Iron Barbs (Ability)

Iron Barbs てつのトゲ
Steel Thorns
Flavor text
Generation V
Inflicts damage to the Pokémon on contact.
Generation VI
Inflicts damage to the attacker on contact.
Generation VII
Inflicts damage to the attacker on contact with iron barbs.
Generation VIII
Inflicts damage on the attacker upon contact with iron barbs.
Generation IX
The Pokémon's iron barbs damage the attacker if it makes direct contact.

Iron Barbs (Japanese: てつのトゲ Steel Thorns) is an Ability introduced in Generation V. Prior to Generation VII, it was the signature Ability of Ferroseed and Ferrothorn.

Effect

In battle

When a Pokémon with this Ability is hit by a move that makes contact, the attacking Pokémon takes damage equal to 1/8 of its own maximum HP. If Iron Barbs causes both the Pokémon with this Ability and the attacking Pokémon to faint, then the attacking Pokémon will faint first.

If a Pokémon with this Ability is hit by a multi-strike move that makes contact (such as Fury Swipes), each hit will activate this Ability.

Outside of battle

Iron Barbs has no effect outside of battle.

Pokémon with Iron Barbs

# Pokémon Types First Ability Second Ability Hidden Ability
  Ferroseed
Grass Steel Iron Barbs None None
  Ferrothorn
Grass Steel Iron Barbs None Anticipation
  Togedemaru
Electric Steel Iron Barbs Lightning Rod Sturdy
Please note that this is only 100% accurate to Generation IX games.
  • For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI or later.
  • For Generation VI games, ignore Abilities introduced in Generation VII or later.
  • For Generation VII games, ignore Abilities introduced in Generation VIII or later.
  • For Generation VIII games, ignore Abilities introduced in Generation IX or later.

In other games

Pokémon Mystery Dungeon series

When a Pokémon with this Ability is hit by a move that makes contact, the attacking Pokémon takes damage equal to 1/10 of its own maximum HP. If a Pokémon with this Ability is hit by a multi-strike move that makes contact (such as Fury Swipes), each hit will activate this Ability. The Ability does not activate if the move causes the Pokémon with Iron Barbs to faint.

Description

Games Description
MDGtI Unavailable
SMD When the Pokémon is hit with a contact move like Tackle or Scratch, the attacker is damaged a little!


Trivia

In other languages

Language Title
Chinese Cantonese 鐵刺 Titchi
Mandarin 鐵刺 / 铁刺 Tiěcì
  French Épine de Fer
  German Eisenstachel
  Italian Spineferrate
  Korean 철가시 Cheol Gasi
  Russian Желзные Шипы Zhelzyye Shipy
  Spanish Punta Acero



Variations of the Ability Rough Skin
Rough SkinIron Barbs


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.