave (B13F-B20F)
Generation IV
MD Time MD Darkness
Treeshroud Forest (1F-9F), Spacial Rift (B1F-B9F, B11F-B15F, Deep Spacial Rift B1F-B4F, B6F-B9F), Lost Wilderness (B1F-B17F)
MD Sky
Treeshroud Forest (1F-9F), Spacial Rift (B1F-B9F, B11F-B15F, Deep Spacial Rift B1F-B4F, B6F-B9F), Lost Wilderness (B1F-B17F)
Rumble
Eternal Tower (Normal Mode B & A, Advanced Mode C & A)
Generation V
Rumble Blast
Tower: Challenger's Ground (post-ending)
Conquest
Illusio
Rumble U
Toy Collection: Guided by Pichu
Generation VI
Battle Trozei
Safari Jungle: Stage 3Th
Shuffle
Event: Pokémon Safari (Sixth release)
Rumble World
Sapphire Sea: Blue Tower (All Areas, Entrance Boss)


Held items

Game Held Item(s)
Red* Blue* Berry (100%)
Yellow*   TwistedSpoon (100%)
FireRed LeafGreen   TwistedSpoon (5%)
Diamond Pearl   TwistedSpoon (5%)
Platinum
HeartGold SoulSilver   TwistedSpoon (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
40
100 - 147 190 - 284
35
36 - 95 67 - 185
30
31 - 90 58 - 174
120
112 - 189 220 - 372
70
67 - 134 130 - 262
105
99 - 172 193 - 339
Total:
400
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 120.

Pokéathlon stats

Speed
3/4 ★★★
Power
1/3 ☆☆
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
2/3 ★★
Total
12/18 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
Evo.Evo. Kinesis Psychic Status 0000 08080% 15
Evo.Evo. Psybeam Psychic Special 06565 100100% 20
011 Kinesis Psychic Status 0000 08080% 15
011 Psybeam Psychic Special 06565 100100% 20
011 Confusion Psychic Special 05050 100100% 25
011 Teleport Psychic Status 0000 00——% 20
011 Disable Normal Status 0000 100100% 20
011 Flash Normal Status 0000 100100% 20
066 Disable Normal Status 0000 100100% 20
1313 Flash Normal Status 0000 100100% 20
1919 Night Shade Ghost Special 0000 100100% 15
2626 Substitute Normal Status 0000 —% 10
3232 Reflect Psychic Status 0000 00——% 20
3939 Recover Normal Status 0000 00——% 10
4545 Psychic Psychic Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM02  TM02 Taunt Dark Status 0000 100}}100% 20
TM04  TM04 Teleport Psychic Status 0000 00—}}—% 20
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM06  TM06 Light Screen Psychic Status 0000 00—}}—% 30
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM09  TM09 Reflect Psychic Status 0000 00—}}—% 20
TM10  TM10 Dig Ground Physical 08080 100}}100% 10
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM15  TM15 Seismic Toss Fighting Physical 0000 100}}100% 20
TM16  TM16 Thunder Wave Electric Status 0000 090}}90% 20
TM19  TM19 Iron Tail Steel Physical 100100 075}}75% 15
TM21  TM21 Foul Play Dark Physical 09595 100}}100% 15
TM23  TM23 Thunder Punch Electric Physical 07575 100}}100% 15
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM28  TM28 Tri Attack Normal Special 08080 100}}100% 10
TM31  TM31 Fire Punch Fire Physical 07575 100}}100% 15
TM32  TM32 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM33  TM33 Calm Mind Psychic Status 0000 00—}}—% 20
TM35  TM35 Ice Punch Ice Physical 07575 100}}100% 15
TM40  TM40 Psychic Psychic Special 09090 100}}100% 10
TM43  TM43 Shadow Ball Ghost Special 08080 100}}100% 15
TM59  TM59 Dream Eater Psychic Special 100100 100}}100% 15
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see TM moves from other generations
By a prior evolution
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see moves from other generations

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
Evo.Evo. Kinesis Psychic Status 0000 08080% 15
011 Kinesis Psychic Status 0000 08080% 15
011 Teleport Psychic Status 0000 —% 20
011 Confusion Psychic Special 05050 100100% 25
1616 Confusion Psychic Special 05050 100100% 25
1818 Disable Normal Status 0000 100100% 20
2121 Psybeam Psychic Special 06565 100100% 20
2323 Miracle Eye Psychic Status 0000 —% 40
2626 Reflect Psychic Status 0000 —% 20
2828 Psycho Cut Psychic Physical 07070 100100% 20
3131 Recover Normal Status 0000 —% 10
3333 Telekinesis Psychic Status 0000 —% 15
3636 Ally Switch Psychic Status 0000 —% 15
3838 Psychic Psychic Special 09090 100100% 10
4141 Role Play Psychic Status 0000 —% 10
4343 Future Sight Psychic Special 120120 100100% 10
4646 Trick Psychic Status 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03  TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04  TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM16  TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM20  TM20 Safeguard Normal Status 0000 —}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM33  TM33 Reflect Psychic Status 0000 —}}—% 20
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM63  TM63 Embargo Dark Status 0000 100}}100% 15
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77  TM77 Psych Up Normal Status 0000 —}}—% 10
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM92  TM92 Trick Room Psychic Status 0000 —}}—% 5
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ally Switch Psychic Status —% 15
Barrier Psychic Status —% 20
Encore Normal Status 100% 5
Fire Punch Fire Physical 75 100% 15
Guard Split Psychic Status —% 10
Guard Swap Psychic Status —% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Psychic TerrainUSUM Psychic Status —% 10
Power Trick Psychic Status —% 10
Psycho Shift* Psychic Status 100% 10
Skill Swap* Psychic Status —% 10
Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Kadabra in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kadabra in that game.
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Gravity Psychic Status —% 5
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magic Room Psychic Status —% 10
S M US UM Recycle Normal Status —% 10
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Telekinesis Psychic Status —% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Wonder Room Psychic Status —% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Kadabra can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Kadabra cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior evolution
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Confuse Ray Kadabra (Expedition 84)

Side game data

Pokémon Pinball
 
Acquisition: Evolve
Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: -19%
Friend Area: Decrepit Lab
Phrases
51%-100% HP Let me demonstrate real psychic power!
26%-50% HP Tch! My health has been reduced to half!
1%-25% HP I am failing... My psychic power is on the wane...
Level up Ah, fine! I have leveled up! Greater things are expected of me!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -4.5%
IQ group: F
Pokémon Rumble
Attack ●●●●
Defense ●●
Speed ●●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●
Speed ●●●●
Pokémon Conquest
  HP: Move: Psybeam
Attack: ★★★★ Ability 1: Instinct
Ability 2: Life Force
Ability 3: Perception
Defense: ★★
Speed: ★★★★
Evolves from Abra when its Attack is 83 or higher
Evolves into Alakazam when it has a link of 55% or higher, after knocking out a Warrior's Pokémon in a manner that allows recruitment
Range: 3 Perfect Links: Kanetsugu and Takahiro
Pokémon Battle Trozei
Psychic
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Psychic
  Attack Power: 60 - 105   5

#485
 

Counterattack
Deals even more damage the more disruptions there are.


Pokémon GO
  Base HP: 80 Base Attack: 232 Base Defense: 138
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement:   100
Fast Attacks: Psycho Cut, Confusion
Charged Attacks: Psybeam, Dazzling Gleam, Shadow Ball

Evolution

 
Unevolved
Abra
 Psychic 
 
Level 16
 
First evolution
Kadabra
 Psychic 
 
Trade
 
Second evolution
Alakazam
 Psychic 


Sprites

Generation I
Red Green Red Blue Yellow
           
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
  For other sprites and images, please see Kadabra images on the Bulbagarden Archives.


Trivia

Origin

Kadabra is based on magicians and spoon benders. It also shares similarities with goats and foxes, two animals mythologically tied to magic. The symbols on Kadabra's forehead and abdomen appear to be references to Zener cards, a small deck of symbols used in experiments to test for extrasensory perception and clairvoyance in the early 1930s.

Name origin

Kadabra is part of an incantation used in stage magic, Abracadabra. It may also derive from the Spanish word cabra (goat).

Yungerer is a corruption of Uri Geller (with リ ri replaced by the visually similar ン n), who claims to have the ability to bend spoons with his mind, as the Japanese names of the Abra line are based on famous mystics. As a result, Geller sued Nintendo for using his likeness in a character.

In other languages

Language Title Meaning
  Japanese ユンゲラー Yungerer A corruption of Uri Geller
  French Kadabra Same as English name
  Spanish Kadabra Same as English name
  German Kadabra Same as English name
  Italian Kadabra Same as English name
  Korean 윤겔라 Yunghelar Transliteration of Japanese name
  Mandarin Chinese 勇吉拉 Yǒngjílā Transliteration of Japanese name
  Cantonese Chinese 尤基納 Yàuhgēinaahp Rough transliteration of Japanese name Yungerer


Related articles

External links

  #063: Abra
Pokémon
#065: Alakazam  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.