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(Updating and correcting Bulbapedia's articles about glitches.) |
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If the player encounters a glitch Trainer via the [[old man glitch]], the team used by said trainer will be determined by the last team index number loaded, and the team will be always read from an unexistent [[trainer class]] #256 - so if a Gambler with team number 3 was fought last time and the player encounters a trainer via old man glitch, the game will load team #3 of trainer #256, regardless of the encountered trainer class. | If the player encounters a glitch Trainer via the [[old man glitch]], the team used by said trainer will be determined by the last team index number loaded, and the team will be always read from an unexistent [[trainer class]] #256 - so if a Gambler with team number 3 was fought last time and the player encounters a trainer via old man glitch, the game will load team #3 of trainer #256, regardless of the encountered trainer class. | ||
Below is a list of 10 | Below is a list of the first 10 teams of the trainers encountered via the old man glitch. | ||
{| style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};" | {| style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};" |
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