Hoothoot (Pokémon)/Generation VII learnset

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← Hoothoot Hoothoot

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Growl Normal Status 0000 100100% 40
011 Foresight Normal Status 0000 —% 40
044 Hypnosis Psychic Status 0000 06060% 20
077 Peck Flying Physical 03535 100100% 35
1010 Confusion Psychic Special 05050 100100% 25
1313 Echoed Voice Normal Special 04040 100100% 15
1616 Zen Headbutt Psychic Physical 08080 09090% 15
1919 Psycho Shift Psychic Status 0000 100100% 10
2222 Extrasensory Psychic Special 08080 100100% 20
2525 Take Down Normal Physical 09090 08585% 20
2828 Reflect Psychic Status 0000 —% 20
3131 Air Slash Flying Special 07575 09595% 15
3434 Uproar Normal Special 09090 100100% 10
3737 Roost Flying Status 0000 —% 10
4040 Moonblast Fairy Special 09595 100100% 15
4343 Synchronoise Psychic Special 120120 100100% 10
4646 Dream Eater Psychic Special 100100 100100% 15
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 —}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM19  TM19 Roost Flying Status 0000 —}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM33  TM33 Reflect Psychic Status 0000 —}}—% 20
TM40  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM76  TM76 Fly Flying Physical 09090 095}}95% 15
TM77  TM77 Psych Up Normal Status 0000 —}}—% 10
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Defog Flying Status —% 15
Feather Dance Flying Status 100% 15
Feint Attack Dark Physical 60 —% 20
HurricaneUSUM Flying Special 110 70% 10
Mean LookUSUM Normal Status —% 5
Mirror Move Flying Status —% 20
Night Shade Ghost Special 100% 15
Sky Attack Flying Physical 140 90% 5
Supersonic Normal Status 55% 20
Whirlwind Normal Status —% 20
Wing Attack Flying Physical 60 100% 35
  • Moves marked with an asterisk (*) must be chain bred onto Hoothoot in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hoothoot in that game.
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Magic Coat Psychic Status —% 15
S M US UM Recycle Normal Status —% 10
S M US UM Sky Attack Flying Physical 140 90% 5
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Hoothoot can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hoothoot cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see Move Tutor moves from other generations