Grudge (move)

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Grudge
おんねん Grudge
Grudge VIII.png
[[File:|300pxpx|center]]
Type  Ghost
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  1
Jam  0  
The appeal works better the later it is performed.
Condition  Tough
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Tough
Appeal  4 ♥♥♥♥
Jamming  4 ♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.

Grudge (Japanese: おんねん Grudge) is a non-damaging Ghost-type move introduced in Generation III.

Effect

151Mew.png This move effect may be in need of research.
Reason: If a Pokémon with Truant uses Grudge (for instance, Slaking uses Metronome and calls Grudge), then loafs around the next turn, then is defeated before using a move the second turn, will Grudge take effect?
You can discuss this on the talk page.

When Grudge is used, if the user faints as the direct result of an attack, the move which causes the user to faint will lose all of its PP. This move's effect only works if the user faints before making another move. Grudge does not activate for Struggle or for damage that occurs at the end of the turn, including damage from Leech Seed, poison, burn, Sandstorm, Hail, and Future Sight.

If powered up by a Ghostium Z into Z-Grudge, the user becomes the center of attention, forcing all of the opponent's moves to target the user for the turn, if possible.

If the Grudge user faints as the result of a Z-Move, Grudge will have no effect. If it faints as the result of a Max Move, Grudge will activate and display the name of the base move that was powered up, depleting all PP from that move.

Grudge can be used as the second move of a Pokémon Contest combination, with the user gaining 1 bonus appeal point if Curse was used in the previous turn. It is also part of a Contest Spectacular combination with the user gaining an extra three appeal points if any of the moves Encore, Taunt or Torment was used in the prior turn.

Generation IX

Grudge cannot be selected in a battle.

Description

Games Description
RSColo.XD If the user faints, deletes the PP of the final move.
E If the user faints, deletes all PP of foe's last move.
FRLG If the user faints, this move deletes the PP of the move that finished it.
DPPtHGSSPBR If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
BWB2W2
XYORAS
SMUSUM
SwShBDSPLA
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
SV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0037 Vulpix FireIC Big.png Field Field 37 41 47BW
44B2W2
44 44 52 52
0037 Vulpix
Vulpix
Alolan Form
IceIC Big.png Field Field 44 52
0038 Ninetales FireIC Big.png Field Field 1 1
0038 Ninetales
Ninetales
Alolan Form
IceIC Big.png
FairyIC Big.png
Field Field 1
0200 Misdreavus GhostIC Big.png Amorphous Amorphous 53 46 50 50 50 50
0222 Corsola
Corsola
Galarian Form
GhostIC Big.png Water 1 Water 3 50
0292 Shedinja BugIC Big.png
GhostIC Big.png
Mineral Mineral 45 45 45 43XY
37ORAS
37 1 1
0353 Shuppet GhostIC Big.png Amorphous Amorphous 56 46 50BW
46B2W2
46 46 46
0354 Banette GhostIC Big.png Amorphous Amorphous 64 58 66BW
52B2W2
52 52 52
0429 Mismagius GhostIC Big.png Amorphous Amorphous 1
0562 Yamask GhostIC Big.png Mineral Amorphous 41 41 41 32
0563 Cofagrigus GhostIC Big.png Mineral Amorphous 45 45 45 32
0864 Cursola GhostIC Big.png Water 1 Water 3 50
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous
0109 Koffing PoisonIC Big.png Amorphous Amorphous
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous
0355 Duskull GhostIC Big.png Amorphous Amorphous
0442 Spiritomb GhostIC Big.png
DarkIC Big.png
Amorphous Amorphous
0708 Phantump GhostIC Big.png
GrassIC Big.png
Grass Amorphous
0778 Mimikyu GhostIC Big.png
FairyIC Big.png
Amorphous Amorphous
0885 Dreepy DragonIC Big.png
GhostIC Big.png
Amorphous Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Prior to Super Mystery Dungeon, the user gains the Grudge status condition. If the affected Pokémon is knocked out, the move that knocked it out will have all its PP depleted. If the Pokémon is knocked out by a standard attack, the PP of the last used move will be depleted. This effect is blocked by Reviver Seed and is therefore useless on the team leader. The Grudge status condition lasts for the entire floor.

From Super Mystery Dungeon, the user cuts its HP in half to gain the Grudge status condition. The PP of the attacker's move will be depleted to 0 when the user is attacked (but does not need to faint for this effect to trigger). This status condition lasts for 3 turns.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 12 - —% - User User -
MDTDS - - 12 - —% - User User -
BSL - - 20 - —% - User User -
MDGtI - - 10 50 —% - User User -
SMD - - 15 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDRB The user gains the Grudge status. If the user is defeated, it zeroes the PP of the move last used by the foe.
MDTDS Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.
BSL じぶんを おんねんじょうたいにかえる じぶんが たおれたときに こうげきしてきた ポケモンの さいごにくりだしたわざの PPを 0にする
MDGtI You'll get the Grudge status. If you faint with the Grudge status, it cuts the PP of the enemy's last move to 0.
SMD It halves your HP, which makes you hold a grudge!*
You'll halve your HP and hold a grudge! If you're attacked, you'll cut the PP of the attacker's move to 0. The status will go away after a while.*


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • This move originated as a TCG attack.
  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
  • Despite its category matching this move in English and Japanese, Runerigus cannot learn Grudge.

In other languages

Language Title
Chinese Cantonese 怨念 Yunnihm *
怨恨 Yunhahn *
Mandarin 怨念 Yuànniàn *
怨恨 Yuànhèn *
France Flag.png French Rancune
Germany Flag.png German Nachspiel
Greece Flag.png Greek Κατάρα Katára
Italy Flag.png Italian Rancore
South Korea Flag.png Korean 원념 Wonnyeom
Portugal Flag.png Portuguese Rancor
Serbia Flag.png Serbian Gunđanje
Spain Flag.png Spanish Rabia
Vietnam Flag.png Vietnamese Oán Niệm


Variations of the move Destiny Bond
StatusIC HOME.png Destiny BondGrudge


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.