Hoenn Route 113: Difference between revisions

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At the northern end of {{rt|111|Hoenn}}, the dirt path that leads north from the desert comes to an end as the path becomes squeezed between two rock formations, and what appears to be snow begins to fall as the grassy landscape gives way to a dust-covered one. [[Volcanic ash]], not snow, is what is falling, and it has covered everything on the route, from the shorter grass that makes up the landscape to the long grass in which [[wild Pokémon]] reside. As this grass is walked through, however, the ash disappears in a poof, and if Trainers have a {{key|III|Soot Sack}}, it can be collected and later traded for furniture or glass [[flute]]s. There are a total of 269 patches of ash covered grass.
At the northern end of {{rt|111|Hoenn}}, the dirt path that leads north from the desert comes to an end as the path becomes squeezed between two rock formations, and what appears to be snow begins to fall as the grassy landscape gives way to a dust-covered one. [[Volcanic ash]], not snow, is what is falling, and it has covered everything on the route, from the shorter grass that makes up the landscape to the long grass in which [[wild Pokémon]] reside. As this grass is walked through, however, the ash disappears in a poof, and if Trainers have a {{key|III|Soot Sack}}, it can be collected and later traded for furniture or glass [[flute]]s. There are a total of 269 patches of ash covered grass.


The route itself truly begins as the rock formations give way to large trees which seem to be native only to this route, though there are still some rocks and ledges around. A ledge blocks the northern section of the path, so Trainers are forced to go through the dusty long grass to the south. This may bring a chance to encounter a wild {{p|Spinda}}, native only to this route. Another ledge forces Trainers to go further south, though an opening in it allows them to either turn east and down onto the first ledge where a number of items can be found, then eventually back to the beginning of the route, or continue westward on the route. This leads past another ledge and a sign displaying a [[List of Trainer tips|Trainer tip]]. A {{tc|Parasol Lady}} is south of this ledge, and a place to make a [[secret base]] is slightly north of her. Passing the next patch of long grass will bring Trainers to the Glass Workshop, whereupon speaking to the boss inside will allow the Trainer to obtain the Soot Sack. After collecting enough ash, Trainers can return here for it to be made into a colored flute, a Pretty Chair, or a Pretty Desk in exchange, though the latter two require a tremendous amount of ash to be collected.  
The route itself truly begins as the rock formations give way to large trees which seem to be native only to this route, though there are still some rocks and ledges around. A ledge blocks the northern section of the path, so Trainers are forced to go through the dusty long grass to the south. This may bring a chance to encounter a wild {{p|Spinda}}, native only to this route. Another ledge forces Trainers to go further south, though an opening in it allows them to either turn east and down onto the first ledge where a number of items can be found, then eventually back to the beginning of the route, or continue westward on the route. This leads past another ledge and a sign displaying a [[List of Trainer tips|Trainer tip]]. A {{tc|Parasol Lady}} is south of this ledge, and a place to make a [[Secret Base]] is slightly north of her. Passing the next patch of long grass will bring Trainers to the Glass Workshop, whereupon speaking to the boss inside will allow the Trainer to obtain the Soot Sack. After collecting enough ash, Trainers can return here for it to be made into a colored flute, a Pretty Chair, or a Pretty Desk in exchange, though the latter two require a tremendous amount of ash to be collected.  


From the Glass Workshop, going west leads to a ledge that can be hopped over, as well as more long grass covered in soot. The ash stops falling soon after passing the west edge of the long grass, and the landscape changes again as Trainers make their way ever closer to [[Fallarbor Town]]. Four dirt patches are arranged in a square where two other Trainers (in Emerald) are walking back and forth, waiting to challenge those who walk by. Route 113 finally ends just as another dirt path begins in Fallarbor.
From the Glass Workshop, going west leads to a ledge that can be hopped over, as well as more long grass covered in soot. The ash stops falling soon after passing the west edge of the long grass, and the landscape changes again as Trainers make their way ever closer to [[Fallarbor Town]]. Four dirt patches are arranged in a square where two other Trainers (in Emerald) are walking back and forth, waiting to challenge those who walk by. Route 113 finally ends just as another dirt path begins in Fallarbor.