Glameow (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Fake Out Normal Physical 04040 100100% 10
055 Scratch Normal Physical 04040 100100% 35
088 Growl Normal Status 0000 100100% 40
1313 Hypnosis Psychic Status 0000 06060% 20
1717 Faint Attack Dark Physical 06060 00——% 20
2020 Fury Swipes Normal Physical 01818 08080% 15
2525 Charm Normal Status 0000 100100% 20
2929 Assist Normal Status 0000 00——% 20
3232 Captivate Normal Status 0000 100100% 20
3737 Slash Normal Physical 07070 100100% 20
4141 Sucker Punch Dark Physical 08080 100100% 5
4444 Attract Normal Status 0000 100100% 15
4848 Hone Claws Dark Status 0000 00——% 15
  • Bold indicates a move that gets STAB when used by Glameow
  • Italic indicates a move that gets STAB only when used by an evolution of Glameow
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM01 Hone Claws Dark Status 0000 00—}}—% 15
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM25 Thunder Electric Special 120120 070}}70% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM70 Flash Normal Status 0000 100}}100% 20
  TM77 Psych Up Normal Status 0000 00—}}—% 10
  TM83 Work Up Normal Status 0000 00—}}—% 30
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM89 U-turn Bug Physical 07070 100}}100% 20
  TM90 Substitute Normal Status 0000 00—}}—% 10
  HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Glameow
  • Italic indicates a move that gets STAB only when used by an evolution of Glameow
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Assurance Dark Physical 50 100% 10
Bite Dark Physical 60 100% 25
Fake Tears Dark Status 100% 20
Flail Normal Physical 100% 15
Last Resort Normal Physical 140 100% 5
Quick Attack Normal Physical 40 100% 30
Sand-Attack Ground Status 100% 15
Snatch Dark Status —% 10
Tail Whip Normal Status 100% 30
Wake-Up Slap Fighting Physical 60 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Glameow in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Glameow in that game.
  • Bold indicates a move that gets STAB when used by Glameow
  • Italic indicates a move that gets STAB only when used by an evolution of Glameow
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Super Fang Normal Physical 90% 10
  • A black abbreviation in a colored box indicates that Glameow can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Glameow cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Glameow
  • Italic indicates a move that gets STAB only when used by an evolution of Glameow
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Pleasant Forest Assurance Dark Physical 50 100% 10
Pleasant Forest Secret Power Normal Physical 70 100% 20
  • A superscript level indicates that Glameow can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Glameow
  • Italic indicates a move that gets STAB only when used by an evolution of Glameow
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Endure Normal Status 0000 00—}}—% 10
IV Fury Cutter Bug Physical 02020 095}}95% 20
IV Headbutt Normal Physical 07070 100}}100% 15
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Shock Wave Electric Special 06060 00—}}—% 20
IV Swift Normal Special 06060 00—}}—% 20
IV Water Pulse Water Special 06060 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Glameow
  • Italic indicates a move that gets STAB only when used by an evolution of Glameow
  • Click on the generation numbers at the top to see transfer-only moves for other generations