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'''Harsh sunlight''' (Japanese: '''{{tt|日差しが強い|ひざしがつよい}}''' ''intense sunlight'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]]. | '''Harsh sunlight''' (Japanese: '''{{tt|日差しが強い|ひざしがつよい}}''' ''intense sunlight'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]]. | ||
It will last for five turns if created using {{a|Drought}} ([[Generation VI]] onwards), {{m|Sunny Day}}, or eight if created by a Pokémon holding a [[Heat Rock]]. If created using Drought (prior to Generation VI) or encountered in the overworld, it will last until replaced. In | It will last for five turns if created using {{a|Drought}} ([[Generation VI]] onwards), {{m|Sunny Day}}, or eight if created by a Pokémon holding a [[Heat Rock]]. If created using Drought (prior to Generation VI) or encountered in the overworld, it will last until replaced. In {{g|Sword and Shield}}, {{m|Max Flare}} causes harsh sunlight after dealing damage. | ||
There is also a variation of harsh sunlight called '''extremely harsh sunlight''' (Japanese: '''{{tt|日差しがとても強い|ひざしがとてもつよい}}''' ''very intense sunlight''). Extremely harsh sunlight can be encountered in the overworld or created using {{a|Desolate Land}}; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Desolate Land remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Desolate Land suppressed or replaced, or [[Rain|heavy rain]] or [[strong winds]] are created by {{a|Primordial Sea}} or {{a|Delta Stream}} respectively. | There is also a variation of harsh sunlight called '''extremely harsh sunlight''' (Japanese: '''{{tt|日差しがとても強い|ひざしがとてもつよい}}''' ''very intense sunlight''). Extremely harsh sunlight can be encountered in the overworld or created using {{a|Desolate Land}}; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Desolate Land remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Desolate Land suppressed or replaced, or [[Rain|heavy rain]] or [[strong winds]] are created by {{a|Primordial Sea}} or {{a|Delta Stream}} respectively. |