Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.
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Version 5.0.9-6.1.0
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Hydro Pump ハイドロポンプ
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20 pt.
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70
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Water Shuriken* みずしゅりけん※
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40 pt.
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20×
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Spin again until Water Shuriken* does not land. Damage is multiplied by the number of Water Shuriken* spins. An opposing Pokémon adjacent to the battle opponent spins. If it spins a Purple Attack, knock it out.
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Version 3.0.0-5.0.8
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Hydro Pump ハイドロポンプ
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20 pt.
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60
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Water Shuriken* みずしゅりけん※
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40 pt.
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20×
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Spin again until Water Shuriken* Attack does not land—damage is multiplied by the number of Water Shuriken* Attack spins. An opponent Pokémon next to the target spins, and if it spins a Purple Attack then it is knocked out.
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Trivia
Origin
Hydro Pump and Water Shuriken are moves in the Pokémon games that Greninja can learn.
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