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Incineroar (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Incineroar
By
leveling up
Generation VII
Other generations:
VIII
-
IX
SM
USUM
Move
Type
Cat.
Pwr.
Acc.
PP
001
1
001
1
Darkest Lariat
Dark
Physical
085
85
100}}
100%
10
001
1
001
1
Bulk Up
Fighting
Status
0000
—
00—}}
—%
20
001
1
001
1
Throat Chop
Dark
Physical
080
80
100}}
100%
15
001
1
001
1
Scratch
Normal
Physical
040
40
100}}
100%
35
001
1
001
1
Ember
Fire
Special
040
40
100}}
100%
25
001
1
001
1
Growl
Normal
Status
0000
—
100}}
100%
40
001
1
001
1
Lick
Ghost
Physical
030
30
100}}
100%
30
Evo.
Evo.
Evo.
Evo.
Darkest Lariat
Dark
Physical
085
85
100}}
100%
10
004
4
004
4
Growl
Normal
Status
0000
—
100}}
100%
40
008
8
008
8
Lick
Ghost
Physical
030
30
100}}
100%
30
011
11
011
11
Leer
Normal
Status
0000
—
100}}
100%
30
015
15
014
14
Fire Fang
Fire
Physical
065
65
095}}
95%
15
N/A
N/A
016
16
Double Kick
Fighting
Physical
030
30
100}}
100%
30
019
19
019
19
Roar
Normal
Status
0000
—
00—}}
—%
20
024
24
024
24
Bite
Dark
Physical
060
60
100}}
100%
25
028
28
028
28
Swagger
Normal
Status
0000
—
085}}
85%
15
033
33
033
33
Fury Swipes
Normal
Physical
018
18
080}}
80%
15
038
38
038
38
Thrash
Normal
Physical
120
120
100}}
100%
10
044
44
044
44
Flamethrower
Fire
Special
090
90
100}}
100%
15
049
49
049
49
Scary Face
Normal
Status
0000
—
100}}
100%
10
055
55
055
55
Flare Blitz
Fire
Physical
120
120
100}}
100%
15
060
60
060
60
Outrage
Dragon
Physical
120
120
100}}
100%
10
066
66
066
66
Cross Chop
Fighting
Physical
100
100
080}}
80%
5
Bold
indicates a move that gets
STAB
when used by Incineroar
Italic
indicates a move that gets STAB only when used by an evolution of Incineroar
By
TM
Generation VII
Other generations:
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
TM01
Work Up
Normal
Status
0000
—
00—}}
—%
30
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM08
TM08
Bulk Up
Fighting
Status
0000
—
00—}}
—%
20
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM28
TM28
Leech Life
Bug
Physical
080
80
100}}
100%
10
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM35
TM35
Flamethrower
Fire
Special
090
90
100}}
100%
15
TM38
TM38
Fire Blast
Fire
Special
110
110
085}}
85%
5
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM43
TM43
Flame Charge
Fire
Physical
050
50
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM47
TM47
Low Sweep
Fighting
Physical
065
65
100}}
100%
20
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM50
TM50
Overheat
Fire
Special
130
130
090}}
90%
5
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM59
TM59
Brutal Swing
Dark
Physical
060
60
100}}
100%
20
TM60
TM60
Quash
Dark
Status
0000
—
100}}
100%
15
TM61
TM61
Will-O-Wisp
Fire
Status
0000
—
085}}
85%
15
TM62
TM62
Acrobatics
Flying
Physical
055
55
100}}
100%
15
TM63
TM63
Embargo
Dark
Status
0000
—
100}}
100%
15
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM89
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM95
TM95
Snarl
Dark
Special
055
55
095}}
95%
15
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Incineroar
Italic
indicates a move that gets STAB only when used by an evolution of Incineroar
By
breeding
Generation VII
Other generations:
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Body Slam
Normal
Physical
85
100%
15
Crunch
Dark
Physical
80
100%
15
Fake Out
Normal
Physical
40
100%
10
Heat Wave
Fire
Special
95
90%
10
Nasty Plot
Dark
Status
—
—%
20
Power Trip
US
UM
Dark
Physical
20
100%
10
Revenge
Fighting
Physical
60
100%
10
Moves marked with an asterisk (*) must be
chain bred
onto Incineroar in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Incineroar in that game.
Bold
indicates a move that gets
STAB
when used by Incineroar
Italic
indicates a move that gets STAB only when used by an evolution of Incineroar
By
tutoring
Generation VII
Other generations:
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Bind
Normal
Physical
15
85%
20
S
M
US
UM
Blast Burn
Fire
Special
150
90%
5
S
M
US
UM
Covet
Normal
Physical
60
100%
25
S
M
US
UM
Drain Punch
Fighting
Physical
75
100%
10
S
M
US
UM
Dual Chop
Dragon
Physical
40
90%
15
S
M
US
UM
Endeavor
Normal
Physical
—
100%
5
S
M
US
UM
Fire Pledge
Fire
Special
80
100%
10
S
M
US
UM
Fire Punch
Fire
Physical
75
100%
15
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Heat Wave
Fire
Special
95
90%
10
S
M
US
UM
Iron Head
Steel
Physical
80
100%
15
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Low Kick
Fighting
Physical
—
100%
20
S
M
US
UM
Outrage
Dragon
Physical
120
100%
10
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Stomping Tantrum
Ground
Physical
75
100%
10
S
M
US
UM
Superpower
Fighting
Physical
120
100%
5
S
M
US
UM
Throat Chop
Dark
Physical
80
100%
15
S
M
US
UM
Thunder Punch
Electric
Physical
75
100%
15
A black or white abbreviation in a colored box indicates that Incineroar can be tutored the move in that game
A colored abbreviation in a white box indicates that Incineroar cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Incineroar
Italic
indicates a move that gets STAB only when used by an evolution of Incineroar
By a prior
evolution
Generation VII
Other generations:
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon has no moves exclusive to prior evolutions.
Bold
indicates a move that gets
STAB
when used by Incineroar
Italic
indicates a move that gets STAB only when used by an evolution of Incineroar
By
events
Generation VII
Other generations:
VIII
-
IX
Event
Move
Type
Cat.
Pwr.
Acc.
PP
Hidden Ability Pokémon Bank Incineroar
Fake Out
Normal
Physical
40
100%
10
A superscript level indicates that Incineroar can learn this move normally in Generation VII
Bold
indicates a move that gets
STAB
when used by Incineroar
Italic
indicates a move that gets STAB only when used by an evolution of Incineroar