Howl (move)

Revision as of 21:11, 1 November 2012 by Mrbrooks2013 (talk | contribs) (→‎Description: XD- Poochyena)
Howl
とおぼえ Howl
Howl.png
[[File:|center]]
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Cool
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Cool
Appeal  0  
Earn double the score in the next turn.
Condition  Cool
Appeal  0  
Jamming  0  

Howl (Japanese: とおぼえ Howl) is a non-damaging Normal-type move introduced in Generation III.

Effect

Howl raises the user's Attack stat by one stage.

Description

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo description
Games Description
RSE Howls to raise the spirit and boosts Attack.
FRLG The user howls to raise its spirit and boost its Attack stat.
The user howls loudly to raise its spirit, boosting its Attack stat.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
228   Houndour Dark Fire 7 4 4 '
229   Houndoom Dark Fire --, 7 --, 4 --, 4 '
261   Poochyena Dark Dark 5 5 5 '
262   Mightyena Dark Dark --, 5 --, 5 --, 5 '
293   Whismur Normal Normal 15 15 15 '
294   Loudred Normal Normal --, 15 --, 15 --, 15 '
295   Exploud Normal Normal --, 15 --, 15 --, 15 '
309   Electrike Electric Electric 12 12 12 '
310   Manectric Electric Electric --, 12 --, 12 --, 12 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
037   Vulpix Fire Fire                              
058   Growlithe Fire Fire                              
155   Cyndaquil Fire Fire                              
322   Numel Fire Ground                              
403   Shinx Electric Electric                      
506   Lillipup Normal Normal              
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation IV

#   Pokémon Type Obtained with
0004   Charmander
Fire Birthday Events
0244   Entei Fire 13th Movie Event
GameStop Event
English Winter 2011
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

  • Howl and Charge are the only Generation III moves that raise an individual stat by one stage.
    • However, Charge's stat-raising effect was not present in Generation III, being added in Generation IV.
  • The only non-Generation III Pokémon able to learn Howl by leveling up are Houndour and Houndoom.

In other languages

Language Title
Mandarin Chinese 長嚎 Chángháo*
嚎叫 Háojiào*
  French Grondement
  German Jauler
  Greek Ουρλιαχτό
  Italian Gridodilotta
  Korean 멀리짖음 Meolli Jit'eum
  Serbian Urlik
  Spanish Aullido


Variations of the move Defense Curl
  Defense CurlHardenMeditateSharpenWithdraw
Formerly a variation
  Howl


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.