HM: Difference between revisions

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==Generation I==
==Generation I==
In Generation I, five of the 165 moves are HM moves, and their use is essential for completing the game. Of these five, four of them remain as HM moves even in [[Generation V]], while the fifth, {{m|Flash}}, retains the ability to be used outside of battle to light dark caves.
In Generation I, five of the 165 moves are HM moves, and their use is essential for completing the game. Of these five, four of them remain as HM moves even through [[Generation VI]], while the fifth, {{m|Flash}}, retains the ability to be used outside of battle (to light dark caves in [[Generation V]], or reduce encounters with wild Pokémon in Generation VI).


{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
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