Hidden Power (move)/Calculation: Difference between revisions

→‎Number of possible Hidden Powers: Changed example Pokémon used to match the type and damage sections
(Undo revision 3876393 by Minibug (talk) The template is now updated)
Tag: Undo
(→‎Number of possible Hidden Powers: Changed example Pokémon used to match the type and damage sections)
Line 265: Line 265:


===Number of possible Hidden Powers===
===Number of possible Hidden Powers===
As there are 6 IVs, ranging from 0 to 31 (32 in total), the number of different possible Hidden Powers should be 32<sup>6</sup>=2<sup>30</sup>, which is more than one billion possibilities. But let us consider two Pokémon with one different IV:
As there are 6 IVs, ranging from 0 to 31 (32 in total), the number of different possible Hidden Powers should be 32<sup>6</sup>=2<sup>30</sup>, which is more than one billion possibilities. But let us consider two Unown with one different IV:


{{Hidden Power calculation/IV|'''30'''|31|31|31|30|31|025Pikachu.png{{!}}100px}}
{{Hidden Power calculation/IV|'''30'''|31|31|31|30|31|201Unown.png{{!}}100px}}


and
and


{{Hidden Power calculation/IV|'''26'''|31|31|31|30|31|025Pikachu.png{{!}}100px}}
{{Hidden Power calculation/IV|'''26'''|31|31|31|30|31|201Unown.png{{!}}100px}}


As we see, both 26 and 30 are divisible by 2 and give the remainder of 2 when divided by 4. So, in both cases the algorithms will interpret the IVs of those Pokémon in the same way, returning Grass-type Hidden Power with 70 power. It means that for the mentioned algorithms an IV of 30 is treated in the same way like IVs of 2,6,10,14,18,22 and 26 (8 in total).  
As we see, both 26 and 30 are divisible by 2 and give the remainder of 2 when divided by 4. So, in both cases the algorithms will interpret the IVs of those Pokémon in the same way, returning Grass-type Hidden Power with 70 power. It means that for the mentioned algorithms an IV of 30 is treated in the same way like IVs of 2,6,10,14,18,22 and 26 (8 in total).  
12

edits