A held item (Japanese: 持ち物 held item) is an item that may be carried by a Pokémon. This capability was first introduced in Generation II; however, when a Pokémon obtained in Generation I is traded to a Generation II game through the Time Capsule, it may be holding an item, such as a TM09 held by an Abra. Likewise, items held by Pokémon traded to Generation I will not be lost.
Though most items can be held by a Pokémon, many have no effect while held. Key Items and HMs cannot be held; in Generation IV, only Giratina can hold the Griseous Orb, and Apricorns and Poké Balls made from them cannot be held; from Generation V onward, TMs cannot be held. Any other type of item may be held, but medicine (except Berry Juice), TMs, evolutionary stones, Fossils, Repels, escape items, battle items, valuable items, exchangeable items, Mulch, Flutes, and Wings have no effect apart from changing the power of Fling and increasing the damage taken from Knock Off (from Generation VI onward). Poké Balls have no effect while held and cannot be flung.
Wild Pokémon can be encountered holding an item, which the player can obtain by catching the Pokémon or by using certain moves or Abilities. Wild Pokémon can steal the player's Pokémon's items in every generation except Generations III and IV.
List of Abilities and moves affecting held items
List of held items
In the main series
- Main article: Berry
Berries have varying effects. Some weaken supereffective moves, and others cure status conditions. Berries also affect the power and strength of the move Natural Gift. All can be used to make Pokéblocks or Poffin.
- Main article: Colored orbs
- Main article: Drive
- Main article: EV-enhancing item
These items, when held by a Pokémon, promote EV gain in several different ways.
Evolution-inducing held items
- Main article: Evolution-inducing held item
- Main article: Experience-affecting item
- Main article: Gem
- Main article: Incense
These items, when held by a Pokémon in the day-care, will cause it to produce an Egg that will hatch into a baby Pokémon introduced after Generation II. They will also affect the holder in various ways during battle.
- Main article: Mega Stone
These items, when held by their respective Pokémon, will allow the holder to undergo Mega Evolution during battle.
- Main article: Memory
- Main article: Plate
Plates are ancient stone tablets engraved with text that increase the power of moves of a specific type. There is one for each type except Normal. Equipping a Plate to Arceus with Multitype will cause it to change type to that of the Plate held. The type of Judgment changes to match the type of the Pokémon's held Plate.
- Main article: Stat-enhancing item
These items, when held, will increase certain stats of Pokémon. Some can only be used by specific Pokémon.
- Main article: Type-enhancing item
- Main article: Z-Crystal
Z-Crystals are required to be held for performing Z-Moves. There is one for each type. Additionally, there are also specific Z-Crystals that, when held by specific Pokémon, will enable them to use their exclusive Z-Moves.
In-battle effect items
- Main article: In-battle effect item
These items will take effect during battle to either aid or hinder the Pokémon holding them or an opponent.
Out-of-battle effect items
- Main article: Out-of-battle effect item
These items will only take effect outside battle, in the overworld.
- Main article: Mail
Mail allows players to send messages to each other by attaching it to a Pokémon that is to be traded.
- Main article: Scarf
In the Pokémon Mystery Dungeon series
- Main article: Glasses
These items increase the user's stats, prevent status conditions, or reveal hidden items when held.
- Main article: Scarf (Mystery Dungeon)
These items increase the user's stats or prevent status conditions when held. Some are also needed for evolution.
- Main article: Recruitment → Recruitment-affecting items
These items increase the recruit rate when held.
Miracle and Wonder Chest
- Main article: Experience-affecting item → In side games
These items increase the holder's experience gain.
- Main article: Seven Treasures
These items raise the recruit rates of certain types when held.
- Main article: Space Globe
The Space Globe doubles the power of all of the holder's moves.
- Main article: IQ Booster
The IQ Booster increases the IQ gained by the holder as it travels between floors.
- Main article: Flag
These items are exclusive to Gates to Infinity; when held, they have various effects on the user and teammates around it.
- Main article: Looplet
In the TCG
In other languages
|Items|| Evolutionary stones • Fossils • Flutes • Shards • Held items|
Escape items • Escape Rope • Exchangeable items • Valuable items
Battle items • Legendary artifacts • Honey • Scents • Nectars
|Medicine|| Status condition healing items • Vitamins • Wings|
Drinks • Herbal medicine • Ability Capsule
|Berries and Apricorns||Poké Balls • Berries • Mulch • Apricorns|
|Aesthetic|| Decorations • Accessories • Backdrops • Props • Décor|
Clothing • Fashion items
|Others|| Mail • Key Items • Event items • Normal Box and Gorgeous Box|
Time Flute • Pass Orbs • Wonder Launcher items • Rotom Powers
|This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.|