Hakamo-o (Pokémon)

782MS.png #782: Jangmo-o
Pokémon
#784: Kommo-o 784MS.png
Hakamo-o
Scaly Pokémon
ジャランゴ
Jyarango
#783
Hakamo-o



Images on the Bulbagarden Archives
Type
Dragon Fighting
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Bulletproof or Soundproof Cacophony
Cacophony
Overcoat
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Dragon
Hatch time
40 cycles
Height
3'11" 1.2 m
Hakamo-o
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
103.6 lbs. 47.0 kg
Hakamo-o
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
147
Leveling rate
Slow
EV yield
Total: 2
Hakamo-o
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
File:F783.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Hakamo-o (Japanese: ジャランゴ Jyarango) is a dual-type Dragon/Fighting Pokémon introduced in Generation VII.

It evolves from Jangmo-o starting at level 35 and evolves into Kommo-o starting at level 45.

Biology

Hakamo-o is a bipedal, reptilian Pokémon with many scaly plates. Most of its body is light gray, but it has dark gray arms and legs. It has angular, red eyes, a rounded, beak-like snout with a small spike on either side of the upper jaw similar to teeth, and two small scales standing up on either side of its head. Down the center of its chest is a line of three slightly raised scales, and there is a matching line of four scales down its back. Several slightly raised gray scales overlap its shoulders. In between its shoulders and on each side of its head is a small, white crest made of feathers. It has three yellow claws on each appendage and a long, tapering tail.

This Pokémon has many scale plates on its body as well. There is a yellow one on its forehead, which is oval with a light yellow, heart-shaped stripe across the middle. Two circular scales cover the front of its neck; both are light yellow with darker edges. The tops of its arms are covered by three overlapping scales. The first two arm scales are gray with yellow trim, but the last scale is red with yellow trim and much larger. At the tip of its tail is a small, circular scale. This last scale has a light yellow portion before ending in a darker yellow.

This Pokémon leaves its fellows to begin training on its own and can be found wherever there are opponents for it to fight. When it finds an opponent, it dances and clangs its scales together to show its strength. This ferocious dance climaxes with a challenging war cry. Because its scales serve as armor, it overwhelms its opponent with attacks without worrying about its own defense. This battle style causes many of its scales are torn off or broken. Hakamo-o considers its broken armor and bare arms as proof of a well-fought battle and wears them with pride.[1] However, the scale begin growing back immediately and harder and sharper than before. Its scale conduct heat well, so shed ones are often molded into pots and pans.

In the anime

 
Ally Hakamo-o in the anime

Major appearances

Three Ally Hakamo-o debuted in Family Determination!, where they were among the Ally Pokémon to a Totem Kommo-o. They battled Lillie and Gladion, but were defeated by the teamwork of Silvally and Snowy. They reappeared in Revealing the Stuff of Legend!, where they and another Hakamo-o attacked Professor Burnet and her Munchlax before being warded away by Professor Kukui's Braviary.

Minor appearances

A Hakamo-o appeared in Evolving Research! as a resident of Vast Poni Canyon. It was briefly battled by Pikachu.

In the TCG

Main article: Hakamo-o (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VII.
Generation VII Alola
SM: #272
Alola
USUM: #362
Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!‎.
Sun It leaps at its prey with a courageous shout. Its scaly punches tear its opponents to shreds.
Moon It sheds and regrows its scales on a continuous basis. The scales become harder and sharper each time they're regrown.
Ultra Sun It makes noise by clanging its scales together. When the rhythm has reached its peak, Hakamo-o attacks.
Ultra Moon The scales it sheds can be molded and processed to make pots and pans. They conduct heat well, so they're a popular item.


Game locations

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Moon
Vast Poni Canyon (SOS Battle)
Ultra Sun Ultra Moon
Vast Poni Canyon (SOS Battle)


In side games

Cross-Generation
Shuffle
Event: Pokémon Safari (25th release)


Held items

Game Held Item(s)
Sun Moon   Razor Claw (5%)
Ultra Sun Ultra Moon   Razor Claw (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
55
115 - 162 220 - 314
75
72 - 139 139 - 273
90
85 - 156 166 - 306
65
63 - 128 121 - 251
70
67 - 134 130 - 262
65
63 - 128 121 - 251
Total:
420
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
VIII - IX
 SM   USUM   Move   Type   Cat.   Pwr.   Acc.   PP
0011 0011 Sky Uppercut Fighting Physical 08585 090}}90% 15
0011 0011 Autotomize Steel Status 0000 00—}}—% 15
0011 0011 Tackle Normal Physical 04040 100}}100% 35
0011 0011 Leer Normal Status 0000 100}}100% 30
0011 0011 Bide Normal Physical 0000 00—}}—% 10
0011 0011 Protect Normal Status 0000 00—}}—% 10
Evo.Evo. Evo.Evo. Sky Uppercut Fighting Physical 08585 090}}90% 15
0055 0055 Leer Normal Status 0000 100}}100% 30
0099 0099 Bide Normal Physical 0000 00—}}—% 10
01313 01313 Protect Normal Status 0000 00—}}—% 10
01717 01717 Dragon Tail Dragon Physical 06060 090}}90% 10
02121 02121 Scary Face Normal Status 0000 100}}100% 10
02525 02525 Headbutt Normal Physical 07070 100}}100% 15
02929 02929 Work Up Normal Status 0000 00—}}—% 30
03333 03333 Screech Normal Status 0000 085}}85% 40
03838 03838 Iron Defense Steel Status 0000 00—}}—% 15
04343 04343 Dragon Claw Dragon Physical 08080 100}}100% 15
04848 04848 Noble Roar Normal Status 0000 100}}100% 30
05353 05353 Dragon Dance Dragon Status 0000 00—}}—% 20
05858 05858 Outrage Dragon Physical 120120 100}}100% 10
N/AN/A 06363 Close Combat Fighting Physical 120120 100}}100% 5
  • Bold indicates a move that gets STAB when used by Hakamo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Hakamo-o

By TM/HM

Generation VII
Other generations:
VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM02  TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05  TM05 Roar Normal Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM08  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM81  TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM82  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Hakamo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Hakamo-o

By breeding

Generation VII
Other generations:
VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Counter* Fighting Physical 100% 20
Dragon Breath Dragon Special 60 100% 20
Reversal* Fighting Physical 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Hakamo-o in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hakamo-o in that game.
  • Bold indicates a move that gets STAB when used by Hakamo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Hakamo-o

By tutoring

Generation VII
Other generations:
VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Draco Meteor Dragon Special 130 90% 5
S M US UM Dragon Pulse Dragon Special 85 100% 10
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Hakamo-o can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hakamo-o cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hakamo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Hakamo-o

By a prior evolution

Generation VII
Other generations:
VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Hakamo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Hakamo-o

Side game data

Pokémon Shuffle
 
Dragon
  Attack Power: 60 - 105   5

#794
 

Rock Shot
Erases two breakable-rock disruptions and increases damage.


Evolution

 
Unevolved
Jangmo-o
 Dragon 
 
Level 35
 
First evolution
Hakamo-o
 Dragon  Fighting 
 
Level 45
 
Second evolution
Kommo-o
 Dragon  Fighting 


Sprites

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
  For other sprites and images, please see Hakamo-o images on the Bulbagarden Archives.


Trivia

  • No other Pokémon has the same type combination as Hakamo-o and its evolution.
    • Hakamo-o and Kommo-o are also the only non-Dark-type Pokémon that have a double weakness to Fairy-type moves.
  • Hakamo-o is the only Pseudo-legendary pre-evolution who has a different type than it's pre-evolution (Hakamo-o is both Dragon and Fighting, while Jangmo-o, who walks on all fours, is a pure Dragon type).

Origin

Hakamo-o appears to be based on a theropod dinosaur with some traits from ankylosaurs. Hakamo-o's ritual war cries prior to confronting an opponent seems to allude to Haka, war dances by Polynesian warriors.

Name origin

Hakamo-o may be from Haka, a type of war dance present across various Polynesian cultures that involves vigorous movements and foot stamping, and mo'o (Hawaiian for lizard or dragon).

Jyarango may derive from ジャラジャラ jarajara (onomatopoetic sound for jingling) and dragon.

In other languages

Language Title Meaning
  Japanese ジャランゴ Jyarango From ジャラジャラ jarajara and dragon
  French Écaïd From écaille and caïd
  Spanish Hakamo-o Same as English name
  German Mediras From medius, Drache, and rasseln
  Italian Hakamo-o Same as English name
  Korean 짜랑고우 Jjaranggou From 짜랑 jjarang and dragon
  Mandarin Chinese 鱗甲龍 / 鳞甲龙 Línjiǎlóng From 鱗甲/ 鳞甲 línjiǎ and 龍 / 龙 lóng
  Cantonese Chinese 鱗甲龍 Lèuhngaaplùhng From 鱗甲lèuhngaap and lùhng


Related articles

Notes

External links

  #782: Jangmo-o
Pokémon
#784: Kommo-o  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.