Jumpluff (Pokémon)

Skiploom #188: Skiploom
Pokémon
#190: Aipom Aipom
Jumpluff ワタッコ
Watacco
#189
Jumpluff



Images on the Bulbagarden Archives
Type
Grass Flying
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Chlorophyll or Leaf Guard Cacophony
Cacophony
Infiltrator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Groups
Fairy and Grass
Hatch time
21 cycles
Height
2'07" 0.8 m
Jumpluff
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
6.6 lbs. 3.0 kg
Jumpluff
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
176
Gen. II-IV
Unknown
IV
203
V+
Leveling rate
Medium Slow
EV yield
Total: 3
Jumpluff
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
3
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F189.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
70
External Links

Jumpluff (Japanese: ワタッコ Watacco) is a dual-type Grass/Flying Pokémon.

It evolves from Skiploom starting at level 27. It is the final form of Hoppip.

Biology

Jumpluff is a round, blue Pokémon with red beady eyes and small, round feet and tail. Three cotton puffs, almost as large as the body itself, extend off it: one on each arm, and one on top of its head. These puffs produce cotton spores that it can use to float in the air, and it can control its flight even in a hurricane. Three to four leaves grow at the base of the top puff.

Jumpluff drifts on seasonal winds and can use its spores to masterfully maneuver itself around the globe. It will spread spores as it floats around to create offspring. It descends if it encounters cold air currents while it is floating. Though it spends a good amount of time in the air, it is commonly sighted above open grasslands, as there is an abundance of breezes in areas free of trees so the spores have space to be blown.

In the anime

 
Jumpluff in the anime

Major appearances

Jumpluff's debut was in Bulbasaur... the Ambassador! where multiple of them were feuding with the other Pokémon at Professor Oak's Laboratory.

Officer Jenny had a Jumpluff in An Egg-Sighting Adventure!. Jenny used this Jumpluff to dust for footprints left by the criminals who supposedly stole Ash's Egg.

Minor appearances

Many Jumpluff made a short appearance in Celebi: Voice of the Forest.

Tammy had three Jumpluff in I Politoed Ya So! which were part of her cheerleading squad.

Several Jumpluff were among the inhabitants of the Dragon Holy Land in Fangs for Nothin'.

Multiple Jumpluff attacked Team Rocket in Hatch Me If You Can who were trying to steal Ash's Larvitar.

Several Jumpluff were among the Pokémon seen at Professor Oak's Laboratory in Showdown at the Oak Corral and Journey to the Starting Line.

A Jumpluff was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

A Jumpluff appeared in The Saffron Con as a Pokémon owned by a Coordinator that was taken by Team Rocket.

A Jumpluff made a brief cameo in Giratina and the Sky Warrior.

A Jumpluff was used by a Coordinator in the Contest in Dressed for Jess Success!.

A Jumpluff made a brief appearance under the ownership of a Trainer in the Lily of the Valley Conference in An Old Family Blend!.

A Jumpluff appeared in A Blustery Santalune Gym Battle!.

Pokédex entries

Episode Pokémon Source Entry
EP229 Jumpluff Ash's Pokédex Jumpluff, the Cottonweed Pokémon. Jumpluff catches a simmer of wind to spread its cotton-like spores and make offspring.

In the manga

In the Pokémon Adventures manga

In Pokémon Adventures, Eusine owns a Jumpluff which he uses to fly to different places. Another Jumpluff appears in the FireRed & LeafGreen arc owned by Orm from The Three Beasts Rocket Trio.

In the TCG

Main article: Jumpluff (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Silver Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Crystal Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.
Stadium 2 Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Generation III
Ruby Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
Sapphire
Emerald Jumpluff ride warm southern winds to cross the sea and fly to foreign lands. This Pokémon lands when it encounters cold air while it is floating.
FireRed Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
LeafGreen Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Generation IV
Diamond Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Pearl
Platinum
HeartGold Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
SoulSilver Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Generation V
Black Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
White
Black 2 Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
White 2
Generation VI
X Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Y Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Evolve Skiploom
Crystal
None Evolve Skiploom
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Evolve Skiploom
Colosseum
None Evolve Skiploom
XD
None Evolve Skiploom
Generation IV
Diamond Pearl
None Evolve Skiploom
Platinum
None Evolve Skiploom
HeartGold SoulSilver
Common Safari Zone
Pal Park
Field
Pokéwalker
None
Generation V
Black White
None Evolve Skiploom (White only)
Black 2 White 2
None Evolve Skiploom
Dream World
None
Generation VI
X Y
None Evolve Skiploom



In side games

Game Location
Pokémon Trozei! Endless Level 3
Endless Level 14
Forever Level 52
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Skiploom
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Sky Stairway (1F-49F)
Mt. Mistral (1F-19F)
Pokémon Ranger:
Guardian Signs
Mitonga Road
Pokémon Rumble Blast Meadow: Seabreeze Trail (post ending)
PokéPark Wii: Pikachu's Adventure Granite Zone

Pokémon Global Link promotions

Games Event Language Location Level Distribution period
Global Link Jumpluff Korean PGL 27 October 11, 2012 to July 1, 2013

Stats

Base stats

Generation II-V
Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
55
54 - 117 103 - 229
70
67 - 134 130 - 262
55
54 - 117 103 - 229
85
81 - 150 157 - 295
110
103 - 178 202 - 350
Total:
450
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
Generation VI
Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
55
54 - 117 103 - 229
70
67 - 134 130 - 262
55
54 - 117 103 - 229
95
90 - 161 175 - 317
110
103 - 178 202 - 350
Total:
460
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/5 ★★★★
Power
1/3 ☆☆
Skill
2/2 ★★
Stamina
2/2 ★★
Jump
5/5 ★★★★★
Total
14/17 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Splash Normal Status 0000 —% 40
00Start Synthesis Grass Status 0000 —% 5
00Start Tail Whip Normal Status 0000 100100% 30
00Start Tackle Normal Physical 05050 100100% 35
044 Synthesis Grass Status 0000 —% 5
066 Tail Whip Normal Status 0000 100100% 30
088 Tackle Normal Physical 05050 100100% 35
1010 Fairy Wind Fairy Special 04040 100100% 30
1212 Poison Powder Poison Status 0000 07575% 35
1414 Stun Spore Grass Status 0000 07575% 30
1616 Sleep Powder Grass Status 0000 07575% 15
2020 Bullet Seed Grass Physical 02525 100100% 30
2424 Leech Seed Grass Status 0000 09090% 10
2929 Mega Drain Grass Special 04040 100100% 15
3434 Acrobatics Flying Physical 05555 100100% 15
3939 Rage Powder Bug Status 0000 —% 20
4444 Cotton Spore Grass Status 0000 100100% 40
4949 U-turn Bug Physical 07070 100100% 20
5454 Worry Seed Grass Status 0000 100100% 10
5959 Giga Drain Grass Special 07575 100100% 10
6464 Bounce Flying Physical 08585 08585% 5
6969 Memento Dark Status 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 ??? 0   0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 ??? 0   0  
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5 ??? 0   0  
TM17  TM17 Protect Normal Status 0000 —}}—% 10 ??? 0   0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 ??? 0   0  
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 ??? 0   0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 ??? 0   0  
TM32  TM32 Double Team Normal Status 0000 —}}—% 15 ??? 0   0  
TM33  TM33 Reflect Psychic Status 0000 —}}—% 20 ??? 0   0  
TM40  TM40 Aerial Ace Flying Physical 06060 —}}—% 20 ??? 0   0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 ??? 0   0  
TM44  TM44 Rest Psychic Status 0000 —}}—% 10 ??? 0   0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 ??? 0   0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 ??? 0   0  
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10 ??? 0   0  
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15 ??? 0   0  
TM70  TM70 Flash Normal Status 0000 100}}100% 20 ??? 0   0  
TM75  TM75 Swords Dance Normal Status 0000 —}}—% 20 ??? 0   0  
TM77  TM77 Psych Up Normal Status 0000 —}}—% 10 ??? 0   0  
TM83  TM83 Infestation Bug Special 02020 100}}100% 20 ??? 0   0  
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20 ??? 0   0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 ??? 0   0  
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10 ??? 0   0  
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20 ??? 0   0  
TM90  TM90 Substitute Normal Status 0000 —}}—% 10 ??? 0   0  
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10 ??? 0   0  
XTM100  TM100 Confide Normal Status 0000 —}}—% 20 ??? 0   0  
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Amnesia* Psychic Status —% 20
Aromatherapy Grass Status —% 5
Confusion Psychic Special 50 100% 25
Cotton Guard Grass Status —% 10
Double-Edge Normal Physical 120 100% 15
Grassy Terrain Grass Status —% 10
Helping Hand Normal Status —% 20
Seed Bomb Grass Physical 80 100% 15
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Jumpluff in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Jumpluff in that game.
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Jumpluff can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Jumpluff cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
   
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: Evolve
Friend Area: Beau Plains
Phrases
51%-100% HP It's simply sublime to ride the winds on journeys to wherever!
26%-50% HP Oh? I see my HP's gone down to half already.
1%-25% HP I'm run-down... I haven't the strength to ride the winds...
Level up Leveled up! I'll ride the winds higher!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Leveled up! I'll ride the winds higher!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: -10%
IQ group: H
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Grass   
( Grass )
Past
 
( Normal )
 
(Cut ×2)
Past
 
(Electrify ×1)
Browser entry  
It creates vines around itself that make Pokémon Slowed.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●
Defense ●●●
Speed ●●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Jumpluff, a Gatekeeper in the Granite Zone, guards the path that leads to the area past the Granite Zone.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Unevolved
Hoppip
 Grass  Flying 
 
Level 18
 
First evolution
Skiploom
 Grass  Flying 
 
Level 27
 
Second evolution
Jumpluff
 Grass  Flying 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Jumpluff images on Bulbagarden Archives.

Trivia

  • At 6.6 lbs, Jumpluff is the lightest Pokémon that has undergone two evolutions.
  • In Pokémon Colosseum, the shadows of Jumpluff's spores are square. In addition, the spores are always facing the same way relative to the camera, and as such, the player is the only able to see one side of them. This was fixed in Pokémon XD.
  • Jumpluff and its pre-evolutions were given their English names by Nob Ogasawara.

Origin

Jumpluff appears to be based on the final stage in the lifespan of a dandelion. Its two hands closely resemble pom-poms, and its movements in the console games, such as Pokémon Stadium 2 and Pokémon Colosseum, also brings to mind a cheerleader.

Name origin

Jumpluff is a combination of jump and fluff. It could also be a corruption of plush, meaning a soft object or an object made of felt. The names of all stages of its evolutionary line are based on the phrase, "Just a hop, skip, and a jump away."

Watacco is a combination of 綿 wata (cotton) and 根っ子 nekko (root).

In other languages

Language Title Meaning
  Japanese ワタッコ Watacco From 綿 wata and 根っ子 nekko
  French Cotovol From coton and vol
  Spanish Jumpluff Same as English name
  German Papungha From Pappus and sprunghaft
  Italian Jumpluff Same as English name
  Korean 솜솜코 Somsomko From som and part of its Japanese name kko
  Mandarin Chinese 毽子綿 / 毽子绵 Jiànzimián Literally "Shuttlecock floss"
  Cantonese Chinese


External links

  #188: Skiploom
Pokémon
#190: Aipom  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.