Grudge (move)

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Grudge
おんねん Grudge
[[File:|center]]
Type  Ghost
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  1
Jam  0  
The appeal works better the later it is performed.
Condition  Tough
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Tough
Appeal  0  
Jamming  0  

Grudge (Japanese: おんねん Grudge) is a non-damaging Ghost-type move introduced in Generation III.

Effect

When Grudge is used, if the user faints as the direct result of an attack, the move which causes the user to faint will lose all of its PP. This move's effect only works if the user faints before making another move. Grudge does not activate for damage that occurs at the end of the turn, including damage from Leech Seed, Sandstorm, Hail, and Future Sight.

Description

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo and XD description
Games Description
RS If the user faints, deletes the PP of the final move.
E If the user faints, deletes all PP of foe’s last move.
FRLG If the user faints, this move deletes the PP of the move that finished it.
If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out.
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
037   Vulpix Fire Fire 37 41 47 44 '
200   Misdreavus Ghost Ghost 53 46 50 '
292   Shedinja Bug Ghost 45 45 45 '
353   Shuppet Ghost Ghost 56 46 50 46 '
354   Banette Ghost Ghost 64 58 66 52 '
562   Yamask Ghost Ghost     41 '
563   Cofagrigus Ghost Ghost     45 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
092   Gastly Ghost Poison              
109   Koffing Poison Poison            
280   Ralts Psychic Psychic            
355   Duskull Ghost Ghost              
442   Spiritomb Ghost Dark            
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 怨恨 Yuànhèn
  French Rancune
  German Nachspiel
  Greek Κατάρα
  Italian Rancore
  Korean 원념 Weonnyeom
  Serbian Gunđanje
  Spanish Rabia


Variations of the move Destiny Bond
  Destiny BondGrudge


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.