Inkay (Pokémon)/Generation VII learnset

← Inkay Inkay

By leveling up

Generation VII
Other generations:
VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Peck Flying Physical 03535 100100% 35
011 Constrict Normal Physical 01010 100100% 35
044 Reflect Psychic Status 0000 00——% 20
088 Foul Play Dark Physical 09595 100100% 15
1212 Swagger Normal Status 0000 08585% 15
1313 Psywave Psychic Special 0000 100100% 15
1515 Topsy-Turvy Dark Status 0000 00——% 20
1818 Hypnosis Psychic Status 0000 06060% 20
2121 Psybeam Psychic Special 06565 100100% 20
2323 Switcheroo Dark Status 0000 100100% 10
2727 Payback Dark Physical 05050 100100% 10
3131 Light Screen Psychic Status 0000 00——% 30
3535 Pluck Flying Physical 06060 100100% 20
3939 Psycho Cut Psychic Physical 07070 100100% 20
4343 Slash Normal Physical 07070 100100% 20
4646 Night Slash Dark Physical 07070 100100% 15
4848 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay

By TM

Generation VII
Other generations:
VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM63  TM63 Embargo Dark Status 0000 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM92  TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay

By breeding

Generation VII
Other generations:
VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Camouflage Normal Status —% 20
Destiny Bond Ghost Status —% 5
Flatter* Dark Status 100% 15
Guard Swap*USUM Psychic Status —% 10
Power Split* Psychic Status —% 10
Simple Beam* Normal Status 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Inkay in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Inkay in that game.
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay

By tutoring

Generation VII
Other generations:
VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Bind Normal Physical 15 85% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Role Play Psychic Status —% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Telekinesis Psychic Status —% 15
  • A black or white abbreviation in a colored box indicates that Inkay can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Inkay cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay

By transfer from another generation

Generation VII
Other generations:
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
VI Cut Normal Physical 05050 095}}95% 30
VI Flash Normal Status 0000 100}}100% 20
VI Happy Hour Normal Status 0000 00—}}—% 30
VI Retaliate Normal Physical 07070 100}}100% 5
VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay
  • Click on the generation numbers at the top to see transfer-only moves for other generations