Golduck (Pokémon)

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For Pokémon GO information on this species, see the game's section.
054MS.png #054: Psyduck
Pokémon
#056: Mankey 056MS.png
This article is about the species. For a specific instance of this species, see Golduck (disambiguation).
Golduck
Duck Pokémon
ゴルダック
Golduck
#055
Golduck



Images on the Bulbagarden Archives
Type
Water Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Damp or Cloud Nine Cacophony
Cacophony
Swift Swim
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
75 (17.5%)
Breeding
Egg Groups
Water 1 and Field
Hatch time
20 cycles
Height
5'07" 1.7 m
Golduck
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
168.9 lbs. 76.6 kg
Golduck
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
174
Gen. I-IV
Unknown
IV
175
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Golduck
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F055.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
70
External Links

Golduck (Japanese: ゴルダック Golduck) is a Water-type Pokémon introduced in Generation I.

It evolves from Psyduck starting at level 33.

Biology

Golduck is a blue, bipedal, duck, or platypus-like Pokémon. It has red eyes, a cream-colored beak, a red gem in the center of its forehead, and four spikes on the back of its head. Its hands and feet all have three clawed digits with cream-colored webbing in-between. Its body is especially adapted to have a hydrodynamic shape, and it has a long tail that it uses as a rudder to steer. Golduck is sometimes mistaken for the Japanese monster, and physical inspiration for Golduck, the Kappa due to its general humanoid shape, beak, and webbed hands and feet.

Golduck is a fast swimmer, being capable of out-swimming even the most athletic of humans because of its webbed appendages. Even rough seas do not hamper this Pokémon's swimming abilities, and it will sometimes rescue people from shipwrecks. The gem on its forehead glows when it uses its psychic powers, and occasionally when it swims at full speed. In the past, this Pokémon was overhunted due to the belief that the gem granted people supernatural powers. As seen in the manga, Golduck has the ability to give knowledge to its Trainer and fellow Pokémon through telepathy. Golduck can typically be seen swimming in lakes, where it hunts fish. The prey is disabled, captured, and then brought to shore for consumption. Old tales claim Golduck punish those who defile their rivers by dragging them in and taking them away.

In the anime

 
Golduck in the anime

Major appearances

In Mewtwo Strikes Back and its remake Mewtwo Strikes Back—Evolution, Fergus's Golduck was captured and cloned by Mewtwo. The Golduck clone reappeared in Mewtwo Returns.

In Bye Bye Psyduck, Misty thought that her Psyduck had evolved into a Golduck. However, it turned out that the Golduck was just a wild Pokémon that happened to act like Brock because of the Golduck's "showing-off" attitude towards girls.

In Love, Totodile Style, Trixie uses a Golduck in her circus. It was also the boyfriend of an Azumarill that Ash's Totodile fell in love with.

In The Perfect Match, Trinity used a Golduck in her battle against a Pokémon Trainer and his Feraligatr during the finals of the Whirl Cup. After dealing with an attack by Team Rocket, Golduck was shown being defeated.

In Shocks and Bonds, Katie used a Golduck in her battle against Ash. It defeated Torkoal after her Venomoth disabled Torkoal's Iron Defense attack. In the following episode, Golduck was defeated by Corphish despite it being confused.

In Like It or Lup It!, a Golduck led a group consisting of a Poliwag, Wooper, and Quagsire, whose Berries were stolen.

In The Power of Us, Callahan caught a Golduck in a special blue Poké Ball for the Pokémon Catch Race, saving a Sudowoodo from it in the process.

Minor appearances

In Pikachu's Vacation, a Golduck was at the Pokémon Theme Park.

In The Power of One, multiple Golduck sensed the disturbance caused by Lawrence III.

A Golduck appeared in the Japanese credits of Pikachu's Rescue Adventure.

In Wired for Battle!, a Trainer's Golduck came up as an image in Shingo's laptop.

In The Fire-ing Squad!, ten Golduck competed in the Fire and Rescue Grand Prix.

In Hook, Line, and Stinker, a Trainer's Golduck participated in the annual Seaking Catching Competition.

In Ring Masters, a Golduck competed in Rikishii Town's Sumo Conference.

In Around the Whirlpool, a Golduck was stolen from the Pokémon Center of Blue Point Isle.

In Octillery The Outcast and Dueling Heroes, a Trainer's Golduck competed in the Whirl Cup.

A Golduck appeared in a flashback in Hi Ho Silver... Away!, under the ownership of a crew.

In The Legend of Thunder!, a Golduck was at a Pokémon Center.

A Golduck appeared in Pokémon Heroes: Latios & Latias, under the ownership of a competitor in the Tour de Alto Mare.

In Abandon Ship!, a Golduck lived in the Abandoned Ship.

In A Double Dilemma, a Golduck lived at North Petalburg.

In Saved by the Beldum, a Golduck was at the Ever Grande Conference.

In Numero Uno Articuno, Noland's Golduck lived at the Battle Factory.

A Golduck appeared in the opening sequence of Lucario and the Mystery of Mew.

A Golduck appeared in Jessie's fantasy in One Big Happiny Family!.

A Trainer's Golduck appeared in a flashback in Alola to New Adventure!.

In Rocking Clawmark Hill!, two Golduck were training on Clawmark Hill.

In I Choose Paradise!, a Trainer's Golduck was at the Pokémon Paradise Resort.

In Evolving Research!, a Golduck was at Vast Poni Canyon. Sophocles tried battling it with Charjabug, only for Togedemaru to defeat it.

In Battle Royal 151!, a Trainer's Golduck competed in the Battle Royal preliminary round of the Manalo Conference but ended up losing.

Pokédex entries

Episode Pokémon Source Entry
EP091 Golduck Ash's Pokédex Golduck, the Duck Pokémon. The evolved form of Psyduck. Golduck is very adept at using its webbed hands and feet, making it the fastest swimming Pokémon of all.
Episode Pokémon Source Entry
DP007 Golduck Ash's Pokédex Golduck, the Duck Pokémon. It makes its home in lakes, and is able to swim faster than a gold medalist.

In the manga

Pokémon Adventures

Main article: Blue's Golduck

In A Tale of Ninetales, Blue has a Golduck as one of his main team members. In Peace of Mime, Golduck was able to bypass Mr. Mime's Light Screen over Saffron City by using Confusion to scan the city and channel his visuals to Blue's Pokédex.

A Golduck appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

Pokémon Pocket Monsters

A Golduck appeared in Part-Time Job At The Swimming Pool!!.

A Golduck appeared in Pikachu's Birthday Party.

In the TCG

Main article: Golduck (TCG)

Game data

Pokédex entries

Generation I Kanto
#055
Red(ENG) Often seen swimming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa.
Blue
Yellow Its slim and long limbs end in broad flippers. They are used for swimming gracefully in lakes.
Stadium Its webbed hands and feet make it a proficient swimmer. May be seen swimming elegantly at dusk in places like lakes.
Generation II Johto
#139
Gold When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
Silver It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
Crystal It swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond.
Stadium 2 When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
Generation III Hoenn
#159
Kanto
#055
Ruby The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. This Pokémon is definitely much faster than even the most athletic swimmer.
Sapphire Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas.
Emerald A Golduck is an adept swimmer. It sometimes joins competitive swimmers in training. It uses psychic powers when its forehead shimmers with light.
FireRed The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
LeafGreen Often seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster Kappa.
Generation IV Sinnoh
#044
Johto
#141
Diamond A Pokémon that lives in lakes. It swims faster than any human swimming champion.
Pearl The flippers of its well-developed limbs give it shocking speed. It is the best swimmer among Pokémon.
Platinum It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.
HeartGold When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
SoulSilver It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
Generation V Unova
B2W2: #029
Black It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.
White
Black 2 When its forehead shines mysteriously, Golduck can use the full extent of its power.
White 2
Generation VI Kalos
Central #060
Hoenn
#166
X It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
Y The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
Omega Ruby The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. The Pokémon is definitely much faster than even the most athletic swimmer.
Alpha Sapphire Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas.
Generation VII Alola
SM: #090
Alola
USUM: #108
Kanto
#055
Sun It is said that the red part of its forehead grants supernatural powers to those who possess one, so it was over-hunted in the past.
Moon It swims along the banks of lakes and catches fish Pokémon. It takes them to the shore and quietly eats them up.
Ultra Sun Even fast-swimming fish Pokémon can be disabled by Golduck. It brings them to a standstill and seizes them.
Ultra Moon A professional swimmer, it can continue swimming for two days straight by waving its long tail skillfully.
Let's Go Pikachu Its long, slim limbs end in broad flippers. They are used for swimming gracefully in lakes.
Let's Go Eevee
Generation VIII Galar
Isle of Armor #147
Sword This Pokémon lives in gently flowing rivers. It paddles through the water with its long limbs, putting its graceful swimming skills on display.
Shield Old tales tell of Golduck punishing those that defiled its river. The guilty were dragged into the water and taken away.


Game locations

Generation I
Red Blue
Seafoam Islands
Blue (Japan)
Evolve Psyduck
Yellow
Route 6 (Surfing)
Generation II
Gold Silver
Routes 6 and 35, Ilex Forest (Surfing)
Mt. Silver*
Crystal
Routes 6 and 35, Ilex Forest, Mt. Silver* (Surfing)
Mt. Silver*Night
Generation III
Ruby Sapphire
Safari Zone (Surfing)
Emerald
Safari Zone (Surfing)
FireRed
Cerulean Cave, Seafoam Islands, Berry Forest, Cape Brink (Surfing)
Seafoam Islands, Cape Brink
LeafGreen
Trade
Colosseum
Trade
XD
Citadark Isle (Shadow)
Generation IV
Diamond Pearl
Routes 203, 204, 205, 208, 209, 210, 212, 214, and 225, Twinleaf Town, Eterna City, Celestic Town, Ravaged Path, Oreburgh Gate, Lake Verity, Lake Acuity, Lake Valor, Sendoff Spring, Resort Area (Surfing)
Routes 226 and 230, Great Marsh, Sendoff Spring
Platinum
Routes 203, 204, 205, 208, 209, 210, 212, 214, and 225, Twinleaf Town, Eterna City, Celestic Town, Ravaged Path, Oreburgh Gate, Lake Verity, Lake Acuity, Lake Valor, Sendoff Spring, Resort Area (Surfing)
Oreburgh Gate, Lake Acuity, Lake Valor
HeartGold SoulSilver
Routes 6 and 35, Ilex Forest, Cerulean Cave (Surfing)
Mt. Silver, Seafoam Islands
Pal Park
Pond
Generation V
Black White
Routes 11 and 14, Village Bridge
Black 2 White 2
Routes 11, 14, 22, and 23, Village Bridge, Seaside Cave, Abundant Shrine, Nature Preserve
Route 23, Abundant Shrine* (Hidden Grotto)
Generation VI
X Y
Evolve Psyduck
Omega Ruby Alpha Sapphire
Evolve Psyduck
Generation VII
Sun Moon
Poni Gauntlet
Vast Poni Canyon (Surfing)
Ultra Sun Ultra Moon
Poni Gauntlet
Vast Poni Canyon (Surfing)
Let's Go Pikachu Let's Go Eevee
Cerulean Cave
Generation VIII
Sword Shield
TradeVersion 1.2.0+
Expansion Pass
Forest of Focus, Brawlers' Cave (Wanderer)
Soothing Wetlands, Forest of Focus, Challenge Beach, Courageous Cavern (Max Raid Battle)
Max Lair (Dynamax Adventure)


In side games

Generation I
Pinball
Evolve Psyduck
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Pinball: R&S
Evolve Psyduck
Trozei!
Secret Storage 11, Trozei Battle, Mr. Who's Den
MD Red MD Blue
Evolve Psyduck
Generation IV
MD Time MD Darkness
Blizzard Island (1F-20F), Crevice Cave (B1F-B10F, Lower Crevice Cave B1F-B4F), Mt. Avalanche (12F-19F)
MD Sky
Blizzard Island (1F-20F), Crevice Cave (B1F-B10F, Lower Crevice Cave B1F-B4F), Mt. Avalanche (12F-19F)
Rumble
Bright Beach (Both Modes B & S; Advanced Mode A)
MD Light
Evolve Psyduck
PokéPark Wii
Beach Zone
Generation V
Rumble Blast
Lake: Everspring Valley
Rumble U
Jungle Area: Dangerous Rockets
Generation VI
Battle Trozei
Island of Haste: Stage 4
Shuffle
Violeta Palace: Stage 357
Rumble World
Origin Hideaway: Waterfall Basin (Center Boss, Back)
Generation VII
Rumble Rush
Charizard Sea2019, Bulbasaur Sea, Charizard SeaFinal
Generation VIII
MD DX
Northwind Field (6F-13F)


In events

Games Event Region Location Level Distribution period
SMUSUM Ryota Otsubo's Golduck All Japanese 50 June 9 to 10, 2018

Held items

Game Held Item(s)
Red* Blue*   Gold Leaf (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
80
140 - 187 270 - 364
82
78 - 147 152 - 289
78
74 - 143 144 - 280
95
90 - 161 175 - 317
80
76 - 145 148 - 284
85
81 - 150 157 - 295
Total:
500
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 80.

Pokéathlon stats

Speed
3/3 ★★★
Power
3/4 ★★★
Skill
2/3 ★★
Stamina
4/4 ★★★★
Jump
3/4 ★★★
Total
15/18 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Aqua Jet Water Physical 04040 100100% 20
011 Scratch Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
011 Water Gun Water Special 04040 100100% 25
011 Confusion Psychic Special 05050 100100% 25
099 Fury Swipes Normal Physical 01818 08080% 15
1212 Water Pulse Water Special 06060 100100% 20
1515 Disable Normal Status 0000 100100% 20
1818 Zen Headbutt Psychic Physical 08080 09090% 15
2121 Screech Normal Status 0000 08585% 40
2424 Aqua Tail Water Physical 09090 09090% 10
2727 Soak Water Status 0000 100100% 20
3030 Psych Up Normal Status 0000 00——% 10
3636 Amnesia Psychic Status 0000 00——% 20
4040 Hydro Pump Water Special 110110 08080% 5
4545 Wonder Room Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM02 TM02 Pay Day Normal Physical 04040 100}}100% 20
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM17 TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM45 TM45 Dive Water Physical 08080 100}}100% 10
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM71 TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM75 TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03 TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR11 TR11 Psychic Psychic Special 09090 100}}100% 10
TR16 TR16 Waterfall Water Physical 08080 100}}100% 15
TR17 TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR25 TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR34 TR34 Future Sight Psychic Special 120120 100}}100% 10
TR45 TR45 Muddy Water Water Special 09090 085}}85% 10
TR49 TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR64 TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR84 TR84 Scald Water Special 08080 100}}100% 15
TR98 TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Clear Smog Poison Special 50 —% 15
Confuse Ray Ghost Status 100% 10
Cross Chop Fighting Physical 100 80% 5
Hypnosis Psychic Status 60% 20
Psybeam Psychic Special 65 100% 20
Simple Beam Normal Status 100% 15
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Golduck in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Golduck in that game.
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Flip Turn Water Physical 60 100% 20
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Charm Fairy Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Hone Claws Dark Status 0000 00—}}—% 15
I II III IV V VI VII Laser Focus Normal Status 0000 00—}}—% 30
I II III IV V VI VII Me First × Normal Status 0000 00—}}—% 20
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud Bomb × Ground Special 06565 085}}85% 10
I II III IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Refresh × Normal Status 0000 00—}}—% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Synchronoise × Psychic Special 120120 100}}100% 10
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Water Sport × Water Status 0000 00—}}—% 15
I II III IV V VI VII Worry Seed Grass Status 0000 100}}100% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Bubble Psyduck (EX Team Magma vs Team Aqua 44)

Side game data

Pokémon Pinball
 
Acquisition: Evolve
Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Turtleshell Pond
Phrases
51%-100% HP If it's in the water, leave it to me!
26%-50% HP Uh-oh... My health is down to half.
1%-25% HP I've about had it... I have no strength left...
Level up I leveled up! I can feel the power in my webbed feet!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -12%
IQ group: C
Pokémon Rumble
Attack ●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.57 seconds Base HP: 55
Base Attack: 79 Base Defense: 55 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Golduck came to the Beach Zone to go surfing! The Attraction he really likes is Gyarados's Aqua Dash.
Pokémon Battle Trozei
Water
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Water
  Attack Power: 70 - 110   5

#505
 

Heavy Hitter
Sometimes increases damage.


Pokémon GO
  Base HP: 190 Base Attack: 191 Base Defense: 162
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Water Gun, Confusion
Charged Attacks: Psychic, Hydro Pump, Ice Beam, Bubble Beam*, Synchronoise*, Cross Chop*, Frustration, Return

Evolution

 
Unevolved
Psyduck
 Water 
 
Level 33
 
First evolution
Golduck
 Water 


Sprites

Generation I
Red Green Red Blue Yellow
           
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
Sword Shield
  For other sprites and images, please see Golduck images on the Bulbagarden Archives.


Trivia

Origin

Golduck's appearance has aspects of a duck, a platypus, and a kappa.

Name origin

Golduck may be a combination of gold and duck. While Golduck itself is not colored gold, gold is often used to symbolize the psychic abilities: the Gold Gummi is the Gummi variety loved by Psychic-type Pokémon, and the Marsh Badge's Japanese name is "Gold Badge".

In other languages

Language Title Meaning
  Japanese ゴルダック Golduck Possibly a combination of gold and duck
  French Akwakwak From aqua and quack
  Spanish Golduck Same as English/Japanese name
  German Entoron From Ente and or
  Italian Golduck Same as English/Japanese name
  Korean 골덕 Golduck Transliteration of Japanese name
  Mandarin Chinese 哥達鴨 / 哥达鸭 Gēdáyā Partial transliteration of Golduck. is also composed of 2 可, possibly a reference to 可達鴨 Kědáyā. The last character means duck
  Cantonese Chinese 高超鴨 Gōuchīu'ngaap Literally "Excellent duck". 高 may be transliterated from the first syllable of Golduck, while 超 may be a reference to 超能力 (Psychic)


Related articles

External links

  #054: Psyduck
Pokémon
#056: Mankey  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.