Individual values: Difference between revisions

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m (→‎Pokémon GO: replaced: ===In Pokémon GO=== → ===Pokémon GO===)
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In Generation I and II, a Pokémon's stats are determined according to the following formulas.
In Generation I and II, a Pokémon's stats are determined according to the following formulas.


<!-- These really should be DV and STATEXP instead of IV and EV, which were introduced in Gen III. -->
<math>HP = \Biggl\lfloor {\Biggl( (Base + IV) \times 2 + \biggl\lfloor \tfrac{\bigl\lceil \sqrt{EV} \bigr\rceil}{4} \biggr\rfloor \Biggr) \times Level \over 100} \Biggr\rfloor + Level + 10</math>
[[File:HP calc.png]]


[[File:Statcalc gen12.png]]
<math>OtherStat = \Biggl\lfloor {\Biggl( (Base + IV) \times 2 + \biggl\lfloor \tfrac{\bigl\lceil \sqrt{EV} \bigr\rceil}{4} \biggr\rfloor \Biggr) \times Level \over 100} \Biggr\rfloor + 5</math>


'''Example'''<br />
'''Example'''<br />
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From Generation III onward, a Pokémon's stats are determined according to the following formulas.
From Generation III onward, a Pokémon's stats are determined according to the following formulas.


[[File:HPStatCalcGen34.png]]
<math>HP = \Bigl\lfloor {(2 \times Base + IV + \lfloor \tfrac{EV}{4} \rfloor) \times Level \over 100} \Bigr\rfloor + Level + 10</math>


[[File:OtherStatCalcGen34.png]]
<math>OtherStat = \Biggl\lfloor \biggl( \Bigl\lfloor {(2 \times Base + IV + \lfloor \tfrac{EV}{4} \rfloor) \times Level \over 100} \Bigr\rfloor + 5 \biggr) \times Nature \Biggr\rfloor</math>


'''Example'''<br />
'''Example'''<br />