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* The variables u through z (the "damage bits") represent the second | * The variables u through z (the "damage bits") represent the second lest significant bit of each IV. If a variable has a remainder of 2 or 3 when divided by 4, this bit is 1. Otherwise, the bit is zero. | ||
:* u depends on the HP stat. | :* u depends on the HP stat. | ||
:* v and w depend on the Attack and Defense stats respectively. | :* v and w depend on the Attack and Defense stats respectively. |