Hex (move)

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Hex
たたりめ Evil Eye
[[File:|300px|center]]
Type  Ghost
Category  Special
PP  10 (max. 16)
Power  65
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Hex (Japanese: たたりめ Evil Eye) is a damage-dealing Ghost-type move introduced in Generation V.

Effect

Generation V

Hex's base power is 50 and will double to 100 when the target is affected by a non-volatile status condition.

Generation VI

Hex's base power was increased to 65 and will double to 130.

Description

Games Description
BWB2W2 This relentless attack does massive damage to a target affected by status problems.
XYORAS This relentless attack does massive damage to a target affected by status conditions.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
037   Vulpix Fire Fire   28 28
26
072   Tentacool Water Poison 43 43
40
073   Tentacruel Water Poison 47 47
44
092   Gastly Ghost Poison 43 43
093   Haunter Ghost Poison 55 55
094   Gengar Ghost Poison 55 55
200   Misdreavus Ghost Ghost 23 23
353   Shuppet Ghost Ghost 31 26 26
22
354   Banette Ghost Ghost 31 26 26
22
355   Duskull Ghost Ghost 38 38
356   Dusclops Ghost Ghost 42 42
40
425   Drifloon Ghost Flying 22 27 27
426   Drifblim Ghost Flying 22 27 27
477   Dusknoir Ghost Ghost 42 42
40
479   Rotom Electric Ghost 50 50
487   Giratina Ghost Dragon 50 50
562   Yamask Ghost Ghost 17 17
563   Cofagrigus Ghost Ghost 17 17
592   Frillish Water Ghost 43 43
593   Jellicent Water Ghost 45 45
607   Litwick Ghost Fire 28 28
608   Lampent Ghost Fire 28 28
609   Chandelure Ghost Fire 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
037   Vulpix* Fire Fire      
206   Dunsparce* Normal Normal      
351   Castform Normal Normal                                      
359   Absol* Dark Dark      
361   Snorunt Ice Ice      
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Conquest

 
>
 
Stars: ★★★
Power: 31
Accuracy: 100%
Effect: Doubles in power against a target with a status condition.
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokkén Tournament

Hex appears as one of Chandelure's Pokémon moves. Chandelure grabs from a distance and barrages the opponent, reducing their recoverable HP. If used while the opponent's stats are lowered, the attack's damage increases.

Description

Games Description
Conq. This relentless attack does massive damage to a target affected by status problems.


In the anime

 
Frillish
 
Jellicent
 
Effect
The user creates an intimidating purple eye or uses its own glowing red eyes to glare at the opponent. The move's power increases if the opponent is affected by a status affliction.
Pokémon Method
User First Used In Notes
  Frillish's eyes start to glow purple and light red and it holds its tentacles up in the air. Multiple beams of black energy outlined in dark purple emerges from the tips of both of Frillish's tentacles and float into the air above it. The black energy then meets in the air above it. Once it does, Frillish lowers its tentacles and the trailing black energy disappears from its tentacles. The black energy then combines and forms into a round black ball of energy with multiple branches of black energy coming off it. In the middle, an eye with a red iris and an indigo sclera forms. The eye then releases multiple light blue, magenta and dark blue rings of energy at the opponent. If the opponent is confused, the attack does double damage.
Trip's Frillish A Rival Battle for Club Champ! Debut
  Jellicent eyes start to glow purple and light red. It can stop the opponent from attacking and render them helpless.
Rizzo's Jellicent Guarding the Guardian of the Mountain! None


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 厄運臨頭 Èyùn Líntóu
  Dutch Vloek
  French Châtiment
  German Bürde
  Indonesian Mata Kutukan
  Italian Sciagura
  Korean 병상첨병 Byongsang Chumbyung
  Polish Urok
Portuguese   Brazil Feitiçaria
Feitiço (TCG and manga)
  Portugal Mau Agoiro
Spanish   Latin America Maleficio
  Spain Infortunio


Variations of the move Brine
  BrineVenoshockHex


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.