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A '''Hidden Machine''', '''HM''' for short (Japanese: '''{{tt|ひでんマシン|Hiden Mashin}}''' ''Secret Machine'') is an item that, like a [[TM]], is used to teach a Pokémon a move. | A '''Hidden Machine''', '''HM''' for short (Japanese: '''{{tt|ひでんマシン|Hiden Mashin}}''' ''Secret Machine'') is an item that, like a [[TM]], is used to teach a Pokémon a move. | ||
The difference between a TM and an HM is most pronounced in the earlier games in the series, where TMs were single-use items while HMs could be used an unlimited amount of times after they were obtained | The difference between a TM and an HM is most pronounced in the earlier games in the series, where TMs were single-use items while HMs could be used an unlimited amount of times after they were obtained, and unlike TMs could not be tossed or sold for money. Additionally, the moves contained within an HM can not be forgotten by Pokémon under normal circumstances. An HM move can be used in the field by a Pokémon even if the Pokémon has fainted during battle or has run out of [[PP]] (using it in the field does not consume PP). | ||
All HM moves have the ability to be used outside of battle in the games they are HMs in, though a move's ability to be used outside of battle does not mean that it is necessarily an HM move. Except for Generation V, specific [[Badge]]s must be obtained by the player before they can use an HM move outside of battle to advance the game's storyline. | All HM moves have the ability to be used outside of battle in the games they are HMs in, though a move's ability to be used outside of battle does not mean that it is necessarily an HM move. Except for Generation V, specific [[Badge]]s must be obtained by the player before they can use an HM move outside of battle to advance the game's storyline. |
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