Haunter (Pokémon)/Generation IV learnset

← Haunter Haunter

By leveling up

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Hypnosis Psychic Status 0000 060}}60% 20 Smart 2 ♥♥
00Start Lick Ghost Physical 02020 100}}100% 30 Tough 0  
00Start Spite Ghost Status 0000 100}}100% 10 Tough 2 ♥♥
055 Spite Ghost Status 0000 100}}100% 10 Tough 2 ♥♥
088 Mean Look Normal Status 0000 —}}—% 5 Beauty 2 ♥♥
1212 Curse ??? Status 0000 —}}—% 10 Tough 0  
1515 Night Shade Ghost Special 0000 100}}100% 15 Smart 3 ♥♥♥
1919 Confuse Ray Ghost Status 0000 100}}100% 10 Smart 2 ♥♥
2222 Sucker Punch Dark Physical 08080 100}}100% 5 Smart 2 ♥♥
2525 Shadow Punch Ghost Physical 06060 —}}—% 20 Smart 2 ♥♥
2828 Payback Dark Physical 05050 100}}100% 10 Cool 1
3333 Shadow Ball Ghost Special 08080 100}}100% 15 Smart 2 ♥♥
3939 Dream Eater Psychic Special 100100 100}}100% 15 Smart 1
4444 Dark Pulse Dark Special 08080 100}}100% 15 Cool 2 ♥♥
5050 Destiny Bond Ghost Status 0000 —}}—% 5 Smart 0  
5555 Nightmare Ghost Status 0000 —}}—% 15 Smart 2 ♥♥
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an evolution of Haunter
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM12 Taunt Dark Status 100% 20 Smart 0  
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM19 Giga Drain Grass Special 60 100% 10 Smart 1
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
  TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM36 Sludge Bomb Poison Special 90 100% 10 Tough 2 ♥♥
  TM41 Torment Dark Status 100% 15 Tough 0  
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM46 Thief Dark Physical 40 100% 10 Tough 0  
  TM48 Skill Swap Psychic Status —% 10 Smart 0  
  TM49 Snatch Dark Status —% 10 Smart 0  
  TM53 Energy Ball Grass Special 80 100% 10 Beauty 2 ♥♥
  TM56 Fling Dark Physical 100% 10 Tough 1
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM61 Will-O-Wisp Fire Status 75% 15 Beauty 2 ♥♥
  TM63 Embargo Dark Status 100% 15 Cute 2 ♥♥
  TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
  TM65 Shadow Claw Ghost Physical 70 100% 15 Cute 2 ♥♥
  TM66 Payback Dark Physical 50 100% 10 Cool 1
  TM77 Psych Up Normal Status —% 10 Smart 0  
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM79 Dark Pulse Dark Special 80 100% 15 Cool 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM84 Poison Jab Poison Physical 80 100% 20 Smart 2 ♥♥
  TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an evolution of Haunter
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Astonish Ghost Physical 30 100% 15 Smart 3 ♥♥♥
DisableHGSS Normal Status 80% 20 Smart 2 ♥♥
Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
Grudge Ghost Status —% 5 Tough 2 ♥♥
Haze Ice Status —% 30 Beauty 2 ♥♥
Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
Perish Song Normal Status —% 5 Beauty 2 ♥♥
Psywave Psychic Special 80% 15 Smart 3 ♥♥♥
ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Haunter in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Haunter in that game.
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an evolution of Haunter
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
D P Pt HG SS Ominous Wind Ghost Special 60 100% 5 Smart 0  
D P Pt HG SS Pain Split Normal Status —% 20 Smart 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Spite Ghost Status 100% 10 Tough 2 ♥♥
D P Pt HG SS Sucker Punch Dark Physical 80 100% 5 Smart 2 ♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Uproar Normal Special 50 100% 10 Cute 2 ♥♥
  • A black abbreviation in a colored box indicates that Haunter can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Haunter cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an evolution of Haunter
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Haunter
  • Italic indicates a move that gets STAB only when used by an evolution of Haunter
  • Click on the generation numbers at the top to see moves from other generations