Great Marsh: Difference between revisions

(Undo revision 3384016 by General Kipicus (talk) the bomb was at Lake Velor (where it did damage))
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{{Infobox location
{{Infobox location
|image=Great Marsh Pt.png
|image=Great Marsh BDSP.png
|type=Marsh
|type=Marsh
|location_name=Great Marsh
|location_name=Great Marsh
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|location=[[Pastoria City]]
|location=[[Pastoria City]]
|region=Sinnoh
|region=Sinnoh
|generation={{Gen|IV}}
|generation={{Gen|IV}}, {{Gen|VIII}}
|map=Sinnoh Pastoria City Map.png
|map=Sinnoh Pastoria City Map.png
}}
}}


The '''Great Marsh''' (Japanese: '''{{tt|大湿原|だいしつげん}}''' ''Great Marsh'') is an area located in [[Pastoria City]]. It is [[Sinnoh]]'s [[Safari Zone]] and contains some {{OBP|Pokémon|species}} that cannot be found anywhere else in Sinnoh. It is filled with [[marsh tile|marshy areas]], which, unlike normal marsh tiles, have [[tall grass]] which are inhabited by [[wild Pokémon]].
The '''Great Marsh''' (Japanese: '''{{tt|大湿原|だいしつげん}}''' ''Great Marsh'') is an area located in [[Pastoria City]]. It is [[Sinnoh]]'s [[Safari Zone]] and contains some {{OBP|Pokémon|species}} that cannot be found anywhere else in Sinnoh. It is filled with [[marsh tile|marshy areas]], which, unlike normal marsh tiles, have [[tall grass]] inhabited by [[wild Pokémon]].


==Functioning==
==Functioning==
===Capturing Pokémon===
===Capturing Pokémon===
{{Incomplete|section|needs=Update for BDSP mechanics.<ref>https://twitter.com/Sibuna_Switch/status/1551411751803043840</ref>}}
Much like other Pokémon preserves in [[Kanto]] and [[Hoenn]], the Great Marsh features a Safari Game in which {{pkmn|Trainer}}s pay {{PDollar}}500 for 30 [[Safari Ball]]s and a limited number of steps (500) to catch all the Pokémon they can.
Much like other Pokémon preserves in [[Kanto]] and [[Hoenn]], the Great Marsh features a Safari Game in which {{pkmn|Trainer}}s pay {{PDollar}}500 for 30 [[Safari Ball]]s and a limited number of steps (500) to catch all the Pokémon they can.


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* '''Throw a [[Safari Ball]]''' - Throws a Safari Ball in possibility of capture. It is much the same as throwing a [[Poké Ball]] in an average Pokémon battle.
* '''Throw a [[Safari Ball]]''' - Throws a Safari Ball in possibility of capture. It is much the same as throwing a [[Poké Ball]] in an average Pokémon battle.
* '''Throw bait''' - Throwing Bait makes a Pokémon harder to catch, but makes it less likely to flee from battle.
* '''Throw bait''' - Throwing bait makes a Pokémon easier to catch, but makes it more likely to flee from battle. (Increases catch rate and flee rate by one stage each)
* '''Throw mud''' - Throwing Mud does the reverse of throwing Bait, making the Pokémon easier to catch, but making the Pokémon more likely to flee from battle.
* '''Throw mud''' - Throwing mud does the reverse of throwing bait, making the Pokémon harder to catch, but making the Pokémon less likely to flee from battle. (Decreases catch rate and flee rate by one stage each)<!--Note: Yes, that's reversed bait/mud mechanics compared to other Safari Zones; see talk.-->
* '''Run from battle''' - Like in an average Pokémon battle, running away from a Pokémon will cause the battle to end.
* '''Run from battle''' - Like in an average Pokémon battle, running away from a Pokémon will cause the battle to end.


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===Changing Pokémon===
===Changing Pokémon===
[[File:Great Marsh binoculars view Pt.png|thumb|200px|Using the binoculars to spot Pokémon]]
[[File:Great Marsh binoculars view Pt.png|thumb|200px|Using the binoculars to spot a {{p|Yanma}}]]
Some Pokémon will not always appear in the Marsh. Each day, the Pokémon will change; therefore, to get a new set, players must wait a day. These Pokémon will appear randomly in one of the six areas; some may not appear for a while, while others may appear several days in a row or in multiple areas on the same day. Some may not appear until after getting the [[National Pokédex]]. The only way to tell which changing Pokémon is available in the areas for the day is to use the lookout upstairs from the entrance. [[Record mixing]] also changes the changing Pokémon of the day in the Great Marsh so that all players mixing records have the same Pokémon on the same day.
Some Pokémon will not always appear in the Great Marsh. Every day, a random Pokémon from a set list will be chosen by the game to appear in each area of the marsh, in addition to the Pokémon that can always be found there. Each possible Pokémon has a different chance of being chosen, but whichever one is chosen has a 10% encounter rate in its area. The same Pokémon can be chosen to appear in multiple areas on the same day, and, prior to obtaining the [[National Pokédex]], some of the Pokémon that can be chosen can already be encountered anyway. After obtaining the [[National Pokédex]], the list of changing Pokémon changes.


In order to find out what Pokémon are going to be in each area daily, the player is able to walk up to the second floor in the lobby, and use the binoculars and look out onto the marsh. For {{PDollar}}100 players can get a brief glimpse of the Great Marsh showing certain Pokémon in certain areas of the marsh. In each slide, a part of the park will appear with a Pokémon in the center of the slide that can be found in that area.
The only way to tell which changing Pokémon is available in each area for the day is to use the lookout upstairs from the entrance. For {{PDollar}}100, the player can get a brief glimpse of the Great Marsh, showing certain Pokémon in certain areas of the marsh. In each slide, a part of the park will appear with a Pokémon in the center of the slide that can be found in that area. However, the Pokémon that are shown are completely random, meaning that it is possible for the player to only see Pokémon that can always be found in each area anyway. [[Record mixing]] also changes the changing Pokémon of the day in the Great Marsh so that all players mixing records have the same Pokémon on the same day.


==Details==
==Details==
As with previous Safari Zones, Pokémon are made easier and harder to catch by modifying their [[catch rate]]s. An escape rate is also given for each Pokémon that appear in the Great Marsh. The escape rates for Pokémon are the same for all [[Generation IV]] games, except that those who do not appear in the Great Marsh or the [[Johto Safari Zone]] do not have their escape rates defined in the relevant games.
As with previous Safari Zones, Pokémon are made easier and harder to catch by modifying their [[catch rate]]s. An escape rate is also given for each Pokémon that appears in the Great Marsh. The escape rates for Pokémon are the same for all [[Generation IV]] games, except that those who do not appear in the Great Marsh or the [[Johto Safari Zone]] do not have their escape rates defined in the relevant games.


At the start of an encounter, both rates are set to their species defaults. Throwing Bait will lower the escape rate by one stage, but will also have a 90% chance of lowering the catch rate by one stage. Conversely, throwing Mud will raise the catch rate by one stage, but will also have a 90% chance of raising the escape rate by one stage. When bait is thrown and the flee stage is not decreased the message "... is busy eating!" will be displayed. When mud is thrown and the catch stage is not decreased the message "... is beside itself with anger!" will be displayed. Stages for catch rates and escape rates work identically to {{stat|Stages|stat stages}}: they may not be raised above +6 or below -6, where 0 is the starting stage. The stage multipliers applied to the catch rates and escape rates are also identical to that of stat stages.
At the start of an encounter, both rates are set to their species defaults. Throwing Bait will increase the catch rate by one stage, but will also have a 90% chance of increasing the escape rate by one stage. Conversely, throwing Mud will decrease the escape rate by one stage, but will also have a 90% chance of decreasing the catch rate by one stage. When bait is thrown and the flee stage is not increased the message "... is busy eating!" will be displayed. When mud is thrown and the catch stage is not decreased the message "... is beside itself with anger!" will be displayed. Stages for catch rates and escape rates work identically to {{stat|Stage multipliers|stat stages}}: they may not be raised above +6 or below -6, where 0 is the starting stage. The stage multipliers applied to the catch rates and escape rates are also identical to that of stat stages.


At the end of each turn, a random number between 0 and 254 (inclusive) is generated, and if it is less than the or equal to the modified escape rate, the Pokémon escapes.
At the end of each turn, a random number between 0 and 254 (inclusive) is generated, and if it is less than the or equal to the modified escape rate, the Pokémon escapes.


Due to a programming error, {{p|Whiscash}} does not have a flee rate programmed into the game, and thus only has a 1/255 chance to flee (Flees on a random number result of 0).
Due to a programming error, {{p|Whiscash}} does not have a flee rate programmed into the game, and thus only has a 1/255 chance to flee (if the generated random number is 0).


Exclusively throwing Safari Balls provides the best chance of catching every Pokémon in the Great Marsh.
Statistically, exclusively throwing Safari Balls provides the best chance of catching every Pokémon in the Great Marsh.


==Base flee rates==
==Base flee rates==
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! {{tt|Base chance|Approximate}}
! {{tt|Base chance|Approximate}}
|-
|-
| 024 || {{MSP/6|024|Arbok}} || {{p|Arbok}} || 60 || 23.5%
| 024 || {{MSP/BDSP|024|Arbok}} || {{p|Arbok}} || 60 || 23.5%
|-
|-
| 046 || {{MSP/6|046|Paras}} || {{p|Paras}} || 120 || 47.1%
| 046 || {{MSP/BDSP|046|Paras}} || {{p|Paras}} || 120 || 47.1%
|-
|-
| 054 || {{MSP/6|054|Psyduck}} || {{p|Psyduck}} || 90 || 35.3%
| 054 || {{MSP/BDSP|054|Psyduck}} || {{p|Psyduck}} || 90 || 35.3%
|-
|-
| 055 || {{MSP/6|055|Golduck}} || {{p|Golduck}} || 60 || 23.5%
| 055 || {{MSP/BDSP|055|Golduck}} || {{p|Golduck}} || 60 || 23.5%
|-
|-
| 102 || {{MSP/6|102|Exeggcute}} || {{p|Exeggcute}} || 120 || 47.1%
| 102 || {{MSP/BDSP|102|Exeggcute}} || {{p|Exeggcute}} || 120 || 47.1%
|-
|-
| 114 || {{MSP/6|114|Tangela}} || {{p|Tangela}} || 90 || 35.3%
| 114 || {{MSP/BDSP|114|Tangela}} || {{p|Tangela}} || 90 || 35.3%
|-
|-
| 115 || {{MSP/6|115|Kangaskhan}} || {{p|Kangaskhan}} || 150 || 58.8%
| 115 || {{MSP/BDSP|115|Kangaskhan}} || {{p|Kangaskhan}} || 150 || 58.8%
|-
|-
| 129 || {{MSP/6|129|Magikarp}} || {{p|Magikarp}} || 90 || 35.3%
| 129 || {{MSP/BDSP|129|Magikarp}} || {{p|Magikarp}} || 90 || 35.3%
|-
|-
| 130 || {{MSP/6|130|Gyarados}} || {{p|Gyarados}} || 60 || 23.5%
| 130 || {{MSP/BDSP|130|Gyarados}} || {{p|Gyarados}} || 60 || 23.5%
|-
|-
| 163 || {{MSP/6|163|Hoothoot}} || {{p|Hoothoot}} || 90 || 35.3%
| 163 || {{MSP/BDSP|163|Hoothoot}} || {{p|Hoothoot}} || 90 || 35.3%
|-
|-
| 164 || {{MSP/6|164|Noctowl}} || {{p|Noctowl}} || 60 || 23.5%
| 164 || {{MSP/BDSP|164|Noctowl}} || {{p|Noctowl}} || 60 || 23.5%
|-
|-
| 183 || {{MSP/6|183|Marill}} || {{p|Marill}} || 60 || 23.5%
| 183 || {{MSP/BDSP|183|Marill}} || {{p|Marill}} || 60 || 23.5%
|-
|-
| 193 || {{MSP/6|193|Yanma}} || {{p|Yanma}} || 120 || 47.1%
| 193 || {{MSP/BDSP|193|Yanma}} || {{p|Yanma}} || 120 || 47.1%
|-
|-
| 194 || {{MSP/6|194|Wooper}} || {{p|Wooper}} || 120 || 47.1%
| 194 || {{MSP/BDSP|194|Wooper}} || {{p|Wooper}} || 120 || 47.1%
|-
|-
| 195 || {{MSP/6|195|Quagsire}} || {{p|Quagsire}} || 60 || 23.5%
| 195 || {{MSP/BDSP|195|Quagsire}} || {{p|Quagsire}} || 60 || 23.5%
|-
|-
| 285 || {{MSP/6|285|Shroomish}} || {{p|Shroomish}} || 120 || 47.1%
| 285 || {{MSP/BDSP|285|Shroomish}} || {{p|Shroomish}} || 120 || 47.1%
|-
|-
| 298 || {{MSP/6|298|Azurill}} || {{p|Azurill}} || 120 || 47.1%
| 298 || {{MSP/BDSP|298|Azurill}} || {{p|Azurill}} || 120 || 47.1%
|-
|-
| 315 || {{MSP/6|315|Roselia}} || {{p|Roselia}} || 60 || 23.5%
| 315 || {{MSP/BDSP|315|Roselia}} || {{p|Roselia}} || 60 || 23.5%
|-
|-
| 316 || {{MSP/6|316|Gulpin}} || {{p|Gulpin}} || 120 || 47.1%
| 316 || {{MSP/BDSP|316|Gulpin}} || {{p|Gulpin}} || 120 || 47.1%
|-
|-
| 318 || {{MSP/6|318|Carvanha}} || {{p|Carvanha}} || 90 || 35.3%
| 318 || {{MSP/BDSP|318|Carvanha}} || {{p|Carvanha}} || 90 || 35.3%
|-
|-
| 339 || {{MSP/6|339|Barboach}} || {{p|Barboach}} || 120 || 47.1%
| 339 || {{MSP/BDSP|339|Barboach}} || {{p|Barboach}} || 120 || 47.1%
|-
|-
| 340 || {{MSP/6|340|Whiscash}} || {{p|Whiscash}} || 0 || 0.4%
| 340 || {{MSP/BDSP|340|Whiscash}} || {{p|Whiscash}} || 0 || 0.4%
|-
|-
| 352 || {{MSP/6|352|Kecleon}} || {{p|Kecleon}} || 120 || 47.1%
| 352 || {{MSP/BDSP|352|Kecleon}} || {{p|Kecleon}} || 120 || 47.1%
|-
|-
| 357 || {{MSP/6|357|Tropius}} || {{p|Tropius}} || 60 || 23.5%
| 357 || {{MSP/BDSP|357|Tropius}} || {{p|Tropius}} || 60 || 23.5%
|-
|-
| 396 || {{MSP/6|396|Starly}} || {{p|Starly}} || 90 || 35.3%
| 396 || {{MSP/BDSP|396|Starly}} || {{p|Starly}} || 90 || 35.3%
|-
|-
| 397 || {{MSP/6|397|Staravia}} || {{p|Staravia}} || 60 || 23.5%
| 397 || {{MSP/BDSP|397|Staravia}} || {{p|Staravia}} || 60 || 23.5%
|-
|-
| 399 || {{MSP/6|399|Bidoof}} || {{p|Bidoof}} || 90 || 35.3%
| 399 || {{MSP/BDSP|399|Bidoof}} || {{p|Bidoof}} || 90 || 35.3%
|-
|-
| 400 || {{MSP/6|400|Bibarel}} || {{p|Bibarel}} || 60 || 23.5%
| 400 || {{MSP/BDSP|400|Bibarel}} || {{p|Bibarel}} || 60 || 23.5%
|-
|-
| 406 || {{MSP/6|406|Budew}} || {{p|Budew}} || 120 || 47.1%
| 406 || {{MSP/BDSP|406|Budew}} || {{p|Budew}} || 120 || 47.1%
|-
|-
| 451 || {{MSP/6|451|Skorupi}} || {{p|Skorupi}} || 120 || 47.1%
| 451 || {{MSP/BDSP|451|Skorupi}} || {{p|Skorupi}} || 120 || 47.1%
|-
|-
| 452 || {{MSP/6|452|Drapion}} || {{p|Drapion}} || 60 || 23.5%
| 452 || {{MSP/BDSP|452|Drapion}} || {{p|Drapion}} || 60 || 23.5%
|-
|-
| 453 || {{MSP/6|453|Croagunk}} || {{p|Croagunk}} || 150 || 58.8%
| 453 || {{MSP/BDSP|453|Croagunk}} || {{p|Croagunk}} || 150 || 58.8%
|-
|-
| 454 || {{MSP/6|454|Toxicroak}} || {{p|Toxicroak}} || 120 || 47.1%
| 454 || {{MSP/BDSP|454|Toxicroak}} || {{p|Toxicroak}} || 120 || 47.1%
|-
|-
| 455 || {{MSP/6|455|Carnivine}} || {{p|Carnivine}} || 60 || 23.5%
| 455 || {{MSP/BDSP|455|Carnivine}} || {{p|Carnivine}} || 60 || 23.5%
|}
|}


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===Entrance===
===Entrance===
{{itlisth|Marsh}}
{{itlisth|Marsh}}
{{Itemlist|Safari Ball|To be used during the Safari Game; cannot be kept|D=yes|P=yes|Pt=yes|display=[[Safari Ball]] ×30}}
{{Itemlist|Safari Ball BDSP|To be used during the Safari Game; cannot be kept|D=yes|P=yes|Pt=yes|BD=yes|SP=yes|display=[[Safari Ball]] ×30}}
{{Itemlist|None|sprite=Dppt poketch {{#ifexpr: ({{#time: H}} mod 2) = 0|m|f}}|From a {{tc|Cowgirl}} after catching five Pokémon in a single Safari Game|Pt=yes|display={{DL|Pokétch|Matchup Checker}}}}
{{Itemlist|None|sprite=Pokétch|size=32px|From a {{tc|Cowgirl}} after catching five Pokémon in a single Safari Game|Pt=yes|display={{DL|Pokétch|Matchup Checker}}}}
{{itlistfoot|Marsh}}
{{itlistfoot|Marsh}}


===Area 1===
===Area 1===
{{itlisth|Marsh}}
{{itlisth|Marsh}}
{{Itemlist|Potion|Near the train stop|D=yes|P=yes}}
{{Itemlist|Potion BDSP|Near the train stop|D=yes|P=yes|BD=yes|SP=yes|display=[[Potion]]}}
{{itemlist|Poké Ball|Northwest of man wearing a hat|Pt=yes|display={{i|Poké Ball}}}}
{{itemlist|Poké Ball|Northwest of man wearing a hat|Pt=yes|display={{i|Poké Ball}}}}
{{Itemlist|Super Repel|Northwest of the train stop|D=yes|P=yes}}
{{Itemlist|Super Repel BDSP|Northwest of the train stop|D=yes|P=yes|BD=yes|SP=yes|display=[[Super Repel]]}}
{{Itemlist|Yellow Shard|West of the train stop|Pt=yes}}
{{Itemlist|Yellow Shard|West of the train stop|Pt=yes}}
{{Itemlist|Rare Candy|In the northwesternmost corner ''(hidden)''|D=yes|P=yes|Pt=yes}}
{{Itemlist|Rare Candy BDSP|In the northwesternmost corner ''(hidden)''|D=yes|P=yes|Pt=yes|BD=yes|SP=yes|display=[[Rare Candy]]}}
{{itlistfoot|Marsh}}
{{itlistfoot|Marsh}}


===Area 2===
===Area 2===
{{itlisth|Marsh}}
{{itlisth|Marsh}}
{{Itemlist|Great Ball|East of the train stop|D=yes|P=yes}}
{{Itemlist|Great Ball BDSP|East of the train stop|D=yes|P=yes|BD=yes|SP=yes|display=[[Great Ball]]}}
{{itemlist|Blue Shard|North of the ledge|Pt=yes}}
{{itemlist|Blue Shard|North of the ledge|Pt=yes}}
{{Itemlist|Toxic Plate|In the trees on the northern edge, north of the {{tc|Parasol Lady}} ''(hidden)''|D=yes|P=yes}}
{{Itemlist|Toxic Plate BDSP|In the trees on the northern edge, north of the {{tc|Parasol Lady}} ''(hidden)''|D=yes|P=yes|BD=yes|SP=yes|display=[[Toxic Plate]]}}
{{Itemlist|Toxic Plate|In the northeastern corner, three tiles north from the southern fallen tree ''(hidden)''|Pt=yes}}
{{Itemlist|Toxic Plate|In the northeastern corner, three tiles north from the southern fallen tree ''(hidden)''|Pt=yes}}
{{itlistfoot|Marsh}}
{{itlistfoot|Marsh}}
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===Area 3===
===Area 3===
{{itlisth|Marsh}}
{{itlisth|Marsh}}
{{Itemlist|Honey|On the far west side, north of the man who incorrectly describes Bait and Mud|D=yes|P=yes}}
{{Itemlist|Honey BDSP|On the far west side, north of the man who describes Bait and Mud|D=yes|P=yes|BD=yes|SP=yes|display=[[Honey]]}}
{{itemlist|Great Ball|South of the man who describes bait and mud|Pt=yes}}
{{itemlist|Great Ball|South of the man who describes bait and mud|Pt=yes}}
{{Itemlist|Ultra Ball|West of the train stop, about halfway across the area ''(hidden)''|D=yes|P=yes}}
{{Itemlist|Ultra Ball BDSP|West of the train stop, north of the column of trees in the middle the area ''(hidden)''|D=yes|P=yes|BD=yes|SP=yes|display=[[Ultra Ball]]}}
{{itemlist|Leaf Stone|Near the center, in the middle of the large area of mud ''(hidden)''|Pt=yes}}
{{itemlist|Leaf Stone|Near the center, in the middle of the large area of mud ''(hidden)''|Pt=yes}}
{{itlistfoot|Marsh}}
{{itlistfoot|Marsh}}
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===Area 4===
===Area 4===
{{itlisth|Marsh}}
{{itlisth|Marsh}}
{{Itemlist|Super Potion|East side, above a ledge|D=yes|P=yes}}
{{Itemlist|Super Potion BDSP|East side, above a ledge|D=yes|P=yes|BD=yes|SP=yes|display=[[Super Potion]]}}
{{itemlist|Poké Ball|South of the {{tc|Bug Catcher}}, below a ledge|Pt=yes|display={{i|Poké Ball}}}}
{{itemlist|Poké Ball|South of the {{tc|Bug Catcher}}, below a ledge|Pt=yes|display={{i|Poké Ball}}}}
{{Itemlist|Poké Ball|Northeast of the train stop|D=yes|P=yes|display={{i|Poké Ball}}}}
{{Itemlist|Poké Ball BDSP|Northeast of the train stop|D=yes|P=yes|BD=yes|SP=yes|display={{i|Poké Ball}}}}
{{itemlist|Green Shard|Northwest of the Bug Catcher|Pt=yes}}
{{itemlist|Green Shard|Northwest of the Bug Catcher|Pt=yes}}
{{Itemlist|Nugget|In the trees north-east of the large eastern pond ''(hidden)''|D=yes|P=yes}}
{{Itemlist|Nugget BDSP|In the trees northeast of the large eastern pond ''(hidden)''|D=yes|P=yes|BD=yes|SP=yes|display=[[Nugget]]}}
{{itemlist|Hyper Potion|Northwest of the Green Shard, at the end of a dead-end path of bog ''(hidden)''|Pt=yes}}
{{itemlist|Hyper Potion|Northwest of the Green Shard, at the end of a dead-end path of bog ''(hidden)''|Pt=yes}}
{{itlistfoot|Marsh}}
{{itlistfoot|Marsh}}
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===Area 5===
===Area 5===
{{itlisth|Marsh}}
{{itlisth|Marsh}}
{{Itemlist|Antidote|Near the train stop|D=yes|P=yes}}
{{Itemlist|Antidote BDSP|Near the train stop|D=yes|P=yes|BD=yes|SP=yes|display=[[Antidote]]}}
{{itemlist|Great Ball|West of the train stop|Pt=yes}}
{{itemlist|Great Ball|West of the train stop|Pt=yes}}
{{Itemlist|Full Heal|Northwest of the Antidote ''(hidden)''|D=yes|P=yes}}
{{Itemlist|Full Heal BDSP|Northwest of the Antidote ''(hidden)''|D=yes|P=yes|BD=yes|SP=yes|display=[[Full Heal]]}}
{{itemlist|Big Mushroom|On the south side, on the ground in the small corner without mud ''(hidden)''|Pt=yes}}
{{itemlist|Big Mushroom|On the south side, on the ground in the small corner without mud ''(hidden)''|Pt=yes}}
{{itlistfoot|Marsh}}
{{itlistfoot|Marsh}}
Line 180: Line 181:
===Area 6===
===Area 6===
{{itlisth|Marsh}}
{{itlisth|Marsh}}
{{Itemlist|HM Normal|From the {{tc|Ace Trainer}} near the entrance when entering the marsh|D=yes|P=yes|display={{HM|05|Defog}}}}
{{Itemlist|HM Flying|From the {{tc|Ace Trainer}} near the entrance when entering the marsh|D=yes|P=yes|display={{HM|05|Defog}}}}
{{Itemlist|TM Flying BDSP|From the Ace Trainer near the entrance when entering the marsh|BD=yes|SP=yes|display={{TM|97|Defog}} ×3}}
{{Itemlist|None|sprite=Pokétch|size=32px|From the Ace Trainer near the entrance when entering the marsh|BD=yes|SP=yes|display={{DL|Pokétch|Hidden Moves}} ({{m|Defog}})}}
{{Itemlist|Red Shard|Given at random from the Ace Trainer when entering the marsh a different day|Pt=yes}}
{{Itemlist|Red Shard|Given at random from the Ace Trainer when entering the marsh a different day|Pt=yes}}
{{Itemlist|Green Shard|Given at random from the Ace Trainer when entering the marsh a different day|Pt=yes}}
{{Itemlist|Green Shard|Given at random from the Ace Trainer when entering the marsh a different day|Pt=yes}}
{{Itemlist|Blue Shard|Given at random from the Ace Trainer when entering the marsh a different day|Pt=yes}}
{{Itemlist|Blue Shard|Given at random from the Ace Trainer when entering the marsh a different day|Pt=yes}}
{{Itemlist|Yellow Shard|Given at random from the Ace Trainer when entering the marsh a different day|Pt=yes}}
{{Itemlist|Yellow Shard|Given at random from the Ace Trainer when entering the marsh a different day|Pt=yes}}
{{Itemlist|Paralyze Heal|Northeast corner of the pond|D=yes|P=yes|display=[[Paralyze Heal|Parlyz Heal]]}}
{{Itemlist|Paralyze Heal BDSP|Northeast corner of the pond|D=yes|P=yes|BD=yes|SP=yes|display=[[Paralyze Heal]]}}
{{Itemlist|Red Shard|Southeast corner of the pond|Pt=yes}}
{{Itemlist|Red Shard|Southeast corner of the pond|Pt=yes}}
{{Itemlist|Hyper Potion|A couple of steps below the Parlyz Heal ''(hidden)''|D=yes|P=yes}}
{{Itemlist|Hyper Potion BDSP|A couple of steps below the Paralyze Heal ''(hidden)''|D=yes|P=yes|BD=yes|SP=yes|display=[[Hyper Potion]]}}
{{itemlist|Max Repel|A couple of steps below the Red Shard, in the middle of the mud ''(hidden)''|Pt=yes}}
{{itemlist|Max Repel|A couple of steps below the Red Shard, in the middle of the mud ''(hidden)''|Pt=yes}}
{{itlistfoot|Marsh}}
{{itlistfoot|Marsh}}


==Pokémon==
==Pokémon==
===All areas===
===Generation IV===
====All areas====
The following encounters are used for Surfing and fishing in all areas where they are possible.
The following encounters are used for Surfing and fishing in all areas where they are possible.
{{catch/header|marsh|4}}
{{catch/header|marsh|4}}
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{{catch/footer|marsh}}
{{catch/footer|marsh}}


===Areas 1 and 2===
====Areas 1 and 2====
{{catch/header|marsh}}
{{catch/header|marsh}}
{{catch/entry4|054|Psyduck|yes|yes|no|Grass|24,26|all=8%|type1=Water}}
{{catch/entry4|054|Psyduck|yes|yes|no|Grass|24,26|all=8%|type1=Water}}
Line 242: Line 246:
{{catch/footer|marsh}}
{{catch/footer|marsh}}


===Areas 3 and 4===
====Areas 3 and 4====
{{catch/header|marsh}}
{{catch/header|marsh}}
{{catch/entry4|054|Psyduck|yes|yes|no|Grass|22,24|all=8%|type1=Water}}
{{catch/entry4|054|Psyduck|yes|yes|no|Grass|22,24|all=8%|type1=Water}}
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{{catch/footer|marsh}}
{{catch/footer|marsh}}


===Area 5===
====Area 5====
{{catch/header|marsh}}
{{catch/header|marsh}}
{{catch/entry4|114|Tangela|no|no|yes|Grass|28-29|all=5%|type1=Grass}}
{{catch/entry4|114|Tangela|no|no|yes|Grass|28-29|all=5%|type1=Grass}}
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{{catch/footer|marsh}}
{{catch/footer|marsh}}


===Area 6===
====Area 6====
{{catch/header|marsh}}
{{catch/header|marsh}}
{{catch/entry4|054|Psyduck|yes|yes|no|Grass|20,22|all=8%|type1=Water}}
{{catch/entry4|054|Psyduck|yes|yes|no|Grass|20,22|all=8%|type1=Water}}
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{{catch/footer|marsh}}
{{catch/footer|marsh}}


===Changing Pokémon===
====Changing Pokémon====
The "rates" below are the chances for that Pokémon to be selected to appear in an area. All of these Pokémon will appear with a 10% encounter rate within the Great Marsh, or a 10% greater rate if they were already present. In Diamond and Pearl, the changing Pokémon's encounter rate is compensated (so that all encounter rates sum to 100%) by lowering the encounter rate of {{p|Marill}} and {{p|Quagsire}} in the same area (as seen above) by 5% each, while in Platinum, it is compensated by lowering the encounter rate of {{p|Wooper}} by 10%. The way this works in the games, this means that if Wooper is selected as the changing Pokémon in Platinum, there is no change to the tables shown above.
The "rates" below are the chances for that Pokémon to be selected to appear in an area. All of these Pokémon will appear with a 10% encounter rate within the Great Marsh, or a 10% greater rate if they were already present. In Diamond and Pearl, the changing Pokémon's encounter rate is compensated (so that all encounter rates sum to 100%) by lowering the encounter rate of {{p|Marill}} and {{p|Quagsire}} in the same area (as seen above) by 5% each, while in Platinum, it is compensated by lowering the encounter rate of {{p|Wooper}} by 10%. The way this works in the games, this means that if Wooper is selected as the changing Pokémon in Platinum, there is no change to the tables shown above.


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{{catch/entry4|454|Toxicroak|yes|yes|no|Grass|22,24,26|all=1/32|type1=Poison|type2=Fighting}}
{{catch/entry4|454|Toxicroak|yes|yes|no|Grass|22,24,26|all=1/32|type1=Poison|type2=Fighting}}
{{catch/entry4|454|Toxicroak|no|no|yes|Grass|27-30|all=1/32|type1=Poison|type2=Fighting}}
{{catch/entry4|454|Toxicroak|no|no|yes|Grass|27-30|all=1/32|type1=Poison|type2=Fighting}}
{{catch/footer|marsh}}
===Generation VIII===
====All areas====
The following encounters are used for Surfing and fishing in all areas where they are possible.
{{catch/header|marsh}}
{{catch/div|water|Surfing}}
{{catch/entrybdsp|054|Psyduck|yes|yes|Surf|20-40|all=5%|type1=Water}}
{{catch/entrybdsp|183|Marill|yes|yes|Surf|20-30|all=30%|type1=Water|type2=Fairy}}
{{catch/entrybdsp|194|Wooper|yes|yes|Surf|20-30|all=60%|type1=Water|type2=Ground}}
{{catch/entrybdsp|195|Quagsire|yes|yes|Surf|20-40|all=5%|type1=Water|type2=Ground}}
{{catch/div|water|Fishing}}
{{catch/entrybdsp|129|Magikarp|yes|yes|Fish Old|3-10|all=100%|type1=Water}}
{{catch/entrybdsp|129|Magikarp|yes|yes|Fish Good|10-25|all=55%|type1=Water}}
{{catch/entrybdsp|130|Gyarados|yes|yes|Fish Good|15-30|all=5%|type1=Water|type2=Flying}}
{{catch/entrybdsp|339|Barboach|yes|yes|Fish Good|15-20|all=40%|type1=Water|type2=Ground}}
{{catch/entrybdsp|130|Gyarados|yes|yes|Fish Super|40-55|all=15%|type1=Water|type2=Flying}}
{{catch/entrybdsp|318|Carvanha|yes|yes|Fish Super|15-30|all=45%|type1=Water|type2=Dark}}
{{catch/entrybdsp|340|Whiscash|yes|yes|Fish Super|30-55|all=40%|type1=Water|type2=Ground}}
{{catch/footer|marsh}}
====Areas 1 and 2====
{{catch/header|marsh}}
{{catch/entrybdsp|054|Psyduck|yes|yes|Grass|24, 26|all=8%|type1=Water}}
{{catch/entrybdsp|163|Hoothoot|yes|yes|Grass|24|0%|0%|10%|type1=Normal|type2=Flying}}
{{catch/entrybdsp|164|Noctowl|yes|yes|Grass|26|0%|0%|10%|type1=Normal|type2=Flying}}
{{catch/entrybdsp|183|Marill|yes|yes|Grass|25-26|all=15%|type1=Water|type2=Fairy}}
{{catch/entrybdsp|194|Wooper|yes|yes|Grass|24|all=20%|type1=Water|type2=Ground}}
{{catch/entrybdsp|195|Quagsire|yes|yes|Grass|25-26|all=15%|type1=Water|type2=Ground}}
{{catch/entrybdsp|298|Azurill|yes|yes|Grass|24|all=1%|type1=Normal|type2=Fairy}}
{{catch/entrybdsp|396|Starly|yes|yes|Grass|26|10%|10%|0%|type1=Normal|type2=Flying}}
{{catch/entrybdsp|399|Bidoof|yes|yes|Grass|26|all=1%|type1=Normal}}
{{catch/entrybdsp|400|Bibarel|yes|yes|Grass|25|all=20%|type1=Normal|type2=Water}}
{{catch/entrybdsp|406|Budew|yes|yes|Grass|24|10%|10%|0%|type1=Grass|type2=Poison}}
{{catch/footer|marsh}}
====Areas 3 and 4====
{{catch/header|marsh}}
{{catch/entrybdsp|054|Psyduck|yes|yes|Grass|22, 24|all=8%|type1=Water}}
{{catch/entrybdsp|163|Hoothoot|yes|yes|Grass|22, 24|0%|0%|20%|type1=Normal|type2=Flying}}
{{catch/entrybdsp|183|Marill|yes|yes|Grass|23-24|all=15%|type1=Water|type2=Fairy}}
{{catch/entrybdsp|194|Wooper|yes|yes|Grass|22|all=20%|type1=Water|type2=Ground}}
{{catch/entrybdsp|195|Quagsire|yes|yes|Grass|23-24|all=15%|type1=Water|type2=Ground}}
{{catch/entrybdsp|298|Azurill|yes|yes|Grass|22|all=1%|type1=Normal|type2=Fairy}}
{{catch/entrybdsp|396|Starly|yes|yes|Grass|24|10%|10%|0%|type1=Normal|type2=Flying}}
{{catch/entrybdsp|399|Bidoof|yes|yes|Grass|24|all=1%|type1=Normal}}
{{catch/entrybdsp|400|Bibarel|yes|yes|Grass|23|all=20%|type1=Normal|type2=Water}}
{{catch/entrybdsp|406|Budew|yes|yes|Grass|22|10%|10%|0%|type1=Grass|type2=Poison}}
{{catch/footer|marsh}}
====Area 5====
{{catch/header|marsh}}
{{catch/entrybdsp|163|Hoothoot|yes|yes|Grass|20, 22|0%|0%|20%|type1=Normal|type2=Flying}}
{{catch/entrybdsp|183|Marill|yes|yes|Grass|21-22|all=15%|type1=Water|type2=Fairy}}
{{catch/entrybdsp|194|Wooper|yes|yes|Grass|20|all=20%|type1=Water|type2=Ground}}
{{catch/entrybdsp|195|Quagsire|yes|yes|Grass|21-22|all=15%|type1=Water|type2=Ground}}
{{catch/entrybdsp|298|Azurill|yes|yes|Grass|20|all=5%|type1=Normal|type2=Fairy}}
{{catch/entrybdsp|396|Starly|yes|yes|Grass|22|10%|10%|0%|type1=Normal|type2=Flying}}
{{catch/entrybdsp|399|Bidoof|yes|yes|Grass|22|all=5%|type1=Normal}}
{{catch/entrybdsp|400|Bibarel|yes|yes|Grass|21|all=20%|type1=Normal|type2=Water}}
{{catch/entrybdsp|406|Budew|yes|yes|Grass|20|10%|10%|0%|type1=Grass|type2=Poison}}
{{catch/footer|marsh}}
====Area 6====
{{catch/header|marsh}}
{{catch/entrybdsp|054|Psyduck|yes|yes|Grass|20, 22|all=8%|type1=Water}}
{{catch/entrybdsp|163|Hoothoot|yes|yes|Grass|20, 22|0%|0%|20%|type1=Normal|type2=Flying}}
{{catch/entrybdsp|183|Marill|yes|yes|Grass|21-22|all=15%|type1=Water|type2=Fairy}}
{{catch/entrybdsp|194|Wooper|yes|yes|Grass|20|all=20%|type1=Water|type2=Ground}}
{{catch/entrybdsp|195|Quagsire|yes|yes|Grass|21-22|all=15%|type1=Water|type2=Ground}}
{{catch/entrybdsp|298|Azurill|yes|yes|Grass|20|all=1%|type1=Normal|type2=Fairy}}
{{catch/entrybdsp|396|Starly|yes|yes|Grass|22|10%|10%|0%|type1=Normal|type2=Flying}}
{{catch/entrybdsp|399|Bidoof|yes|yes|Grass|22|all=1%|type1=Normal}}
{{catch/entrybdsp|400|Bibarel|yes|yes|Grass|21|all=20%|type1=Normal|type2=Water}}
{{catch/entrybdsp|406|Budew|yes|yes|Grass|20|10%|10%|0%|type1=Grass|type2=Poison}}
{{catch/footer|marsh}}
====Changing Pokémon====
The "rates" below are the chances for that Pokémon to be selected to appear in an area. All of these Pokémon will appear with a 10% encounter rate within the Great Marsh, or a 10% greater rate if they were already present. The changing Pokémon's encounter rate is compensated (so that all encounter rates sum to 100%) by lowering the encounter rate of {{p|Marill}} and {{p|Quagsire}} in the same area (as seen above) by 5% each.
{{catch/header|marsh}}
{{catch/entrybdsp|055|Golduck|yes|yes|Grass|22, 24, 26|all=3/32|type1=Water}}
{{catch/entrybdsp|315|Roselia|yes|yes|Grass|22, 24, 26|all=3/32|type1=Grass|type2=Poison}}
{{catch/entrybdsp|397|Staravia|yes|yes|Grass|22, 24, 26|all=3/32|type1=Normal|type2=Flying}}
{{catch/entrybdsp|451|Skorupi|yes|yes|Grass|22, 24, 26|all=5/32|type1=Poison|type2=Bug}}
{{catch/entrybdsp|453|Croagunk|yes|yes|Grass|22, 24, 26|all=5/32|type1=Poison|type2=Fighting}}
{{catch/entrybdsp|455|Carnivine|yes|yes|Grass|22, 24, 26|all=5/32|type1=Grass}}
{{catch/div|marsh|Pre-National Pokédex only}}
{{catch/entrybdsp|183|Marill|yes|yes|Grass|22, 24, 26|all=1/32|type1=Water|type2=Fairy}}
{{catch/entrybdsp|194|Wooper|yes|yes|Grass|22, 24, 26|all=2/32|type1=Water|type2=Ground}}
{{catch/entrybdsp|195|Quagsire|yes|yes|Grass|22, 24, 26|all=1/32|type1=Water|type2=Ground}}
{{catch/entrybdsp|298|Azurill|yes|yes|Grass|22, 24, 26|all=2/32|type1=Normal|type2=Fairy}}
{{catch/entrybdsp|399|Bidoof|yes|yes|Grass|22, 24, 26|all=1/32|type1=Normal}}
{{catch/entrybdsp|400|Bibarel|yes|yes|Grass|22, 24, 26|all=1/32|type1=Normal|type2=Water}}
{{catch/div|marsh|Post-National Pokédex}}
{{catch/entrybdsp|046|Paras|yes|yes|Grass|22, 24, 26|all=1/32|type1=Bug|type2=Grass}}
{{catch/entrybdsp|102|Exeggcute|yes|yes|Grass|22, 24, 26|all=1/32|type1=Grass|type2=Psychic}}
{{catch/entrybdsp|115|Kangaskhan|yes|yes|Grass|22, 24, 26|all=1/32|type1=Normal}}
{{catch/entrybdsp|193|Yanma|yes|yes|Grass|22, 24, 26|all=1/32|type1=Bug|type2=Flying}}
{{catch/entrybdsp|285|Shroomish|yes|yes|Grass|22, 24, 26|all=1/32|type1=Grass}}
{{catch/entrybdsp|316|Gulpin|yes|yes|Grass|22, 24, 26|all=1/32|type1=Poison}}
{{catch/entrybdsp|452|Drapion|yes|yes|Grass|22, 24, 26|all=1/32|type1=Poison|type2=Dark}}
{{catch/entrybdsp|454|Toxicroak|yes|yes|Grass|22, 24, 26|all=1/32|type1=Poison|type2=Fighting}}
{{catch/footer|marsh}}
{{catch/footer|marsh}}


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[[File:Great Marsh Adventures.png|thumb|230px|The Great Marsh in [[Pokémon Adventures]]]]
[[File:Great Marsh Adventures.png|thumb|230px|The Great Marsh in [[Pokémon Adventures]]]]
===Pokémon Adventures===
===Pokémon Adventures===
===={{chap|Diamond & Pearl}}====
===={{MangaArc|Diamond & Pearl}}====
In ''[[PS364|A Skuffle with Skorupi]]'', {{adv|Diamond}}, {{adv|Pearl}} and {{adv|Platinum}} came here after [[Crasher Wake]]'s assistant recommended Platinum to get a {{type|Grass}} Pokémon before challenging the [[Gym Leader]]. Platinum tried to catch various Pokémon, like {{p|Budew}} and {{p|Skorupi}}, with no success. At some point, the group got stuck in the mud. While they tried to struggle themselves free, a wild Carnivine attacked [[Chatler]] and {{adv|Lax}}, who fought it and won. [[Chimler]] saved Platinum from drowning in the mud, after which the group left the Great Marsh empty-handed.
In ''[[PS364|A Skuffle with Skorupi]]'', {{adv|Diamond}}, {{adv|Pearl}} and {{adv|Platinum}} came here after [[Crasher Wake]]'s assistant recommended Platinum to get a {{type|Grass}} Pokémon before challenging the [[Gym Leader]]. Platinum tried to catch various Pokémon, like {{p|Budew}} and {{p|Skorupi}}, with no success. At some point, the group got stuck in the mud. While they tried to struggle themselves free, a wild Carnivine attacked [[Chatler]] and {{adv|Lax}}, who fought it and won. [[Chimler]] saved Platinum from drowning in the mud, after which the group left the Great Marsh empty-handed.
{{-}}
{{-}}
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The following is a list of cards related to mentioning or featuring the Great Marsh in the [[Pokémon Trading Card Game]].
The following is a list of cards related to mentioning or featuring the Great Marsh in the [[Pokémon Trading Card Game]].
{{cardlist/header|Pokémon in the Great Marsh|Stadium|char=yes}}
{{cardlist/header|Pokémon in the Great Marsh|Stadium|char=yes}}
{{cardlist/entry|cardname={{TCG ID|Ultra Prism|Gumshoos|113}}|type=Colorless|standard=Yes|enset=Ultra Prism|enrarity=Uncommon|ennum=113/156|jpset=Ultra Moon|jprarity=C|jpnum=051/056}}
{{cardlist/entry|cardname={{TCG ID|Ultra Prism|Gumshoos|113}}|type=Colorless|expanded=yes|enset=Ultra Prism|enrarity=Uncommon|ennum=113/156|jpset=Ultra Moon|jprarity=C|jpnum=051/056}}
{{cardlist/footer|Stadium}}
{{cardlist/footer|Stadium}}


==Trivia==
==Trivia==
* In Diamond and Pearl, a man in the Great Marsh incorrectly states that both the Bait and the Mud make Pokémon more likely to run but easier to catch. In Platinum however, the man states that the Bait will make the Pokémon easier to catch and more likely to flee, and the Mud will make it harder to catch but less likely to flee.
* In Diamond and Pearl, a man in the Great Marsh incorrectly states that both bait and mud make Pokémon more likely to run but easier to catch.
* If the player uses the [[Cheating|walk through walls cheat]] to enter the Great Marsh, the changing Pokémon won't appear.
* If the player uses the [[Cheating|walk through walls cheat]] to enter the Great Marsh, the changing Pokémon won't appear.
* In {{v2|Platinum}}, if the player encounters a Pokémon when they would normally "pop" out of deep mud, a glitch exists where upon exiting the battle, it will seem that the player is still "stuck", despite being able to move around normally. The effects of this glitch are most obvious when the player attempts to move to a tile with dry land after performing the glitch.
* If the player encounters a Pokémon while they are sunken in deep mud, a glitch exists where upon exiting the battle, it will seem that the player is still "stuck", despite being able to move around normally. The effects of this glitch are most obvious when the player attempts to move to a tile with dry land after performing the glitch.
* Despite the Galactic Bomb's successful detonation, no damage caused by it can be found at the Great Marsh.


==In other languages==
==In other languages==
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[[Category:Diamond and Pearl locations]]
[[Category:Diamond and Pearl locations]]
[[Category:Platinum locations]]
[[Category:Platinum locations]]
[[Category:Brilliant Diamond and Shining Pearl locations]]
[[Category:Parks]]


[[de:Großmoor]]
[[de:Großmoor]]
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